Release 0.10.0
- [Ubuntu 22] CARLA_0.10.0.zip
- [Windows 11] CARLA_0.10.0.zip
For further information, please check our blog post.
Changes
- Unreal Engine migration from version 4.26 to version 5.5
- Nanite enabled for entire Town 10
- Lumen powers new realistic illumination
- Improved lighting with new post-process configuration
- Physics migrated from PhysX to Chaos
- Remodeled Town 10:
- New buildings
- Road topology includes uneven surface, potholes, speed bumps
- Remodeled 13 vehicles with more detail:
- Nissan Patrol
- Dodge Charger
- Dodge Charger Police
- Ford Crown Taxi
- Lincoln MKZ
- Mini Cooper
- Firetruck
- CarlaCola
- Ambulance
- Mercedes Sprinter
- Mitsubishi Fusorosa bus
- Mining earth mover (provided by Synkrotron)
- Rework of build system to use cmake
- Native server support for ROS2 (without CARLA-ROS bridge)
- Refactor of semantic segmentation and instance segmentation sensors
- Semantic segmentation can now be visualized in UE editor for debugging
- Only supports meshes with Nanite enabled
- Included support to data-driven realistic traffic generation powered by InvertedAI
- Updated Python API scripts with extra examples in the PythonAPI folder:
- examples/invertedai_traffic.py
- examples/interpolate_camera.py
- examples/vehicle_doors_demo.py
- examples/vehicle_lights_demo.py
- examples/visualize_radar.py
- examples/ros2_native.py
- util/tools/generate_video_from_frames.py
- util/apply_texture.py
- util/change_map_layer.py
- util/manage_environment_objects.py
- util/manage_traffic_light.py
- util/recorder_comparer.py
- util/show_crosswalks.py
- util/show_junctions.py
- util/show_topology.py
- util/spectator_transform.py
- Motion blur disabled below 1080p resolution to avoid artefacts
- Python API now supports Python 3.8, 3.9, 3.10, 3.11 and 3.12
- Python API support dropped for Python versions 3.7 and lower
- Added support for Scenic 3.0
- RSS functionality removed from docs
- Removed Light Manager from API and docs
- Added Mine01 off-road mining map from Synkrotron