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Improve behavior of all GUI templates for items use.
[upd] Use Mono font for Label in GUI copy progress popup.
[fix] Validate existance of avatars to fix Portrait component.
[fix] Now item use fallback is handled by the commands script of each
GUI template.
* Fixes for #159 and #160
Improve behavior of all GUI templates for items use.
[upd] Use Mono font for Label in GUI copy progress popup.
[fix] Validate existance of avatars to fix Portrait component.
[fix] Now item use fallback is handled by the commands script of each
GUI template.
* Fix#158
Ignore the polygon assignation process when editing a PopochiuClickable
from its .tscn file, or when it is a PopochiuCharacter.
* Fix#162
Now the copy process text is shown inside the Setup popup.
[fea] Also adds an Output message to inform the copy process is
completed.
[upd] Style of slots in 9 Verb GUI wasn't correct.
[fix] Update script templates so the method _on_item_used calls
E.command_fallback().
* Update message with potential misunderstanding
Cambridge dictionary says that: an assignation is a meeting that is secret or not allowed, especially one between two people having a romantic relationship.
Co-authored-by: Paolo Pustorino <[email protected]>
* Use a progress bar to show GUI template process
Update code to follow suggestions made by @stickgrinder .
* Update style of copy progress panel to match the engine theme
---------
Co-authored-by: Paolo Pustorino <[email protected]>
Bug description
When Portrait is selected in PopochiuSettings, the game doesn't work.
Steps to reproduce
Expected vs observed behavior
Texts should appear in Portrait mode as it was working in alpha 5.
Environment information (please complete):
Additional context
Nothing.
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