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LemonCaramel committed Nov 22, 2024
1 parent 7cffbfe commit c87c985
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8 changes: 4 additions & 4 deletions index-all.html
Original file line number Diff line number Diff line change
Expand Up @@ -103708,19 +103708,19 @@ <h2 class="title" id="I:V">V</h2>
<dd>&nbsp;</dd>
<dt><a href="io/papermc/paper/entity/TeleportFlag.Relative.html#VELOCITY_ROTATION" class="member-name-link">VELOCITY_ROTATION</a> - Enum constant in enum class io.papermc.paper.entity.<a href="io/papermc/paper/entity/TeleportFlag.Relative.html" title="enum class in io.papermc.paper.entity">TeleportFlag.Relative</a></dt>
<dd>
<div class="block">Configures the player to not loose velocity in their current rotation during the teleport.</div>
<div class="block">Configures the player to not lose velocity in their current rotation during the teleport.</div>
</dd>
<dt><a href="io/papermc/paper/entity/TeleportFlag.Relative.html#VELOCITY_X" class="member-name-link">VELOCITY_X</a> - Enum constant in enum class io.papermc.paper.entity.<a href="io/papermc/paper/entity/TeleportFlag.Relative.html" title="enum class in io.papermc.paper.entity">TeleportFlag.Relative</a></dt>
<dd>
<div class="block">Configures the player to not loose velocity in their x axis during the teleport.</div>
<div class="block">Configures the player to not lose velocity in their x axis during the teleport.</div>
</dd>
<dt><a href="io/papermc/paper/entity/TeleportFlag.Relative.html#VELOCITY_Y" class="member-name-link">VELOCITY_Y</a> - Enum constant in enum class io.papermc.paper.entity.<a href="io/papermc/paper/entity/TeleportFlag.Relative.html" title="enum class in io.papermc.paper.entity">TeleportFlag.Relative</a></dt>
<dd>
<div class="block">Configures the player to not loose velocity in their y axis during the teleport.</div>
<div class="block">Configures the player to not lose velocity in their y axis during the teleport.</div>
</dd>
<dt><a href="io/papermc/paper/entity/TeleportFlag.Relative.html#VELOCITY_Z" class="member-name-link">VELOCITY_Z</a> - Enum constant in enum class io.papermc.paper.entity.<a href="io/papermc/paper/entity/TeleportFlag.Relative.html" title="enum class in io.papermc.paper.entity">TeleportFlag.Relative</a></dt>
<dd>
<div class="block">Configures the player to not loose velocity in their z axis during the teleport.</div>
<div class="block">Configures the player to not lose velocity in their z axis during the teleport.</div>
</dd>
<dt><a href="org/bukkit/Material.html#VERDANT_FROGLIGHT" class="member-name-link">VERDANT_FROGLIGHT</a> - Enum constant in enum class org.bukkit.<a href="org/bukkit/Material.html" title="enum class in org.bukkit">Material</a></dt>
<dd>
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18 changes: 9 additions & 9 deletions io/papermc/paper/entity/TeleportFlag.Relative.html
Original file line number Diff line number Diff line change
Expand Up @@ -106,7 +106,7 @@ <h1 title="Enum Class TeleportFlag.Relative" class="title">Enum Class TeleportFl
implements <a href="TeleportFlag.html" title="interface in io.papermc.paper.entity">TeleportFlag</a></span></div>
<div class="block">Note: These flags only work on <a href="../../../../org/bukkit/entity/Player.html" title="interface in org.bukkit.entity"><code>Player</code></a> entities.
<p>
Relative flags enable a player to not loose their velocity in the flag-specific axis/context when teleporting.</div>
Relative flags enable a player to not lose their velocity in the flag-specific axis/context when teleporting.</div>
<dl class="notes">
<dt>See Also:</dt>
<dd>
Expand Down Expand Up @@ -143,19 +143,19 @@ <h2>Enum Constant Summary</h2>
<div class="table-header col-last">Description</div>
<div class="col-first even-row-color"><code><a href="#VELOCITY_ROTATION" class="member-name-link">VELOCITY_ROTATION</a></code></div>
<div class="col-last even-row-color">
<div class="block">Configures the player to not loose velocity in their current rotation during the teleport.</div>
<div class="block">Configures the player to not lose velocity in their current rotation during the teleport.</div>
</div>
<div class="col-first odd-row-color"><code><a href="#VELOCITY_X" class="member-name-link">VELOCITY_X</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Configures the player to not loose velocity in their x axis during the teleport.</div>
<div class="block">Configures the player to not lose velocity in their x axis during the teleport.</div>
</div>
<div class="col-first even-row-color"><code><a href="#VELOCITY_Y" class="member-name-link">VELOCITY_Y</a></code></div>
<div class="col-last even-row-color">
<div class="block">Configures the player to not loose velocity in their y axis during the teleport.</div>
<div class="block">Configures the player to not lose velocity in their y axis during the teleport.</div>
</div>
<div class="col-first odd-row-color"><code><a href="#VELOCITY_Z" class="member-name-link">VELOCITY_Z</a></code></div>
<div class="col-last odd-row-color">
<div class="block">Configures the player to not loose velocity in their z axis during the teleport.</div>
<div class="block">Configures the player to not lose velocity in their z axis during the teleport.</div>
</div>
</div>
</section>
Expand Down Expand Up @@ -258,28 +258,28 @@ <h2>Enum Constant Details</h2>
<section class="detail" id="VELOCITY_X">
<h3>VELOCITY_X</h3>
<div class="member-signature"><span class="modifiers">public static final</span>&nbsp;<span class="return-type"><a href="TeleportFlag.Relative.html" title="enum class in io.papermc.paper.entity">TeleportFlag.Relative</a></span>&nbsp;<span class="element-name">VELOCITY_X</span></div>
<div class="block">Configures the player to not loose velocity in their x axis during the teleport.</div>
<div class="block">Configures the player to not lose velocity in their x axis during the teleport.</div>
</section>
</li>
<li>
<section class="detail" id="VELOCITY_Y">
<h3>VELOCITY_Y</h3>
<div class="member-signature"><span class="modifiers">public static final</span>&nbsp;<span class="return-type"><a href="TeleportFlag.Relative.html" title="enum class in io.papermc.paper.entity">TeleportFlag.Relative</a></span>&nbsp;<span class="element-name">VELOCITY_Y</span></div>
<div class="block">Configures the player to not loose velocity in their y axis during the teleport.</div>
<div class="block">Configures the player to not lose velocity in their y axis during the teleport.</div>
</section>
</li>
<li>
<section class="detail" id="VELOCITY_Z">
<h3>VELOCITY_Z</h3>
<div class="member-signature"><span class="modifiers">public static final</span>&nbsp;<span class="return-type"><a href="TeleportFlag.Relative.html" title="enum class in io.papermc.paper.entity">TeleportFlag.Relative</a></span>&nbsp;<span class="element-name">VELOCITY_Z</span></div>
<div class="block">Configures the player to not loose velocity in their z axis during the teleport.</div>
<div class="block">Configures the player to not lose velocity in their z axis during the teleport.</div>
</section>
</li>
<li>
<section class="detail" id="VELOCITY_ROTATION">
<h3>VELOCITY_ROTATION</h3>
<div class="member-signature"><span class="modifiers">public static final</span>&nbsp;<span class="return-type"><a href="TeleportFlag.Relative.html" title="enum class in io.papermc.paper.entity">TeleportFlag.Relative</a></span>&nbsp;<span class="element-name">VELOCITY_ROTATION</span></div>
<div class="block">Configures the player to not loose velocity in their current rotation during the teleport.</div>
<div class="block">Configures the player to not lose velocity in their current rotation during the teleport.</div>
</section>
</li>
</ul>
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