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[Keyboard] Handwired Skeeb Keyboard (qmk#8161)
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* adding Handwired Skeeb Keyboard

* Apply suggestions from fauxpark

* Apply more suggestions from fauxpark and small change to layout

* Apply more suggestions from noroadsleft and last tap dance
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su8044 authored and c0psrul3 committed Mar 23, 2020
1 parent c5c2601 commit f8b399e
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47 changes: 47 additions & 0 deletions keyboards/handwired/myskeeb/config.h
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#pragma once

#include "config_common.h"

/* USB Device Descriptor Parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0100
#define MANUFACTURER DAG3
#define PRODUCT MySKeeb
#define DESCRIPTION Custom Split Keyboard

// Key Matrix Size //
// Rows are Doubled-up
#define MATRIX_ROWS 10
#define MATRIX_COLS 7

// Wiring of Each Half
#define DIODE_DIRECTION COL2ROW
#define MATRIX_ROW_PINS { C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { B6, B2, B3, B1, F6, F7, F5 }
#define MATRIX_COL_PINS_RIGHT { F5, B3, F7, B1, F6, B2, B6 }

// Comunication and Split Detection

#define USE_SERIAL
#define SOFT_SERIAL_PIN D3
#define SELECT_SOFT_SERIAL_SPEED 1
#define SPLIT_USB_DETECT
#define EE_HANDS
#define SPLIT_USB_TIMEOUT 1000

// OLED Display Config

#define OLED_DISPLAY_128X64
#define OLED_FONT_HEIGHT 8
#define OLED_FONT_WIDTH 6
#define OLED_FONT_H "skeeb_font.c"

// Tap Dance

#define TAPPING_TERM 200

// Other

#define DEBOUNCE 0

99 changes: 99 additions & 0 deletions keyboards/handwired/myskeeb/keymaps/default/keymap.c
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#include QMK_KEYBOARD_H
#include "oled.c"

// [Init Variables] ----------------------------------------------------------//

// Tap Dance Enums Init
enum {
OP_QT = 0,
CL_QT,
TD_DQ,
TL,
};

// Tap Dance Functions
void tri_open(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
tap_code16(KC_LPRN);
} else if (state->count == 2) {
tap_code(KC_LBRC);
} else if (state->count == 3) {
tap_code16(S(KC_LBRC));
}
}

void tri_close(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
tap_code16(KC_RPRN);
} else if (state->count == 2) {
tap_code(KC_RBRC);
} else if (state->count == 3) {
tap_code16(S(KC_RBRC));
}
}

void dquote(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (state->interrupted)
tap_code(KC_QUOT);
else if (state->pressed)
tap_code(KC_QUOT);
else
tap_code16(KC_DQUO),
tap_code(KC_SPC);
}
}

void tilded(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (state->interrupted)
tap_code16(KC_TILD);
else if (state->pressed)
tap_code16(KC_TILD);
else
tap_code16(KC_AT);
}
}

qk_tap_dance_action_t tap_dance_actions[] = {
[OP_QT] = ACTION_TAP_DANCE_FN(tri_open),
[CL_QT] = ACTION_TAP_DANCE_FN(tri_close),
[TD_DQ] = ACTION_TAP_DANCE_FN(dquote),
[TL] = ACTION_TAP_DANCE_FN(tilded),
};

// [Layer Keymaps] -----------------------------------------------------------//

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_EQL, KC_MINS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TD(OP_QT), TD(CL_QT), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN, TD(TD_DQ),
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_CALC, KC_PSCR, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_DEL, LT(1,KC_BSPC), KC_SPC, KC_ENT, KC_ENT, KC_SPC, TD(TL), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
[1] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC,
KC_CAPS, KC_PDOT, KC_PPLS, KC_PMNS, KC_PAST, KC_PSLS, KC_MSEL, KC_MSTP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PWR, RESET,
KC_TAB, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0, KC_NO, KC_NO, KC_SLCK, NK_ON, EEP_RST, KC_TRNS, KC_TRNS, KC_TRNS,
KC_LSFT, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5, KC_MUTE, KC_MPLY, KC_NLCK, NK_OFF, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_LCTL, KC_LGUI, KC_LALT, KC_BSPC, KC_TRNS, KC_VOLD, KC_VOLU, KC_MPRV, KC_MNXT, TO(2), KC_HOME, KC_PGDN, KC_PGUP, KC_END
),
[2] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_7, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_SPC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_SPC, KC_SPC, KC_SPC, KC_NO, KC_NO, TO(3), KC_NO, KC_NO, KC_LALT, KC_TAB
),
[3] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_TAB, KC_A, KC_W, KC_E, KC_R, KC_T, KC_H, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LSFT, KC_Z, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LCTL, KC_NO, KC_X, KC_C, KC_V, KC_B, KC_M, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_SPC, KC_SPC, KC_Q, KC_NO, KC_NO, TO(0), KC_NO, KC_NO, KC_LALT, KC_TAB
)
};



1 change: 1 addition & 0 deletions keyboards/handwired/myskeeb/myskeeb.c
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#include "myskeeb.h"
22 changes: 22 additions & 0 deletions keyboards/handwired/myskeeb/myskeeb.h
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#include "quantum.h"

#define LAYOUT( \
L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \
L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
L30, L31, L32, L33, L34, L35, L36, R30, R31, R32, R33, R34, R35, R36, \
L40, L41, L42, L43, L44, L45, L46, R40, R41, R42, R43, R44, R45, R46 \
) \
{ \
{ L00, L01, L02, L03, L04, L05, L06 }, \
{ L10, L11, L12, L13, L14, L15, L16 }, \
{ L20, L21, L22, L23, L24, L25, L26 }, \
{ L30, L31, L32, L33, L34, L35, L36 }, \
{ L40, L41, L42, L43, L44, L45, L46 }, \
{ R00, R01, R02, R03, R04, R05, R06 }, \
{ R10, R11, R12, R13, R14, R15, R16 }, \
{ R20, R21, R22, R23, R24, R25, R26 }, \
{ R30, R31, R32, R33, R34, R35, R36 }, \
{ R40, R41, R42, R43, R44, R45, R46 } \
}

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