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Support caching of skins to disk based on configuration variable
If a skin is downloaded it will be saved to `cache/skins` using a base64 encoded filename of the textureUrl, if allowed by setting a non 0 value for the configuration variable `cache-skins` When reading a skin we try load it from a cache file first before trying to download it. We don't yet expire them but do update their last modification so we know which ones have been accessed.
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Original file line number | Diff line number | Diff line change |
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@@ -227,3 +227,4 @@ config.yml | |
logs/ | ||
public-key.pem | ||
locales/ | ||
cache/ |
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