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remove btContinuousDynamicsWorld, it is obsolete and was never comple…
…ted. If you need tunneling prevention, one option is to use the CCD motion clamping in btDiscreteDynamicsWorld. See also Bullet/Demos/CcdPhysicsDemo. You can use an embedded sphere that prevents tunneling, using the following settings: body->setCcdMotionThreshold(0.5); body->setCcdSweptSphereRadius(0.9f); Add a camera zoom setting for the demos, thanks to ejtttje, fixes Issue 543
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erwin.coumans
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Sep 15, 2011
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src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.cpp
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