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Merge pull request #562 from bugsnag/tms/test-timeouts
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Increase timeout for macOS e2e tests
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twometresteve authored May 30, 2022
2 parents 4a4bcf9 + c50434e commit 90d4b7d
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Showing 2 changed files with 4 additions and 4 deletions.
6 changes: 3 additions & 3 deletions .buildkite/pipeline.full.yml
Original file line number Diff line number Diff line change
Expand Up @@ -72,7 +72,7 @@ steps:
# Run macOS desktop tests
#
- label: Run MacOS e2e tests for Unity 2018
timeout_in_minutes: 30
timeout_in_minutes: 60
depends_on: 'cocoa-webgl-2018-fixtures'
agents:
queue: macos-12-arm-unity
Expand All @@ -89,7 +89,7 @@ steps:
- scripts/ci-run-macos-tests.sh

- label: Run MacOS e2e tests for Unity 2019
timeout_in_minutes: 30
timeout_in_minutes: 60
depends_on: 'cocoa-webgl-2019-fixtures'
agents:
queue: macos-12-arm-unity
Expand All @@ -106,7 +106,7 @@ steps:
- scripts/ci-run-macos-tests.sh

- label: Run MacOS e2e tests for Unity 2021
timeout_in_minutes: 30
timeout_in_minutes: 60
depends_on: 'cocoa-webgl-2021-fixtures'
agents:
queue: macos-12-arm-unity
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2 changes: 1 addition & 1 deletion .buildkite/pipeline.yml
Original file line number Diff line number Diff line change
Expand Up @@ -49,7 +49,7 @@ steps:
# Run desktop tests
#
- label: Run MacOS e2e tests for Unity 2020
timeout_in_minutes: 30
timeout_in_minutes: 60
depends_on: 'cocoa-webgl-2020-fixtures'
agents:
queue: macos-12-arm-unity
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