This library abstracts the complex command-line usage of ffmpeg into a fluent, easy to use node.js module. In order to be able to use this module, make sure you have ffmpeg installed on your system (including all necessary encoding libraries like libmp3lame or libx264).
A major 2.0 release is coming soon. This release will feature lots of API cleanup and a cleaner syntax for most methods.
It has been designed to be mostly compatible with current fluent-ffmpeg version, but there are some incompatibilities, mainly because deprecated APIs in 1.x have been removed. See the 2.x migration wiki page for information on how to migrate.
A release candidate version (2.0.0-rc1) is currently available on npm, please take care to update your package.json files if you want to keep using version 1.x:
{ "dependencies": { "fluent-ffmpeg": "~1.7" } }
>
> You can still access the code and documentation for fluent-ffmpeg 1.7 [here](https://github.com/fluent-ffmpeg/node-fluent-ffmpeg/tree/1.x).
## Installation
Via npm:
```sh
$ npm install fluent-ffmpeg
Or as a submodule:
$ git submodule add git://github.com/schaermu/node-fluent-ffmpeg.git vendor/fluent-ffmpeg
You will find a lot of usage examples (including a real-time streaming example using flowplayer and express!) in the examples
folder.
fluent-ffmpeg requires ffmpeg >= 0.9 to work. It may work with previous versions but several features won't be available (and the library is not tested with lower versions anylonger).
If the FFMPEG_PATH
environment variable is set, fluent-ffmpeg will use it as the full path to the ffmpeg
executable. Otherwise, it will attempt to call ffmpeg
directly (so it should be in your PATH
). You must also have ffprobe installed (it comes with ffmpeg in most distributions). Similarly, fluent-ffmpeg will use the FFPROBE_PATH
environment variable if it is set, otherwise it will attempt to call it in the PATH
.
Most features should work when using avconv and avprobe instead of ffmpeg and ffprobe, but they are not officially supported at the moment.
Windows users: most probably ffmpeg and ffprobe will not be in your %PATH
, so you must set %FFMPEG_PATH
and %FFPROBE_PATH
.
Debian/Ubuntu users: the official repositories have the ffmpeg/ffprobe executable in the libav-tools
package, and they are actually rebranded avconv/avprobe executables (avconv is a fork of ffmpeg). They should be mostly compatible, but should you encounter any issue, you may want to use the real ffmpeg instead. You can either compile it from source or find a pre-built .deb package at https://ffmpeg.org/download.html (For Ubuntu, the ppa:jon-severinsson/ffmpeg
PPA provides recent builds).
If you intend to encode FLV videos, you must have either flvtool2 or flvmeta installed and in your PATH
or fluent-ffmpeg won't be able to produce streamable output files. If you set either the FLVTOOL2_PATH
or FLVMETA_PATH
, fluent-ffmpeg will try to use it instead of searching in the PATH
.
Alternatively, you may set the ffmpeg, ffprobe and flvtool2/flvmeta binary paths manually by using the following API commands:
- Ffmpeg.setFfmpegPath(path) Argument
path
is a string with the full path to the ffmpeg binary. - Ffmpeg.setFfprobePath(path) Argument
path
is a string with the full path to the ffprobe binary. - Ffmpeg.setFlvtoolPath(path) Argument
path
is a string with the full path to the flvtool2 or flvmeta binary.
The fluent-ffmpeg module returns a constructor that you can use to instanciate FFmpeg commands.
var FfmpegCommand = require('fluent-ffmpeg');
var command = new FfmpegCommand();
You can also use the constructor without the new
operator.
var ffmpeg = require('fluent-ffmpeg');
var command = ffmpeg();
You may pass an input file name or readable stream, a configuration object, or both to the constructor.
var command = ffmpeg('/path/to/file.avi');
var command = ffmpeg(fs.createReadStream('/path/to/file.avi'));
var command = ffmpeg({ option: "value", ... });
var command = ffmpeg('/path/to/file.avi', { option: "value", ... });
The following options are available:
source
: input file name or readable stream (ignored if an input file is passed to the constructor)timeout
: ffmpeg timeout in seconds (defaults to no timeout)preset
orpresets
: directory to load module presets from (defaults to thelib/presets
directory in fluent-ffmpeg tree)niceness
orpriority
: ffmpeg niceness value, between -20 and 20; ignored on Windows platforms (defaults to 0)logger
: logger object withdebug()
,info()
,warn()
anderror()
methods (defaults to no logging)
You can add any number of inputs to an Ffmpeg command. An input can be:
- a file name (eg.
/path/to/file.avi
); - an image pattern (eg.
/path/to/frame%03d.png
); - a readable stream; only one input stream may be used for a command, but you can use both an input stream and one or several file names.
// Note that all fluent-ffmpeg methods are chainable
ffmpeg('/path/to/input1.avi')
.input('/path/to/input2.avi')
.input(fs.createReadStream('/path/to/input3.avi'));
// Passing an input to the constructor is the same as calling .input()
ffmpeg()
.input('/path/to/input1.avi')
.input('/path/to/input2.avi');
// Most methods have several aliases, here you may use addInput or mergeAdd instead
ffmpeg()
.addInput('/path/to/frame%02d.png')
.addInput('/path/to/soundtrack.mp3');
ffmpeg()
.mergeAdd('/path/to/input1.avi')
.mergeAdd('/path/to/input2.avi');
The following methods enable passing input-related options to ffmpeg. Each of these methods apply on the last input added (including the one passed to the constructor, if any). You must add an input before calling those, or an error will be thrown.
Aliases: fromFormat()
, withInputFormat()
.
This is only useful for raw inputs, as ffmpeg can determine the input format automatically.
ffmpeg()
.input('/dev/video0')
.inputFormat('mov')
.input('/path/to/file.avi')
.inputFormat('avi');
Fluent-ffmpeg checks for format availability before actually running the command, and throws an error when a specified input format is not available.
Aliases: withInputFps()
, withInputFPS()
, withFpsInput()
, withFPSInput()
, inputFps()
, fpsInput()
, FPSInput()
.
This is only valid for raw inputs, as ffmpeg can determine the input framerate automatically.
ffmpeg('/dev/video0').inputFPS(29.7);
Aliases: nativeFramerate()
, withNativeFramerate()
.
ffmpeg('/path/to/file.avi').native();
Alias: setStartTime()
.
Seeks an input and only start decoding at given time offset. The time
argument may be a number (in seconds) or a timestamp string (with format [[hh:]mm:]ss[.xxx]
).
ffmpeg('/path/to/file.avi').seekInput(134.5);
ffmpeg('/path/to/file.avi').seekInput('2:14.500');
ffmpeg('/path/to/file.avi').loop();
ffmpeg('/path/to/file.avi').loop(134.5);
ffmpeg('/path/to/file.avi').loop('2:14.500');
Aliases: inputOption()
, addInputOption()
, addInputOptions()
, withInputOption()
, withInputOptions()
.
You can pass one option, many options or an option array to this method.
ffmpeg('/dev/video0').inputOptions('-r', '24');
ffmpeg('/dev/video0').inputOptions('-r 24');
ffmpeg('/dev/video0').inputOptions(['-r 24', '-loop 1']);
The following methods change the audio stream(s) in the produced output.
Aliases: withNoAudio()
.
Disables audio in the output and remove any previously set audio option.
ffmpeg('/path/to/file.avi').noAudio();
Aliases: withAudioCodec()
.
ffmpeg('/path/to/file.avi').audioCodec('libmp3lame');
Fluent-ffmpeg checks for codec availability before actually running the command, and throws an error when a specified audio codec is not available.
Aliases: withAudioBitrate()
.
Sets the audio bitrate in kbps. The bitrate
parameter may be a number or a string with an optional k
suffix. This method is used to enforce a constant bitrate; use audioQuality()
to encode using a variable bitrate.
ffmpeg('/path/to/file.avi').audioBitrate(128);
ffmpeg('/path/to/file.avi').audioBitrate('128');
ffmpeg('/path/to/file.avi').audioBitrate('128k');
Aliases: withAudioChannels()
.
ffmpeg('/path/to/file.avi').audioChannels(2);
Aliases: withAudioFrequency()
.
The freq
parameter specifies the audio frequency in Hz.
ffmpeg('/path/to/file.avi').audioFrequency(22050);
Aliases: withAudioQuality()
.
This method fixes a quality factor for the audio codec (VBR encoding). The quality scale depends on the actual codec used.
ffmpeg('/path/to/file.avi')
.audioCodec('libmp3lame')
.audioQuality(0);
Aliases: audioFilter()
, withAudioFilter()
, withAudioFilters()
.
This method enables adding custom audio filters. You may add multiple filters at once by passing either several arguments or an array. See the Ffmpeg documentation for available filters and their syntax.
Each filter pased to this method can be either a filter string (eg. volume=0.5
) or a filter specification object with the following keys:
filter
: filter nameoptions
: optional; either an option string for the filter (eg.n=-50dB:d=5
), an options array for unnamed options (eg.['-50dB', 5]
) or an object mapping option names to values (eg.{ n: '-50dB', d: 5 }
). Whenoptions
is not specified, the filter will be added without any options.
ffmpeg('/path/to/file.avi')
.audioFilters('volume=0.5')
.audioFilters('silencedetect=n=-50dB:d=5');
ffmpeg('/path/to/file.avi')
.audioFilters('volume=0.5', 'silencedetect=n=-50dB:d=5');
ffmpeg('/path/to/file.avi')
.audioFilters(['volume=0.5', 'silencedetect=n=-50dB:d=5']);
ffmpeg('/path/to/file.avi')
.audioFilters([
{
filter: 'volume',
options: '0.5'
},
{
filter: 'silencedetect',
options: 'n=-50dB:d=5'
}
]);
ffmpeg('/path/to/file.avi')
.audioFilters(
{
filter: 'volume',
options: ['0.5']
},
{
filter: 'silencedetect',
options: { n: '-50dB', d: 5 }
}
]);
The following methods change the video stream(s) in the produced output.
Aliases: withNoVideo()
.
This method disables video output and removes any previously set video option.
ffmpeg('/path/to/file.avi').noVideo();
Aliases: withVideoCodec()
.
ffmpeg('/path/to/file.avi').videoCodec('libx264');
Fluent-ffmpeg checks for codec availability before actually running the command, and throws an error when a specified video codec is not available.
Aliases: withVideoBitrate()
.
Sets the target video bitrate in kbps. The bitrate
argument may be a number or a string with an optional k
suffix. The constant
argument specifies whether a constant bitrate should be enforced (defaults to false).
Keep in mind that, depending on the codec used, enforcing a constant bitrate often comes at the cost of quality. The best way to have a constant video bitrate without losing too much quality is to use 2-pass encoding (see Fffmpeg documentation).
ffmpeg('/path/to/file.avi').videoBitrate(1000);
ffmpeg('/path/to/file.avi').videoBitrate('1000');
ffmpeg('/path/to/file.avi').videoBitrate('1000k');
ffmpeg('/path/to/file.avi').videoBitrate('1000k', true);
Aliases: videoFilter()
, withVideoFilter()
, withVideoFilters()
.
This method enables adding custom video filters. You may add multiple filters at once by passing either several arguments or an array. See the Ffmpeg documentation for available filters and their syntax.
Each filter pased to this method can be either a filter string (eg. fade=in:0:30
) or a filter specification object with the following keys:
filter
: filter nameoptions
: optional; either an option string for the filter (eg.in:0:30
), an options array for unnamed options (eg.['in', 0, 30]
) or an object mapping option names to values (eg.{ t: 'in', s: 0, n: 30 }
). Whenoptions
is not specified, the filter will be added without any options.
ffmpeg('/path/to/file.avi')
.videoFilters('fade=in:0:30')
.videoFilters('pad=640:480:0:40:violet');
ffmpeg('/path/to/file.avi')
.videoFilters('fade=in:0:30', 'pad=640:480:0:40:violet');
ffmpeg('/path/to/file.avi')
.videoFilters(['fade=in:0:30', 'pad=640:480:0:40:violet']);
ffmpeg('/path/to/file.avi')
.videoFilters([
{
filter: 'fade',
options: 'in:0:30'
},
{
filter: 'pad',
options: '640:480:0:40:violet'
}
]);
ffmpeg('/path/to/file.avi')
.videoFilters(
{
filter: 'fade',
options: ['in', 0, 30]
},
{
filter: 'filter2',
options: { w: 640, h: 480, x: 0, y: 40, color: 'violet' }
}
);
Aliases: withOutputFps()
, withOutputFPS()
, withFpsOutput()
, withFPSOutput()
, withFps()
, withFPS()
, outputFPS()
, outputFps()
, fpsOutput()
, FPSOutput()
, FPS()
.
ffmpeg('/path/to/file.avi').fps(29.7);
Aliases: takeFrames()
, withFrames()
.
Set ffmpeg to only encode a certain number of frames.
ffmpeg('/path/to/file.avi').frames(240);
The following methods enable resizing the output video frame size. They all work together to generate the appropriate video filters.
Aliases: videoSize()
, withSize()
.
This method sets the output frame size. The size
argument may have one of the following formats:
640x480
: set a fixed output frame size. Unlessautopad()
is called, this may result in the video being stretched or squeezed to fit the requested size.640x?
: set a fixed width and compute height automatically. Ifaspect()
is also called, it is used to compute video height; otherwise it is computed so that the input aspect ratio is preserved.?x480
: set a fixed height and compute width automatically. Ifaspect()
is also called, it is used to compute video width; otherwise it is computed so that the input aspect ratio is preserved.50%
: rescale both width and height to the given percentage. Aspect ratio is always preserved.
Note that for compatibility with some codecs, computed dimensions are always rounded down to multiples of 2.
ffmpeg('/path/to/file.avi').size('640x480');
ffmpeg('/path/to/file.avi').size('640x?');
ffmpeg('/path/to/file.avi').size('640x?').aspect('4:3');
ffmpeg('/path/to/file.avi').size('50%');
Aliases: withAspect()
, withAspectRatio()
, setAspect()
, setAspectRatio()
, aspectRatio()
.
This method enforces a specific output aspect ratio. The aspect
argument may either be a number or a X:Y
string.
Note that calls to aspect()
are ignored when size()
has been called with a fixed width and height or a percentage, and also when size()
has not been called at all.
ffmpeg('/path/to/file.avi').size('640x?').aspect('4:3');
ffmpeg('/path/to/file.avi').size('640x?').aspect(1.33333);
Aliases: applyAutopadding()
, applyAutoPadding()
, applyAutopad()
, applyAutoPad()
, withAutopadding()
, withAutoPadding()
, withAutopad()
, withAutoPad()
, autoPad()
.
This method enables applying auto-padding to the output video. The color
parameter specifies which color to use for padding, and must be a color code or name supported by ffmpeg (defaults to 'black').
The behaviour of this method depends on calls made to other video size methods:
- when
size()
has been called with a percentage or has not been called, it is ignored; - when
size()
has been called withWxH
, it adds padding so that the input aspect ratio is kept; - when
size()
has been called with eitherWx?
or?xH
, padding is only added ifaspect()
was called (otherwise the output dimensions are computed from the input aspect ratio and padding is not needed).
// No size specified, autopad() is ignored
ffmpeg('/path/to/file.avi').autopad();
// Adds padding to keep original aspect ratio.
// - with a 640x400 input, 40 pixels of padding are added on both sides
// - with a 600x480 input, 20 pixels of padding are added on top and bottom
// - with a 320x200 input, video is scaled up to 640x400 and 40px of padding
// is added on both sides
// - with a 320x240 input, video is scaled up to 640x480 and and no padding
// is needed
ffmpeg('/path/to/file.avi').size('640x480').autopad();
ffmpeg('/path/to/file.avi').size('640x480').autopad('white');
ffmpeg('/path/to/file.avi').size('640x480').autopad('#35A5FF');
// Size computed from input, autopad() is ignored
ffmpeg('/path/to/file.avi').size('50%').autopad();
ffmpeg('/path/to/file.avi').size('640x?').autopad();
ffmpeg('/path/to/file.avi').size('?x480').autopad();
// Calling .size('640x?').aspect('4:3') is similar to calling .size('640x480')
// - with a 640x400 input, 40 pixels of padding are added on both sides
// - with a 600x480 input, 20 pixels of padding are added on top and bottom
// - with a 320x200 input, video is scaled up to 640x400 and 40px of padding
// is added on both sides
// - with a 320x240 input, video is scaled up to 640x480 and and no padding
// is needed
ffmpeg('/path/to/file.avi').size('640x?').aspect('4:3').autopad();
ffmpeg('/path/to/file.avi').size('640x?').aspect('4:3').autopad('white');
ffmpeg('/path/to/file.avi').size('640x?').aspect('4:3').autopad('#35A5FF');
// Calling .size('?x480').aspect('4:3') is similar to calling .size('640x480')
ffmpeg('/path/to/file.avi').size('?x480').aspect('4:3').autopad();
ffmpeg('/path/to/file.avi').size('?x480').aspect('4:3').autopad('white');
ffmpeg('/path/to/file.avi').size('?x480').aspect('4:3').autopad('#35A5FF');
For compatibility with previous fluent-ffmpeg versions, this method also accepts an additional boolean first argument, which specifies whether to apply auto-padding.
ffmpeg('/path/to/file.avi').size('640x480').autopad(true);
ffmpeg('/path/to/file.avi').size('640x480').autopad(true, 'pink');
Aliases: keepPixelAspect()
, keepDisplayAspect()
, keepDisplayAspectRatio()
.
This method is useful when converting an input with non-square pixels to an output format that does not support non-square pixels (eg. most image formats). It rescales the input so that the display aspect ratio is the same.
ffmpeg('/path/to/file.avi').keepDAR();
Aliases: addOutput()
.
Adds an output to the command. The target
argument may be an output filename or a writable stream (but at most one output stream may be used with a single command).
When target
is a stream, an additional options
object may be passed. If it is present, it will be passed ffmpeg output stream pipe()
method.
Adding an output switches the "current output" of the command, so that any fluent-ffmpeg method that applies to an output is indeed applied to the last output added. For backwards compatibility reasons, you may as well call those methods before adding the first output (in which case they will apply to the first output when it is added). Methods that apply to an output are all non-input-related methods, except for complexFilter()
, which is global.
Also note that when calling output()
, you should not use the save()
or stream()
(formerly saveToFile()
and writeToStream()
) methods, as they already add an output. Use the run()
method to start processing.
var stream = fs.createWriteStream('outputfile.divx');
ffmpeg('/path/to/file.avi')
.output('outputfile.mp4')
.output(stream);
ffmpeg('/path/to/file.avi')
// You may pass a pipe() options object when using a stream
.output(stream, { end:true });
// Output-related methods apply to the last output added
ffmpeg('/path/to/file.avi')
.output('outputfile.mp4')
.audioCodec('libfaac')
.videoCodec('libx264')
.size('320x200')
.output(stream)
.preset('divx')
.size('640x480');
// Use the run() method to run commands with multiple outputs
ffmpeg('/path/to/file.avi')
.output('outputfile.mp4')
.output(stream)
.on('end', function() {
console.log('Finished processing');
})
.run();
Aliases: withDuration()
, setDuration()
.
Forces ffmpeg to stop transcoding after a specific output duration. The time
parameter may be a number (in seconds) or a timestamp string (with format [[hh:]mm:]ss[.xxx]
).
ffmpeg('/path/to/file.avi').duration(134.5);
ffmpeg('/path/to/file.avi').duration('2:14.500');
Aliases: seekOutput()
.
Seeks streams before encoding them into the output. This is different from calling seekInput()
in that the offset will only apply to one output. This is also slower, as skipped frames will still be decoded (but dropped).
The time
argument may be a number (in seconds) or a timestamp string (with format [[hh:]mm:]ss[.xxx]
).
ffmpeg('/path/to/file.avi')
.seekInput('1:00')
.output('from-1m30s.avi')
.seek(30)
.output('from-1m40s.avi')
.seek('0:40');
Aliases: withOutputFormat()
, toFormat()
, outputFormat()
.
ffmpeg('/path/to/file.avi').format('flv');
Aliases: updateFlvMetadata()
.
Calling this method makes fluent-ffmpeg run flvmeta
or flvtool2
on the output file to add FLV metadata and make files streamable. It does not work when outputting to a stream, and is only useful when outputting to FLV format.
ffmpeg('/path/to/file.avi').flvmeta().format('flv');
Aliases: outputOption()
, addOutputOption()
, addOutputOptions()
, withOutputOption()
, withOutputOptions()
, addOption()
, addOptions()
.
You can pass one option, many options or an option array to this method.
ffmpeg('/dev/video0').outputOptions('-r', '24');
ffmpeg('/dev/video0').outputOptions('-r 24');
ffmpeg('/dev/video0').outputOptions(['-r 24', '-loop 1']);
Aliases: usingPreset()
.
There are two kinds of presets supported by fluent-ffmpeg. The first one is preset modules; to use those, pass the preset name as the preset
argument. Preset modules are loaded from the directory specified by the presets
constructor option (defaults to the lib/presets
fluent-ffmpeg subdirectory).
// Uses <path-to-fluent-ffmpeg>/lib/presets/divx.js
ffmpeg('/path/to/file.avi').preset('divx');
// Uses /my/presets/foo.js
ffmpeg('/path/to/file.avi', { presets: '/my/presets' }).preset('foo');
Preset modules must export a load()
function that takes an FfmpegCommand as an argument. fluent-ffmpeg comes with the following preset modules preinstalled:
divx
flashvideo
podcast
Here is the code from the included divx
preset as an example:
exports.load = function(ffmpeg) {
ffmpeg
.format('avi')
.videoBitrate('1024k')
.videoCodec('mpeg4')
.size('720x?')
.audioBitrate('128k')
.audioChannels(2)
.audioCodec('libmp3lame')
.outputOptions(['-vtag DIVX']);
};
The second kind of preset is preset functions. To use those, pass a function which takes an FfmpegCommand as a parameter.
function myPreset(command) {
command.format('avi').size('720x?');
}
ffmpeg('/path/to/file.avi').preset(myPreset);
Aliases: filterGraph()
The complexFilter()
method enables setting a complex filtergraph for a command. It expects a filter specification (or a filter specification array) and an optional output mapping parameter as arguments.
Filter specifications may be either plain ffmpeg filter strings (eg. split=3[a][b][c]
) or objects with the following keys:
filter
: filter nameoptions
: optional; either an option string for the filter (eg.in:0:30
), an options array for unnamed options (eg.['in', 0, 30]
) or an object mapping option names to values (eg.{ t: 'in', s: 0, n: 30 }
). Whenoptions
is not specified, the filter will be added without any options.inputs
: optional; input stream specifier(s) for the filter. The value may be either a single stream specifier string or an array of stream specifiers. Each specifier can be optionally enclosed in square brackets. When input streams are not specified, ffmpeg will use the first unused streams of the correct type.outputs
: optional; output stream specifier(s) for the filter. The value may be either a single stream specifier string or an array of stream specifiers. Each specifier can be optionally enclosed in square brackets.
The output mapping parameter specifies which stream(s) to include in the output from the filtergraph. It may be either a single stream specifier string or an array of stream specifiers. Each specifier can be optionally enclosed in square brackets. When this parameter is not present, ffmpeg will default to saving all unused outputs to the output file.
Note that only one complex filtergraph may be set on a given command. Calling complexFilter()
again will override any previously set filtergraph, but you can set as many filters as needed in a single call.
ffmpeg('/path/to/file.avi')
.complexFilter([
// Rescale input stream into stream 'rescaled'
'scale=640:480[rescaled]',
// Duplicate rescaled stream 3 times into streams a, b, and c
{
filter: 'split', options: '3',
inputs: 'rescaled', outputs: ['a', 'b', 'c']
},
// Create stream 'red' by removing green and blue channels from stream 'a'
{
filter: 'lutrgb', options: { g: 0, b: 0 },
inputs: 'a', outputs: 'red'
},
// Create stream 'green' by removing red and blue channels from stream 'b'
{
filter: 'lutrgb', options: { r: 0, b: 0 },
inputs: 'b', outputs: 'green'
},
// Create stream 'blue' by removing red and green channels from stream 'c'
{
filter: 'lutrgb', options: { r: 0, g: 0 },
inputs: 'c', outputs: 'blue'
},
// Pad stream 'red' to 3x width, keeping the video on the left,
// and name output 'padded'
{
filter: 'pad', options: { w: 'iw*3', h: 'ih' },
inputs: 'red', outputs: 'padded'
},
// Overlay 'green' onto 'padded', moving it to the center,
// and name output 'redgreen'
{
filter: 'overlay', options: { x: 'w', y: 0 },
inputs: ['padded', 'green'], outputs: 'redgreen'
},
// Overlay 'blue' onto 'redgreen', moving it to the right
{
filter: 'overlay', options: { x: '2*w', y: 0 },
inputs: ['redgreen', 'blue'], outputs: 'output'
},
], 'output');
Before actually running a command, you may want to set event listeners on it to be notified when it's done. The following events are available:
The start
event is emitted just after ffmpeg has been spawned. It is emitted with the full command line used as an argument.
ffmpeg('/path/to/file.avi')
.on('start', function(commandLine) {
console.log('Spawned Ffmpeg with command: ' + commandLine);
});
The codecData
event is emitted when ffmpeg outputs codec information about its input streams. It is emitted with an object argument with the following keys:
format
: input formatduration
: input durationaudio
: audio codecaudio_details
: audio encoding detailsvideo
: video codecvideo_details
: video encoding details
ffmpeg('/path/to/file.avi')
.on('codecData', function(data) {
console.log('Input is ' + data.audio + ' audio ' +
'with ' + data.video + ' video');
});
The progress
event is emitted every time ffmpeg reports progress information. It is emitted with an object argument with the following keys:
frames
: total processed frame countcurrentFps
: framerate at which FFmpeg is currently processingcurrentKbps
: throughput at which FFmpeg is currently processingtargetSize
: current size of the target file in kilobytestimemark
: the timestamp of the current frame in secondspercent
: an estimation of the progress (only available when the total output duration is known; most notably not available when using an input stream).
ffmpeg('/path/to/file.avi')
.on('progress', function(progress) {
console.log('Processing: ' + progress.percent + '% done');
});
The error
event is emitted when an error occurs when running ffmpeg or when preparing its execution. It is emitted with an error object as an argument. If the error happened during ffmpeg execution, listeners will also receive two additional arguments containing ffmpegs stdout and stderr.
Warning: you should always set a handler for the error
event, as node's default behaviour when an error
event without any listeners is emitted is to output the error to the console and terminate the program.
ffmpeg('/path/to/file.avi')
.on('error', function(err, stdout, stderr) {
console.log('Cannot process video: ' + err.message);
});
The end
event is emitted when processing has finished. Listeners receive no arguments, except when generating thumbnails (see below), in which case they receive an array of the generated filenames.
ffmpeg('/path/to/file.avi')
.on('end', function() {
console.log('Transcoding succeeded !');
});
Aliases: saveToFile()
Starts ffmpeg processing and saves the output to a file.
ffmpeg('/path/to/file.avi')
.videoCodec('libx264')
.audioCodec('libmp3lame')
.size('320x240')
.on('error', function(err) {
console.log('An error occurred: ' + err.message);
})
.on('end', function() {
console.log('Processing finished !');
})
.save('/path/to/output.mp4');
Note: the save()
method is actually syntactic sugar for calling both output()
and run()
.
Aliases: stream()
, writeToStream()
.
Starts processing and pipes ffmpeg output to a writable stream. The options
argument, if present, is passed to ffmpeg output stream's pipe()
method (see nodejs documentation).
var outStream = fs.createWriteStream('/path/to/output.mp4');
ffmpeg('/path/to/file.avi')
.videoCodec('libx264')
.audioCodec('libmp3lame')
.size('320x240')
.on('error', function(err) {
console.log('An error occurred: ' + err.message);
})
.on('end', function() {
console.log('Processing finished !');
})
.pipe(outStream, { end: true });
When no stream
argument is present, the pipe()
method returns a PassThrough stream, which you can pipe to somewhere else (or just listen to events on).
Note: this is only available with node >= 0.10.
var command = ffmpeg('/path/to/file.avi')
.videoCodec('libx264')
.audioCodec('libmp3lame')
.size('320x240')
.on('error', function(err) {
console.log('An error occurred: ' + err.message);
})
.on('end', function() {
console.log('Processing finished !');
});
var ffstream = command.pipe();
ffstream.on('data', function(chunk) {
console.log('ffmpeg just wrote ' + chunk.length + ' bytes');
});
Note: the stream()
method is actually syntactic sugar for calling both output()
and run()
.
Aliases: exec()
, execute()
.
This method is mainly useful when producing multiple outputs (otherwise the save()
or stream()
methods are more straightforward). It starts processing with the specified outputs.
ffmpeg('/path/to/file.avi')
.output('screenshot.png')
.noAudio()
.seek('3:00')
.output('small.avi')
.audioCodec('copy')
.size('320x200')
.output('big.avi')
.audioCodec('copy')
.size('640x480')
.on('error', function(err) {
console.log('An error occurred: ' + err.message);
})
.on('end', function() {
console.log('Processing finished !');
})
.run();
Use the input
and mergeToFile
methods on a command to concatenate multiple inputs to a single output file. The mergeToFile
needs a temporary folder as its second argument.
ffmpeg('/path/to/part1.avi')
.input('/path/to/part2.avi')
.input('/path/to/part2.avi')
.on('error', function(err) {
console.log('An error occurred: ' + err.message);
})
.on('end', function() {
console.log('Merging finished !');
})
.mergeToFile('/path/to/merged.avi', '/path/to/tempDir');
One pretty neat feature of fluent-ffmpeg is the ability to generate any amount of thumbnails from your movies. The screenshots are taken at automatically determined timemarks using the following formula: (duration_in_sec * 0.9) / number_of_thumbnails
.
When generating thumbnails, the end
event is dispatched with an array of generated filenames as an argument.
ffmpeg('/path/to/video.avi')
.size('320x240')
.on('error', function(err) {
console.log('An error occurred: ' + err.message);
})
.on('end', function(filenames) {
console.log('Successfully generated ' + filenames.join(', '));
})
.takeScreenshots(5, '/path/to/directory');
You can also call takeScreenshots
with specific timemarks.
ffmpeg('/path/to/video.avi')
.size('320x240')
.on('error', function(err) {
console.log('An error occurred: ' + err.message);
})
.on('end', function(filenames) {
console.log('Successfully generated ' + filenames.join(', '));
})
.takeScreenshots({
count: 2,
timemarks: [ '0.5', '1' ]
}, '/path/to/directory');
You can set a filename pattern using following format characters:
%s
- offset in seconds%w
- screenshot width%h
- screenshot height%r
- screenshot resolution (eg. '320x240')%f
- input filename%b
- input basename (filename w/o extension)%i
- number of screenshot in timemark array (can be zero-padded by using it like%000i
)
If multiple timemarks are given and no %i
format character is found in filename, _%i
will be added to the end of the given pattern.
ffmpeg('/path/to/video.avi')
.size('320x240')
.on('error', function(err) {
console.log('An error occurred: ' + err.message);
})
.on('end', function(filenames) {
console.log('Successfully generated ' + filenames.join(', '));
})
.takeScreenshots({
count: 2,
timemarks: [ '0.5', '1' ],
filename: '%b-thumbnail-%i-%r'
}, '/path/to/directory');
This method sends signal
(defaults to 'SIGKILL') to the ffmpeg process. It only has sense when processing has started. Sending a signal that terminates the process will result in the error
event being emitted.
var command = ffmpeg('/path/to/video.avi')
.videoCodec('libx264')
.audioCodec('libmp3lame')
.on('start', function() {
// Send SIGSTOP to suspend ffmpeg
command.kill('SIGSTOP');
doSomething(function() {
// Send SIGCONT to resume ffmpeg
command.kill('SIGCONT');
});
})
.save('/path/to/output.mp4');
// Kill ffmpeg after 60 seconds anyway
setTimeout(function() {
command.on('error', function() {
console.log('Ffmpeg has been killed');
});
command.kill();
}, 60000);
This method alters the niceness (priority) value of any running ffmpeg process (if any) and any process spawned in the future. The niceness
parameter may range from -20 (highest priority) to 20 (lowest priority) and defaults to 0 (which is the default process niceness on most *nix systems).
Note: this method is ineffective on Windows platforms.
// Set startup niceness
var command = ffmpeg('/path/to/file.avi')
.renice(5)
.save('/path/to/output.mp4');
// Command takes too long, raise its priority
setTimeout(function() {
command.renice(-5);
}, 60000);
You can read metadata from any valid ffmpeg input file with the modules ffprobe
method.
ffmpeg.ffprobe('/path/to/file.avi', function(err, metadata) {
console.dir(metadata);
});
You may also call the ffprobe method on an FfmpegCommand to probe one of its input. You may pass a 0-based input number as a first argument to specify which input to read metadata from, otherwise the method will probe the last added input.
ffmpeg('/path/to/file1.avi')
.input('/path/to/file2.avi')
.ffprobe(function(err, data) {
console.log('file2 metadata:');
console.dir(data);
});
ffmpeg('/path/to/file1.avi')
.input('/path/to/file2.avi')
.ffprobe(0, function(err, data) {
console.log('file1 metadata:');
console.dir(data);
});
The returned object is the same that is returned by running the following command from your shell:
$ ffprobe -of json -show_streams -show_format /path/to/file.avi
It will contain information about the container (as a format
key) and an array of streams (as a stream
key). The format object and each stream object also contains metadata tags, depending on the format:
{
"streams": [
{
"index": 0,
"codec_name": "h264",
"codec_long_name": "H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10",
"profile": "Constrained Baseline",
"codec_type": "video",
"codec_time_base": "1/48",
"codec_tag_string": "avc1",
"codec_tag": "0x31637661",
"width": 320,
"height": 180,
"has_b_frames": 0,
"sample_aspect_ratio": "1:1",
"display_aspect_ratio": "16:9",
"pix_fmt": "yuv420p",
"level": 13,
"r_frame_rate": "24/1",
"avg_frame_rate": "24/1",
"time_base": "1/24",
"start_pts": 0,
"start_time": "0.000000",
"duration_ts": 14315,
"duration": "596.458333",
"bit_rate": "702655",
"nb_frames": "14315",
"disposition": {
"default": 0,
"dub": 0,
"original": 0,
"comment": 0,
"lyrics": 0,
"karaoke": 0,
"forced": 0,
"hearing_impaired": 0,
"visual_impaired": 0,
"clean_effects": 0,
"attached_pic": 0
},
"tags": {
"creation_time": "1970-01-01 00:00:00",
"language": "und",
"handler_name": "\fVideoHandler"
}
},
{
"index": 1,
"codec_name": "aac",
"codec_long_name": "AAC (Advanced Audio Coding)",
"codec_type": "audio",
"codec_time_base": "1/48000",
"codec_tag_string": "mp4a",
"codec_tag": "0x6134706d",
"sample_fmt": "fltp",
"sample_rate": "48000",
"channels": 2,
"bits_per_sample": 0,
"r_frame_rate": "0/0",
"avg_frame_rate": "0/0",
"time_base": "1/48000",
"start_pts": 0,
"start_time": "0.000000",
"duration_ts": 28619776,
"duration": "596.245333",
"bit_rate": "159997",
"nb_frames": "27949",
"disposition": {
"default": 0,
"dub": 0,
"original": 0,
"comment": 0,
"lyrics": 0,
"karaoke": 0,
"forced": 0,
"hearing_impaired": 0,
"visual_impaired": 0,
"clean_effects": 0,
"attached_pic": 0
},
"tags": {
"creation_time": "1970-01-01 00:00:00",
"language": "und",
"handler_name": "\fSoundHandler"
}
}
],
"format": {
"filename": "http://download.blender.org/peach/bigbuckbunny_movies/BigBuckBunny_320x180.mp4",
"nb_streams": 2,
"format_name": "mov,mp4,m4a,3gp,3g2,mj2",
"format_long_name": "QuickTime / MOV",
"start_time": "0.000000",
"duration": "596.459000",
"size": "64657027",
"bit_rate": "867211",
"tags": {
"major_brand": "isom",
"minor_version": "512",
"compatible_brands": "mp41",
"creation_time": "1970-01-01 00:00:00",
"title": "Big Buck Bunny",
"artist": "Blender Foundation",
"composer": "Blender Foundation",
"date": "2008",
"encoder": "Lavf52.14.0"
}
}
}
fluent-ffmpeg enables you to query your installed ffmpeg version for supported formats, codecs, encoders and filters.
var Ffmpeg = require('fluent-ffmpeg');
Ffmpeg.getAvailableFormats(function(err, formats) {
console.log('Available formats:');
console.dir(formats);
});
Ffmpeg.getAvailableCodecs(function(err, codecs) {
console.log('Available codecs:');
console.dir(codecs);
});
Ffmpeg.getAvailableEncoders(function(err, encoders) {
console.log('Available encoders:');
console.dir(encoders);
});
Ffmpeg.getAvailableFilters(function(err, filters) {
console.log("Available filters:");
console.dir(filters);
});
// Those methods can also be called on commands
new Ffmpeg({ source: '/path/to/file.avi' })
.getAvailableCodecs(...);
These methods pass an object to their callback with keys for each available format, codec or filter.
The returned object for formats looks like:
{
...
mp4: {
description: 'MP4 (MPEG-4 Part 14)',
canDemux: false,
canMux: true
},
...
}
canDemux
indicates whether ffmpeg is able to extract streams from (demux) this formatcanMux
indicates whether ffmpeg is able to write streams into (mux) this format
The returned object for codecs looks like:
{
...
mp3: {
type: 'audio',
description: 'MP3 (MPEG audio layer 3)',
canDecode: true,
canEncode: true,
intraFrameOnly: false,
isLossy: true,
isLossless: false
},
...
}
type
indicates the codec type, either "audio", "video" or "subtitle"canDecode
tells whether ffmpeg is able to decode streams using this codeccanEncode
tells whether ffmpeg is able to encode streams using this codec
Depending on your ffmpeg version (or if you use avconv instead) other keys may be present, for example:
directRendering
tells if codec can render directly in GPU RAM; useless for transcoding purposesintraFrameOnly
tells if codec can only work with I-framesisLossy
tells if codec can do lossy encoding/decodingisLossless
tells if codec can do lossless encoding/decoding
With some ffmpeg/avcodec versions, the description includes encoder/decoder mentions in the form "Foo codec (decoders: libdecodefoo) (encoders: libencodefoo)". In this case you will want to use those encoders/decoders instead (the codecs object returned by getAvailableCodecs
will also include them).
The returned object for encoders looks like:
{
...
libmp3lame: {
type: 'audio',
description: 'MP3 (MPEG audio layer 3) (codec mp3)',
frameMT: false,
sliceMT: false,
experimental: false,
drawHorizBand: false,
directRendering: false
},
...
}
type
indicates the encoder type, either "audio", "video" or "subtitle"experimental
indicates whether the encoder is experimental. When using such a codec, fluent-ffmpeg automatically adds the '-strict experimental' flag.
The returned object for filters looks like:
{
...
scale: {
description: 'Scale the input video to width:height size and/or convert the image format.',
input: 'video',
multipleInputs: false,
output: 'video',
multipleOutputs: false
},
...
}
input
tells the input type this filter operates on, one of "audio", "video" or "none". When "none", the filter likely generates output from nothingmultipleInputs
tells whether the filter can accept multiple inputsoutput
tells the output type this filter generates, one of "audio", "video" or "none". When "none", the filter has no output (sink only)multipleInputs
tells whether the filter can generate multiple outputs
You can create clones of an FfmpegCommand instance by calling the clone()
method. The clone will be an exact copy of the original at the time it has been called (same inputs, same options, same event handlers, etc.). This is mainly useful when you want to apply different processing options on the same input.
Setting options, adding inputs or event handlers on a clone will not affect the original command.
// Create a command to convert source.avi to MP4
var command = ffmpeg('/path/to/source.avi')
.audioCodec('libfaac')
.videoCodec('libx264')
.format('mp4');
// Create a clone to save a small resized version
command.clone()
.size('320x200')
.save('/path/to/output-small.mp4');
// Create a clone to save a medium resized version
command.clone()
.size('640x400')
.save('/path/to/output-medium.mp4');
// Save a converted version with the original size
command.save('/path/to/output-original-size.mp4');
Contributions in any form are highly encouraged and welcome! Be it new or improved presets, optimized streaming code or just some cleanup. So start forking!
If you want to add new features or change the API, please submit an issue first to make sure no one else is already working on the same thing and discuss the implementation and API details with maintainers and users by creating an issue. When everything is settled down, you can submit a pull request.
When fixing bugs, you can directly submit a pull request.
Make sure to add tests for your features and bugfixes and update the documentation (see below) before submitting your code!
You can directly submit pull requests for documentation changes. Make sure to regenerate the documentation before submitting (see below).
When contributing API changes (new methods for example), be sure to update the README file and JSDoc comments in the code. fluent-ffmpeg comes with a plugin that enables two additional JSDoc tags:
@aliases
: document method aliases
/**
* ...
* @method FfmpegCommand#myMethod
* @aliases myMethodAlias,myOtherMethodAlias
*/
@category
: set method category
/**
* ...
* @category Audio
*/
You can regenerate the JSDoc documentation by running the following command:
$ make doc
To avoid polluting the commit history, make sure to only commit the regenerated JSDoc once and in a specific commit.
To run unit tests, first make sure you installed npm dependencies (run npm install
).
$ make test
If you want to re-generate the test coverage report (filed under test/coverage.html), run
$ make test-cov
Make sure your ffmpeg installation is up-to-date to prevent strange assertion errors because of missing codecs/bugfixes.
(The MIT License)
Copyright (c) 2011 Stefan Schaermeli <[email protected]>
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.