This project was created during my Interactive Scripting class in the Spring of 2021. I built it to test the maximum speed of projectiles in the Unity physics engine. result: I got bored after 7000m/s. I ended up idly building the final for that class in this project and had enough fun with the project to continue working on it for awhile.
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brianisbrilliant/VelocityTester
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A Unity project for my Interactive Scripting class Spring 2021