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I keep getting the above error on startup, with the extension suggesting I regenerate the project files. This did not help at all.
After digging into the code a bit, I found the issue was related to how the generated files are structured. For example, the definitions file is located in:
Closesboocs#17
Fixes and refactors the regex used to detect the editor files
- Allows the regex to match up to 2 folders between the `Build` and
the `UnrealEditor` folders. Previously it only supported 1
- Removes the `|` in the regex, this would have supported formats
like Build|Mac|UnrealEditor which is likely unintentional
Can you tell me the path where all your *.generated.h files are? They should be somewhere in the Intermediate/Build directory. They also can be in multiple directories from different configs you've used to Build your project.
I keep getting the above error on startup, with the extension suggesting I regenerate the project files. This did not help at all.
After digging into the code a bit, I found the issue was related to how the generated files are structured. For example, the definitions file is located in:
But the regex cannot capture the above because it only expects a single directory between
Build
andUnrealEditor
.ue4-intellisense-fixes/src/extension/fixes/generated.ts
Line 17 in efaa1ed
Managed to patch the extension locally and it worked, will post a PR with the fix
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