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I added a new option: allowSwitchFromInFlight (defaults to true). This is intended to allow a tank to be able to have different types in the editor, but once in flight, to not allow a tank which contains a toxic material (or something incompatible with other tyupes) to be switched in flight
I need this for my life support mod, IFI, have a new tank which can contains two different types of O2 (switchable in flight) and two other toxic materials, which I don't want switchable in flight
My alternative would be to duplicate the parts, I'm trying to minimize the part count.