Skip to content

Releases: bladecoder/bladecoder-adventure-engine

Bladecoder Adventure Engine v0.9.1

10 Nov 18:01
Compare
Choose a tag to compare
  • Fixes several bugs in the editor related to the big refactor.
  • Created EndGameAction.
  • Action refactor. VerbRunner parameter instead of ActionCallback.

Bladecoder Adventure Engine v0.9.0

09 Nov 13:12
Compare
Choose a tag to compare
  • Game model and saved games are now in JSON format.
    • XML is deprecated. Backward compatibility broken.
    • Saved games are patch friendly.
  • EDITOR: Big refactor. Editor uses engine model objects now.
  • Change I18N file encoding from ISO-889-1 to UTF-8

Bladecoder Adventure Engine v0.8.10

17 Jul 13:45
Compare
Choose a tag to compare

Added

  • Change to TEXT_INPUT for Lookat and Say actions text fields.

Fixed

  • fix: set last frame in atlasrenderer when reverse mode

Bladecoder Adventure Engine v0.8.9

13 Jul 08:29
Compare
Choose a tag to compare

Added

  • Editor: Added input panels for text input.
  • Better aspect ratio support. Correct support for 4:3, 16:9 and 16:10.
  • Pause the game when an exception/error is thrown and debug mode is
    activated.
  • Updated to libgdx v0.6.4
  • Text from dialog ui wrap to screen size.

Fixed

  • fix: stop processing ActionCallbackQueue when changing scene

Bladecoder Adventure Engine v0.8.8

12 Jun 10:57
Compare
Choose a tag to compare

Added

Fixed

  • Compute BBox in renderer Refactor to allow recompute bbox when animation complete.
  • Fix animationTime when reverse animation in SpineRenderer
  • Fix save/game screen slot size

Bladecoder Adventure Engine v0.8.7

08 Jun 12:29
Compare
Choose a tag to compare

Fixed

  • Fix: use scale factor for speed in PositionAction
  • Added ui missing translations for menu screen
  • Spine RT updated to latest version

Bladecoder Adventure Engine v0.8.6

05 Jun 11:16
Compare
Choose a tag to compare

Fixed

  • Fix fakeDepthScale() calc: added world scale factor
  • Change 'assets/test' folder name for 'assets/tests' when creating a project
  • Some debugscreen changes
  • Load/Save Game Screen improvements

Bladecoder Adventure Engine v0.8.5

04 Jun 15:53
Compare
Choose a tag to compare

Fixed

  • SetActorAttrAction: multiply position by scale
  • Check because the ActionCallbackQueue can call to setCurrentScene()

Bladecoder Adventure Engine v0.8.4

04 Jun 12:06
Compare
Choose a tag to compare

Fixed

  • fix camera loading state
  • fix bad casting when read saved game
  • fix walking speed double scale multiply

Bladecoder Adventure Engine v0.8.3

04 Jun 09:42
Compare
Choose a tag to compare
  • UI Fixes
    • Inventory ui over inventory icon
    • Edit verbs dialog improvement
    • Custom autosize button