Releases: bladecoder/bladecoder-adventure-engine
Bladecoder Adventure Engine v2.1.2
DOWNLOAD AND RUNNING THE EDITOR
Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 1.8 is required to run the Editor.
TEST PROJECTS
Several test projects can be downloaded from here.
Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.
CHANGES
- Sprite Actors can have different scales in X and Y axis allowing unproportional scaling.
- Check project version before loading + show loading message.
- Fix gradle deprecation warnings.
- Continue loading custom classes if some error found in one of them.
Bladecoder Adventure Engine v2.1.1
DOWNLOAD AND RUNNING THE EDITOR
Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 1.8 is required to run the Editor.
TEST PROJECTS
Several test projects can be downloaded from here.
Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.
CHANGES
- Fix several UI bugs: inventory button doesn't hide, dialog not working well when autoselect one option and text doesn't show when returning to a scene without init.
- Add -s parameter to DestkopLauncher.
Bladecoder Adventure Engine v2.1.0
DOWNLOAD AND RUNNING THE EDITOR
Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 1.8 is required to run the Editor.
TEST PROJECTS
Several test projects can be downloaded from here.
Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.
CHANGES
- Leave action has a new param ,'init', to avoid the initialization of the target scene. This allows to change between scenes without worrying about losing the state.
- TextManager now sets the talk animation for characters. This ease characters to have conversations in the background.
- Code refactor to get rid of the 'World' singleton. NOTE: This breaks backwards compatibility of custom actions.
- Added new text type 'UI' to show debug or ui messages.
- Added one click 'action' verb.
- Update blade-ink lib to v0.5.0.
- Upgrade to gradle 2.6. Maybe it needs some more tweaks.
- Don't use ref point in position actions if the target actor is the same that the current actor.
- FIX: filteredbox height bigger than screen and don't show the last element.
Bladecoder Adventure Engine v2.0.6
DOWNLOAD AND RUNNING THE EDITOR
Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 1.8 is required to run the Editor.
TEST PROJECTS
Several test projects can be downloaded from here.
Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.
CHANGES
- All intensive tasks (load music, voices and ink) are now executed in a background thread.
- Added search box to combo boxes.
- Added option in create atlas dialog to allow generating .jpg atlases.
- Added build script custom parameter input box in the package dialog.
- Added desktop files to generate Flatpak package.
- Don't generate the key for desc if exists when editing actor. Better generation of not duplicated keys.
- FIX: Stop voices when changing scene.
- FIX: Volume action musn't wait if duration=0
- FIX: Changes to try to fix the OpenAL error in desktop
- FIX: Capture random music error on desktop in credit screen.
Bladecoder Adventure Engine v2.0.0 aka. "Johnny Bonasera 2"
Although there are only a few changes in this release, the change to version 2 is justified because this is the release used to distribute the game "The Revenge of Johnny Bonasera Ep. 2"!
DOWNLOAD AND RUNNING THE EDITOR
Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 1.8 is required to run the Editor.
TEST PROJECTS
Several test projects can be downloaded from here.
Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.
CHANGES
- HelpScreen doesn't stretch in 4:3 aspect ratio.
- InkManager translation files support.
- Import ink texts in order. Better I18N checks.
- Add music volume fade support in MusicVolume action.
- VoiceManager doesn't hide texts, now waits to the calc time.
- FIX: bug when saving ink cb.
Bladecoder Adventure Engine v1.3.5
DOWNLOAD AND RUNNING THE EDITOR
Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 1.8 is required to run the Editor.
TEST PROJECTS
Several test projects can be downloaded from here.
Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.
CHANGES
- Added Spine's skins support.
- Choose the best matching 'use' verb when target and inventory actor have it.
- Added pitch parameter to sounds.
- Updated libgdx to v1.9.8.
- Special keys (testerbot, record, play, etc) only enabled in debug mode.
- Delete red tint in hotspots.
- Added sound input panel.
- FIX: Error in walking path calculation.
- FIX: running test scene in android.
- FIX: bad viewport configuration when pausing and restore the qqqgame when screen in 4:3.
- FIX: bug when setting ink property if it doesn't exists after load game.
- FIX: getCurrentTarget() in RunVerbAction.
- FIX: sound list reload when changing chapters.
- FIX: main class detection in desktop packaging.
- FIX: error reading Cb from InkManager.
- FIX: particles and bboxfromrenderer for resolutions other than 1.
Bladecoder Adventure Engine v1.3.4
Bug fix release.
DOWNLOAD AND RUNNING THE EDITOR
Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 1.8 is required to run the Editor.
TEST PROJECTS
Several test projects can be downloaded from here.
Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.
CHANGES
- Added currentTarget to verbs.
- Null checks in SoundManager before pause/resume sounds.
- Fix loading callbacks from saved inventories.
- Fix: Loop, volume and pan was not used when playing a sound.
- Missing fbo dispose.
- Fix: toString() instead of casting in getModelProp.
Bladecoder Adventure Engine v1.3.3
This version fix a weird bug in Mac when saving a game.
IMPORTANT: If you have a project created with v1.3.1 you have to recreate the project with this version, otherwise packaging for Android will not work.
DOWNLOAD AND RUNNING THE EDITOR
Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 1.8 is required to run the Editor.
TEST PROJECTS
Several test projects can be downloaded from here.
Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.
CHANGES
- Added 'textStyle' attribute to character actors.
- Added basic QA rules/metrics of project.
- EDITOR: Understand SNAPSHOT versions when checking for updating versions.
- Actor 'tint' property are now used to draw inventory actors when dragged.
- Catch back key in android.
- Added load chapter option to the debug screen.
- Fix not showing saved games in tests folder.
- Fix error removing all items from inventory in 'DropItem' action.
- Fix error creating screenshots for savedgames in Mac.
- Fix crash when screenshot of a savegame doesn't exists.
Bladecoder Adventure Engine v1.3.2
The main feature of this version is the expansion file support for the Google Play Store.
IMPORTANT: If you have a project created with v1.3.1 you have to recreate the project with this version, otherwise packaging for Android will not work.
DOWNLOAD AND RUNNING THE EDITOR
Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 1.8 is required to run the Editor.
TEST PROJECTS
Several test projects can be downloaded from here.
Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.
CHANGES
- Added Google Play expansion file support.
- Added 64 and 32 bit support when generating package for windows. Previously only 64 bits was supported.
- Bigger edit toolbar icons.
- Create initial scene in new projects.
- Fix: Recorder not recording dialog options.
- Add target scene to DropItemAction and mark RemoveInventoryItem action deprecated.
- Updated to libgdx v1.9.7.
- EDITOR: Fix testing not working with scenes with spaces in ID
- EDITOR: Fix nullpointer error when disabled imagen not exists.
- EDITOR: Fix bug when undo bbox points.
Bladecoder Adventure Engine v1.3.1
This version creates the asset folder in the main project folder.
DOWNLOAD AND RUNNING THE EDITOR
Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 1.8 is required to run the Editor.
TEST PROJECTS
Several test projects can be downloaded from here.
Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.
CHANGES
- Asset folder is created now in the project root.
- Updated Gradle to v4.0.2
- FIX sound error preventing to save the game.