Slice and rename sprites from a generated LPC Character Spritesheet automatically in Unity.
Simply clone this repository into your project. Whenever you import a Spritesheet it automatically checks if it is a LPC based Spritesheet (1)(2), slices the image, and gives those sprites new names based on this official convention:
- sc: spellcast
- th: thrust
- wc: walkcycle
- sl: slash
- sh: shoot
- hu: hurt