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Remove slimsig lig, replace SDL event handling with a simple loop, fix RML input handlers piling up on game reloads #1719

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merged 2 commits into from
Oct 12, 2024

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@lhog lhog commented Oct 6, 2024

RML thing would crash slimsig if inputCon.disconnect() was called in RmlGui::Shutdown()

@lhog lhog marked this pull request as ready for review October 12, 2024 21:43
@lhog lhog merged commit 8c72f5d into master Oct 12, 2024
@lhog lhog deleted the nativeEvents branch October 12, 2024 22:35
github-actions bot pushed a commit that referenced this pull request Oct 13, 2024
…x RML input handlers piling up on game reloads (#1719)

* Remove slimsig lig, replace SDL event handling with a simple loop, fix RML input handlers piling up on game reloads
* Update aGui to not use slimsig
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