Fix deferred lighting pass values not all working on M1 in WebGL2 #10304
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Objective
Note: this issue is just with WebGL2, native on MacOS M1 is working with current bevy main.
Solution
This format is aliasing to the same value consistently (in copy_deferred_lighting_id and deferred_lighting) on MacOS M1 WebGL, and appears to be supported across WebGL2, WebGPU, DX12, OpenGL 3.3, Vulkan.
Successfully tested all 256 ids on:
(bevy w/ Vulkan doesn't work on this IGP in general Broken rendering in examples on intel graphics #8037)