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Installation (Geckolib4)
GeckoLib is lightweight and easy to install - requiring only a few things to insert into your build.gradle file.
GeckoLib4.5+ (1.20.6+)
Add the following repository to your build.gradle
file
// This is the repositories block in your build.gradle. NOT the one in publishing, or in buildscript. If it does not exist already, create it.
repositories {
maven {
name = 'GeckoLib'
url 'https://dl.cloudsmith.io/public/geckolib3/geckolib/maven/'
content {
includeGroup("software.bernie.geckolib")
}
}
}
Then add GeckoLib to your dependencies in your build.gradle
Fabric
dependencies {
modImplementation "software.bernie.geckolib:geckolib-fabric-${minecraft_version}:${geckolib_version}"
}
Forge
dependencies {
implementation fg.deobf("software.bernie.geckolib:geckolib-forge-${minecraft_version}:${geckolib_version}")
}
Then add the mixins plugin to your project's pluginManagement repositories section in your settings.gradle
file
pluginManagement {
repositories {
maven { url = 'https://repo.spongepowered.org/repository/maven-public/' }
}
}
And apply the mixins plugin in your build.gradle
file
plugins {
id 'org.spongepowered.mixin' version '0.7.+'
}
NeoForge
dependencies {
implementation "software.bernie.geckolib:geckolib-neoforge-${minecraft_version}:${geckolib_version}"
}
Don't forget to add the geckolib_version
property to your gradle.properties:
geckolib_version=??? Replace this with the current latest version of GeckoLib from Curseforge for your Minecraft version
Then refresh gradle and you should be good to go!
GeckoLib4->4.4 (1.19.3->1.20.4)
Fabric
Add the following to your build.gradle
file, then refresh gradle for your project
// This is the repositories block in your build.gradle. NOT the one in publishing, or in buildscript. If it does not exist already, create it.
maven {
name = 'GeckoLib'
url 'https://dl.cloudsmith.io/public/geckolib3/geckolib/maven/'
content {
includeGroupByRegex("software\\.bernie.*")
includeGroup("com.eliotlash.mclib")
}
}
dependencies {
modImplementation("software.bernie.geckolib:geckolib-fabric-${minecraft_version}:${geckolib_version}")
implementation("com.eliotlash.mclib:mclib:20")
}
Don't forget to add the geckolib_version
property to your gradle.properties:
geckolib_version=??? Replace this with the current latest version of GeckoLib from Curseforge for your Minecraft version
Forge
Add the following to your build.gradle
file
// This is the repositories block in your build.gradle. NOT the one in publishing, or in buildscript. If it does not exist already, create it.
maven {
name = 'GeckoLib'
url 'https://dl.cloudsmith.io/public/geckolib3/geckolib/maven/'
content {
includeGroupByRegex("software\\.bernie.*")
includeGroup("com.eliotlash.mclib")
}
}
dependencies {
implementation fg.deobf("software.bernie.geckolib:geckolib-forge-${minecraft_version}:${geckolib_version}")
implementation("com.eliotlash.mclib:mclib:20")
}
Don't forget to add the geckolib_version
property to your gradle.properties:
geckolib_version=??? Replace this with the current latest version of GeckoLib from Curseforge for your Minecraft version
Then add the mixins plugin to your project's buildscript repositories (either in the top of your build.gradle
, or in settings.gradle
file)
buildscript {
repositories {
maven { url = 'https://repo.spongepowered.org/repository/maven-public/' }
}
}
And apply the mixins plugin in your build.gradle
file
plugins {
id 'org.spongepowered.mixin' version '0.7.+'
}
Then refresh your gradle project, and regenerate your run configs
GeckoLib is also available on numerous versions other than the above templated options. To utilise these, simply follow the usual mod dependency instructions for your given modloader, using the latest GeckoLib version for the Minecraft version.
The dependency block below can be used in all cases irrespective of version:
// This is the repositories block in your build.gradle. NOT the one in publishing, or in buildscript. If it does not exist already, create it.
maven {
name = 'GeckoLib'
url 'https://dl.cloudsmith.io/public/geckolib3/geckolib/maven/'
content {
includeGroupByRegex("software\\.bernie.*")
includeGroup("com.eliotlash.mclib")
}
}
As of GeckoLib 4.5, GeckoLib is fully multiloader compatible. You can utilise the common package as normal with the various platform packages available as is normal for multiloader projects.
100% of GeckoLib's functionality is in common, so there is no limitations on platform-specific functionality.
For GeckoLib4.4 and below, GeckoLib does not explicitly support a multiloader setup, as it does not have a common sources to publish. To use GeckoLib in a multiloader environment, simply add GeckoLib's Forge or Fabric sources as your dependency in common
You will likely need to do some platform-specific handling for things like items and armour.
If you have not yet installed the Blockbench plugin for Geckolib, follow the steps outlined here
Geckolib 3
Geckolib 4
- Installation
- Getting Started
- Upgrading from GeckoLib 3.1.x to 4.0
- Updating to GeckoLib 4.5
- Basic
- Advanced
- Miscellaneous
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