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Releases: bep/godartsass

v2.3.2

06 Dec 09:07
@bep bep
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What's Changed

  • Add license headers to source files by @bep in #33
  • Misc deps by @bep in #34

Full Changelog: v2.3.1...v2.3.2

v2.3.1

27 Nov 11:13
@bep bep
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What's Changed

  • Fix potential deadlock on panic by @bep in #32

Full Changelog: v2.3.0...v2.3.1

v2.3.0

18 Nov 11:53
@bep bep
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Full Changelog: v2.2.0...v2.3.0

v2.2.0

01 Nov 10:42
@bep bep
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What's Changed

  • github: Actions versions bump by @bep in #27
  • github: Bump to Sass 1.80.5 by @bep in #29

Full Changelog: v2.1.0...v2.2.0

v2.1.0

11 Jul 09:13
@bep bep
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Full Changelog: v2.0.0...v2.1.0

v1.2.0

09 Jun 07:04
@bep bep
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Namespace the proto packages so we can run both v1 and v2 at the same time.

v2.0.0: Send interrupt on Close on GOOS != windows

08 Jun 14:05
@bep bep
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This is a v2 release which means you need to adjust your import to use github.com/bep/godartsass/v2.

It has 2 breaking changes:

  • We now use the Dart Sass Embedded Protocol v2 and you need to use the main Dart Sass Binary (sass) downloaded from here: https://github.com/sass/dart-sass/releases
  • The ImportResolver.Load method now returns a Import struct with both Content and SourceSyntax.

v1.1.0

08 Jun 14:11
@bep bep
6b55ef4
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This backports one fix from v2.0.0:

  • ImportResolver.Load method now returns a Import struct with both Content and SourceSyntax.

v1.0.0

08 Jun 10:15
@bep bep
5d595db
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Nothing new in this release, just making it a v1 version so I can follow up with a v2.

v0.16.0

06 Dec 11:02
@bep bep
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What's Changed

  • Add a Version utility func by @bep in #9

Full Changelog: v0.15.0...v0.16.0