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chore: fix build under NDMF_DEBUG
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bdunderscore committed Aug 19, 2024
1 parent f6b9020 commit 587a73d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Editor/PreviewSystem/Rendering/ProxyPipeline.cs
Original file line number Diff line number Diff line change
Expand Up @@ -192,7 +192,7 @@ private async Task Build(ProxyObjectCache proxyCache, IEnumerable<IRenderFilter>
var proxies = items.Result.ToList();

#if NDMF_DEBUG
System.Diagnostics.Debug.WriteLine($"Creating node for {filter} on {group.Renderers[0].gameObject.name} for generation {_generation}");
System.Diagnostics.Debug.WriteLine($"Creating node for {stage.Filter} on {group.Renderers[0].gameObject.name} for generation {_generation}");
#endif

if (priorNode != null)
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