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ci: Add ProjectSettings
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bdunderscore committed Sep 10, 2023
1 parent 076e43a commit 408fce6
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Showing 25 changed files with 1,853 additions and 6 deletions.
20 changes: 20 additions & 0 deletions .github/ProjectSettings/AudioManager.asset
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!11 &1
AudioManager:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Volume: 1
Rolloff Scale: 1
Doppler Factor: 1
Default Speaker Mode: 2
m_SampleRate: 48000
m_DSPBufferSize: 1024
m_VirtualVoiceCount: 64
m_RealVoiceCount: 32
m_EnableOutputSuspension: 1
m_SpatializerPlugin:
m_AmbisonicDecoderPlugin:
m_DisableAudio: 0
m_VirtualizeEffects: 1
m_RequestedDSPBufferSize: 0
13 changes: 13 additions & 0 deletions .github/ProjectSettings/BurstAotSettings_Android.json
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{
"MonoBehaviour": {
"Version": 3,
"EnableBurstCompilation": true,
"EnableOptimisations": true,
"EnableSafetyChecks": false,
"EnableDebugInAllBuilds": false,
"CpuMinTargetX32": 0,
"CpuMaxTargetX32": 0,
"CpuMinTargetX64": 0,
"CpuMaxTargetX64": 0
}
}
16 changes: 16 additions & 0 deletions .github/ProjectSettings/BurstAotSettings_StandaloneWindows.json
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{
"MonoBehaviour": {
"Version": 3,
"EnableBurstCompilation": true,
"EnableOptimisations": true,
"EnableSafetyChecks": false,
"EnableDebugInAllBuilds": false,
"UsePlatformSDKLinker": false,
"CpuMinTargetX32": 0,
"CpuMaxTargetX32": 0,
"CpuMinTargetX64": 0,
"CpuMaxTargetX64": 0,
"CpuTargetsX32": 6,
"CpuTargetsX64": 72
}
}
6 changes: 6 additions & 0 deletions .github/ProjectSettings/ClusterInputManager.asset
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!236 &1
ClusterInputManager:
m_ObjectHideFlags: 0
m_Inputs: []
36 changes: 36 additions & 0 deletions .github/ProjectSettings/DynamicsManager.asset
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!55 &1
PhysicsManager:
m_ObjectHideFlags: 0
serializedVersion: 13
m_Gravity: {x: 0, y: -9.81, z: 0}
m_DefaultMaterial: {fileID: 0}
m_BounceThreshold: 2
m_SleepThreshold: 0.005
m_DefaultContactOffset: 0.01
m_DefaultSolverIterations: 6
m_DefaultSolverVelocityIterations: 1
m_QueriesHitBackfaces: 0
m_QueriesHitTriggers: 1
m_EnableAdaptiveForce: 0
m_ClothInterCollisionDistance: 0
m_ClothInterCollisionStiffness: 0
m_ContactsGeneration: 1
m_LayerCollisionMatrix: dfafffffdfafffffdfafffffffffffffdfafffffc800c0ffffffffffffffffffdfafffffdf09fcffdf09fcffdfafffffc800c0ffdfe9c3ffc820c0ffdfa9ffffdfa9ffffdfa9ffffdf8fffffdf8fffffdf8fffffdf8fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
m_AutoSimulation: 1
m_AutoSyncTransforms: 0
m_ReuseCollisionCallbacks: 1
m_ClothInterCollisionSettingsToggle: 0
m_ClothGravity: {x: 0, y: -9.81, z: 0}
m_ContactPairsMode: 0
m_BroadphaseType: 0
m_WorldBounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 250, y: 250, z: 250}
m_WorldSubdivisions: 8
m_FrictionType: 0
m_EnableEnhancedDeterminism: 0
m_EnableUnifiedHeightmaps: 1
m_SolverType: 0
m_DefaultMaxAngularSpeed: 7
8 changes: 8 additions & 0 deletions .github/ProjectSettings/EditorBuildSettings.asset
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1045 &1
EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes: []
m_configObjects: {}
35 changes: 35 additions & 0 deletions .github/ProjectSettings/EditorSettings.asset
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!159 &1
EditorSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_ExternalVersionControlSupport: Visible Meta Files
m_SerializationMode: 2
m_LineEndingsForNewScripts: 0
m_DefaultBehaviorMode: 0
m_PrefabRegularEnvironment: {fileID: 0}
m_PrefabUIEnvironment: {fileID: 0}
m_SpritePackerMode: 0
m_SpritePackerPaddingPower: 1
m_EtcTextureCompressorBehavior: 1
m_EtcTextureFastCompressor: 1
m_EtcTextureNormalCompressor: 2
m_EtcTextureBestCompressor: 4
m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp;asmref
m_ProjectGenerationRootNamespace:
m_CollabEditorSettings:
inProgressEnabled: 1
m_EnableTextureStreamingInEditMode: 1
m_EnableTextureStreamingInPlayMode: 1
m_AsyncShaderCompilation: 1
m_EnterPlayModeOptionsEnabled: 0
m_EnterPlayModeOptions: 3
m_ShowLightmapResolutionOverlay: 1
m_UseLegacyProbeSampleCount: 0
m_AssetPipelineMode: 1
m_CacheServerMode: 0
m_CacheServerEndpoint:
m_CacheServerNamespacePrefix: default
m_CacheServerEnableDownload: 1
m_CacheServerEnableUpload: 1
57 changes: 57 additions & 0 deletions .github/ProjectSettings/GraphicsSettings.asset
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!30 &1
GraphicsSettings:
m_ObjectHideFlags: 0
serializedVersion: 13
m_Deferred:
m_Mode: 1
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
m_DeferredReflections:
m_Mode: 1
m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
m_ScreenSpaceShadows:
m_Mode: 1
m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
m_LegacyDeferred:
m_Mode: 1
m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
m_DepthNormals:
m_Mode: 1
m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
m_MotionVectors:
m_Mode: 1
m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
m_LightHalo:
m_Mode: 1
m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
m_LensFlare:
m_Mode: 1
m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
m_AlwaysIncludedShaders: []
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}
m_CustomRenderPipeline: {fileID: 0}
m_TransparencySortMode: 0
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
m_DefaultRenderingPath: 1
m_DefaultMobileRenderingPath: 1
m_TierSettings: []
m_LightmapStripping: 0
m_FogStripping: 1
m_InstancingStripping: 0
m_LightmapKeepPlain: 1
m_LightmapKeepDirCombined: 1
m_LightmapKeepDynamicPlain: 1
m_LightmapKeepDynamicDirCombined: 1
m_LightmapKeepShadowMask: 1
m_LightmapKeepSubtractive: 1
m_FogKeepLinear: 1
m_FogKeepExp: 1
m_FogKeepExp2: 1
m_AlbedoSwatchInfos: []
m_LightsUseLinearIntensity: 1
m_LightsUseColorTemperature: 1
m_LogWhenShaderIsCompiled: 0
m_AllowEnlightenSupportForUpgradedProject: 0
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