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Feat/homepage revamp #962

Merged
merged 150 commits into from
Oct 11, 2024
Merged

Feat/homepage revamp #962

merged 150 commits into from
Oct 11, 2024

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zencephalon
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What changed? Why?

Notes to reviewers

How has it been tested?

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@cb-heimdall
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cb-heimdall commented Aug 28, 2024

✅ Heimdall Review Status

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@cb-heimdall
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Review Error for kirkas @ 2024-10-11 19:02:01 UTC
User cannot review their own commit

@kirkas kirkas requested a review from omkarb October 11, 2024 19:03
@kirkas kirkas merged commit d41b9e5 into master Oct 11, 2024
8 checks passed
@kirkas kirkas deleted the feat/homepage-revamp branch October 11, 2024 19:05
@kirkas kirkas restored the feat/homepage-revamp branch October 11, 2024 19:47
kirkas added a commit that referenced this pull request Oct 21, 2024
* Add dependencies

* Add assets

* Working with their mesh

* Not really working shimmer cards

* implement shimmer card without motion/framer

* Fix TagChip

* add button component

* Add Title and move Card

* add Title headline

* try new component

* Add large button and text component

* fix ecosystem page

* wasm free loading?

* Checkpoint, cleaning up lint errors

* New model attempt

* home and jobs page with new section/components

* New mesh export

* Add Base Grantee badge

* script to pull blog posts to display

* blog section

* new top navigation

* mobile blog

* navigation margin

* about page

* Adapt ecosystem page

* adapt builder-anniversary-nft

* adapt jobs page

* remove unused views

* remove unused views / frame / motion

* adapt get started

* i love wagmi

* mobile optimization

* tidy up get started page

* fix alignment

* add connect wallet button & transaction animation

* blog effect tidy up & new job page

* try catch

* fix display

* Load all the objects in a unit sphere

* Add wasm-unsafe-eval to CSP

* gradient circle animation

* Dynamic ThreeHero

* Add gltf and glb to file-loader

* Try combined GLB file

* button fix

* lineheight and text selection styles

* blog section optimizations

* intersection observer

* fix console errors

* blog post optimization, css over state

* one card provider = one event tracking

* we like mobile too

* ecosystem tweaks + mobile friendly

* margin & padding

* overflow fix

* Remove transparency

* use correct buttons & prefer canvas over svg animation

* mobile navigation

* latest optimize 3D pass

* tweak balloon effect

* fixed 3D hero header

* Progress on physics sim

* Link to retrofunding

* Remove brand kit link for now

* First pass at gravity scene

* Added physics pause when a user scrolls.

* fix fog and colors

* Update next to allow draco loading and added noggles to scene

* new light mouse trail

* new light

* mobile sizing

* fix mobile scaling alignment

* remove three card

* remove noggles

* Remove second OP logo

* new logo and lightning

* light intensity

* Lighting

* change switch network button text

* optimize effects

* less harsh light

* latest models and video sections

* sugar cube

* animated menus

* optimize instances in scene and make video hoverable

* Add stats

* add scroll test

* Fix weird flash at the loading + updated menus

* Add cursor

* Remove shimmer

* Mint button

* adjust the bloom a little

* new logo

* fix mint button

* remove orbit controls

* remove stats

* device vh

* mess with device height

* add analytics

* generic events

* eslint pass

* load draco file locally

* remove wasm exceptions

* scene mobile pass: performance fixes

* scene lint pass

* scene lint pass

* fix wasm

* fix card effect

* eslint pass

* cleanup

* linter

* local import

* local import

* Team feedback round 1

* Team feedback round 2

* toggle menu on click

* fixes

* Team feedback round 2

* Team feedback round 3

* og image

* 3D Header

* Team feedback round 4

* Team feedback round 4

* Replace cube video

* og image

* RIght click to mint

* use link component for tracking

* fix active/inactive state

* remove maath

* Team feedback round 5

* Team feedback round 6

* background tweaks

---------

Co-authored-by: Léo Galley <[email protected]>
Co-authored-by: Mike Bodge <[email protected]>
kirkas added a commit that referenced this pull request Oct 21, 2024
* Add dependencies

* Add assets

* Working with their mesh

* Not really working shimmer cards

* implement shimmer card without motion/framer

* Fix TagChip

* add button component

* Add Title and move Card

* add Title headline

* try new component

* Add large button and text component

* fix ecosystem page

* wasm free loading?

* Checkpoint, cleaning up lint errors

* New model attempt

* home and jobs page with new section/components

* New mesh export

* Add Base Grantee badge

* script to pull blog posts to display

* blog section

* new top navigation

* mobile blog

* navigation margin

* about page

* Adapt ecosystem page

* adapt builder-anniversary-nft

* adapt jobs page

* remove unused views

* remove unused views / frame / motion

* adapt get started

* i love wagmi

* mobile optimization

* tidy up get started page

* fix alignment

* add connect wallet button & transaction animation

* blog effect tidy up & new job page

* try catch

* fix display

* Load all the objects in a unit sphere

* Add wasm-unsafe-eval to CSP

* gradient circle animation

* Dynamic ThreeHero

* Add gltf and glb to file-loader

* Try combined GLB file

* button fix

* lineheight and text selection styles

* blog section optimizations

* intersection observer

* fix console errors

* blog post optimization, css over state

* one card provider = one event tracking

* we like mobile too

* ecosystem tweaks + mobile friendly

* margin & padding

* overflow fix

* Remove transparency

* use correct buttons & prefer canvas over svg animation

* mobile navigation

* latest optimize 3D pass

* tweak balloon effect

* fixed 3D hero header

* Progress on physics sim

* Link to retrofunding

* Remove brand kit link for now

* First pass at gravity scene

* Added physics pause when a user scrolls.

* fix fog and colors

* Update next to allow draco loading and added noggles to scene

* new light mouse trail

* new light

* mobile sizing

* fix mobile scaling alignment

* remove three card

* remove noggles

* Remove second OP logo

* new logo and lightning

* light intensity

* Lighting

* change switch network button text

* optimize effects

* less harsh light

* latest models and video sections

* sugar cube

* animated menus

* optimize instances in scene and make video hoverable

* Add stats

* add scroll test

* Fix weird flash at the loading + updated menus

* Add cursor

* Remove shimmer

* Mint button

* adjust the bloom a little

* new logo

* fix mint button

* remove orbit controls

* remove stats

* device vh

* mess with device height

* add analytics

* generic events

* eslint pass

* load draco file locally

* remove wasm exceptions

* scene mobile pass: performance fixes

* scene lint pass

* scene lint pass

* fix wasm

* fix card effect

* eslint pass

* cleanup

* linter

* local import

* local import

* Team feedback round 1

* Team feedback round 2

* toggle menu on click

* fixes

* Team feedback round 2

* Team feedback round 3

* og image

* 3D Header

* Team feedback round 4

* Team feedback round 4

* Replace cube video

* og image

* RIght click to mint

* use link component for tracking

* fix active/inactive state

* remove maath

* Team feedback round 5

* Team feedback round 6

* background tweaks

---------

Co-authored-by: Léo Galley <[email protected]>
Co-authored-by: Mike Bodge <[email protected]>
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6 participants