You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Calls to vkCmdPushConstants seem to be crashing RenderDoc. This occurs not just from use of it within the captured application, but also from RenderDoc's usage of it (ifdeffed out the call for Graphics (around vk_state.cpp:244) crashed Compute (around vk_state.cpp:341).
I was able to repro this by running the latest amdvlk binary release, however when building from source (either as release or debug) I don't get a crash. I suspect that this means it's a driver bug which has been fixed since that binary release, or the binary releases are built in a different way that triggers a bug. At the very least it would need to be investigated by someone on AMD's team if they can reproduce it on a debuggable build.
Description
Calls to vkCmdPushConstants seem to be crashing RenderDoc. This occurs not just from use of it within the captured application, but also from RenderDoc's usage of it (ifdeffed out the call for Graphics (around vk_state.cpp:244) crashed Compute (around vk_state.cpp:341).
Trimmed callstack is as follows:
Capture: https://www.dropbox.com/s/r0gci4fum9vkd6x/busted_capture.rdc?dl=0
Steps to reproduce
Expected result, not crash.
Environment
The text was updated successfully, but these errors were encountered: