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sigsegv when trying to inspect a drawcall #1432

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Jiboo opened this issue Jun 30, 2019 · 1 comment
Closed

sigsegv when trying to inspect a drawcall #1432

Jiboo opened this issue Jun 30, 2019 · 1 comment
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Bug A crash, misbehaviour, or other problem Unresolved Waiting for a fix or implementation

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@Jiboo
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Jiboo commented Jun 30, 2019

Description

Crash while trying to inspect a vkCmdDrawIndexed.
It's probably related to my program, though I'm not seeing any validation warning and wished to inspect the problem with renderdoc.
I can use the pipeline inspection widget on the vkCmdEndRenderPass just after the draw call, although the vertices buffer seems completely off, and am not sure I should inspect there. Edit: I get the same behaviour with "vkcube".
Might be related to #554.

Repro steps

Open the provided capture, unfold "Colour Pass #1", click on "vkCmdDrawIndexed(6, 1)".

Environment

@baldurk baldurk added Bug A crash, misbehaviour, or other problem Unresolved Waiting for a fix or implementation labels Jun 30, 2019
@baldurk baldurk closed this as completed in b1e6140 Jul 1, 2019
@baldurk
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baldurk commented Jul 1, 2019

Looks like this was a regression added at the end of last week, should be fixed with that commit.

In general if you don't need the latest code for something it's a good idea to stick with the stable versions since they get the most testing, bleeding edge branch tip can get broken sometimes.

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Labels
Bug A crash, misbehaviour, or other problem Unresolved Waiting for a fix or implementation
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