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Crash while trying to inspect a vkCmdDrawIndexed. It's probably related to my program, though I'm not seeing any validation warning and wished to inspect the problem with renderdoc.
I can use the pipeline inspection widget on the vkCmdEndRenderPass just after the draw call, although the vertices buffer seems completely off, and am not sure I should inspect there. Edit: I get the same behaviour with "vkcube".
Might be related to #554.
Repro steps
Open the provided capture, unfold "Colour Pass #1", click on "vkCmdDrawIndexed(6, 1)".
Looks like this was a regression added at the end of last week, should be fixed with that commit.
In general if you don't need the latest code for something it's a good idea to stick with the stable versions since they get the most testing, bleeding edge branch tip can get broken sometimes.
Description
Crash while trying to inspect a vkCmdDrawIndexed.
It's probably related to my program, though I'm not seeing any validation warning and wished to inspect the problem with renderdoc.I can use the pipeline inspection widget on the vkCmdEndRenderPass just after the draw call,
although the vertices buffer seems completely off, and am not sure I should inspect there.Edit: I get the same behaviour with "vkcube".Might be related to #554.
Repro steps
Open the provided capture, unfold "Colour Pass #1", click on "vkCmdDrawIndexed(6, 1)".
Environment
x64 linux version of the program to reproduce (any frame after the font is loaded would do), but probably not usable as is: https://drive.google.com/file/d/1x-W0Ym9qI45IvSW9DwkcNrbmJuydPzNV/view?usp=sharingedit: same behaviour with vkcubeThe text was updated successfully, but these errors were encountered: