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DXIL Disassembly show input/output signature details
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Zorro666 committed Nov 20, 2024
1 parent badc91f commit a48f11d
Showing 1 changed file with 4 additions and 0 deletions.
4 changes: 4 additions & 0 deletions renderdoc/driver/shaders/dxil/dxil_disassemble.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2901,6 +2901,8 @@ void Program::MakeRDDisassemblyString(const DXBC::Reflection *reflection)
if(sig.rows > 1)
m_Disassembly += "[" + ToStr(sig.rows) + "]";
m_Disassembly += ";";
m_Disassembly += " // Rows:" + ToStr(sig.rows) + " StartRow:" + ToStr(sig.startRow);
m_Disassembly += " Cols:" + ToStr(sig.cols) + " StartCol:" + ToStr(sig.startCol);
needBlankLine = true;
}
DisassemblyAddNewLine();
Expand Down Expand Up @@ -2968,6 +2970,8 @@ void Program::MakeRDDisassemblyString(const DXBC::Reflection *reflection)
if(sig.rows > 1)
m_Disassembly += "[" + ToStr(sig.rows) + "]";
m_Disassembly += ";";
m_Disassembly += " // Rows:" + ToStr(sig.rows) + " StartRow:" + ToStr(sig.startRow);
m_Disassembly += " Cols:" + ToStr(sig.cols) + " StartCol:" + ToStr(sig.startCol);
needBlankLine = true;
}
DisassemblyAddNewLine();
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