Repository of the AudioMostly 2022 Procedural Audio for Virtual Environments Workshop.
Sound design is a crucial aspect of interactive virtual environments (VEs). Often, this activity is fixated by the constraints of the tools we use or our perception of that medium. In this on-site workshop, we present methods to model sound-producing objects and their behaviour. In particular, participants will learn and apply procedural audio principles to leverage the experience and interaction with the virtual environment through sound.
Participants can either install Unity 2021.3.5f1 and the latest version of Pd vanilla on their machines or use one of the local machines to participate in the workshop. We will also use the LibPd Unity Interagration, which is already in this repository (there is no need for you to download it again).