- Go bindings to GLFW.
- This repository is mirroring go-gl's
devel_glfw3.1
branch currently. - This has versioned import paths that guarantee API-backwards compatability.
- Azul3D uses this import path to ensure that old code still builds fine.
- v4
import "azul3d.org/native/glfw.v4"
- Reference in your code as
glfw
. - Bindings to GLFW development version 3.1.
devel_glfw3.1@c9b99f05633949d5e44a138875b1bd9d588edc27
- v3
import "azul3d.org/native/glfw.v3"
- Reference in your code as
glfw3
. - Bindings to GLFW development version 3.1.
- v3.1
- Use v3 instead, exposing v3.1 was a mistake (v3 is 100% identical).