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README: Close ")" bracket in "(see #6"; Fix indention
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Stephen Gutekanst committed Nov 3, 2014
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Showing 1 changed file with 23 additions and 23 deletions.
46 changes: 23 additions & 23 deletions README.md
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Expand Up @@ -6,29 +6,29 @@ This package provides a generic audio package for Go. It is very similar to Go's
* [azul3d.org/audio.v1](http://azul3d.org/audio.v2)
* `import "azul3d.org/audio.v2"`
* Changes
* Single-sample types were replaced by their direct Go type (see [#6](https://github.com/azul3d/audio/issues/6):
* `PCM8 -> uint8`
* `PCM16 -> int16`
* `PCM32 -> int32`
* `ALaw -> uint8`
* `MuLaw -> uint8`
* Slices of samples types were renamed (see [#6](https://github.com/azul3d/audio/issues/6):
* `PCM8 -> type Uint8 []uint8`
* `PCM16 -> type Int16 []int16`
* `PCM32 -> type Int32 []int32`
* `ALaw -> type ALaw []uint8`
* `MuLawSamples -> type MuLaw []uint8`
* Conversion functions were renamed (see [#6](https://github.com/azul3d/audio/issues/6):
* `ALawToPCM16 -> ALawToInt16`
* `F64ToPCM16 -> Float64ToInt16`
* `F64ToPCM32 -> Float64ToInt32`
* `F64ToPCM8 -> Float64ToUint8`
* `PCM16ToALaw -> Int16ToALaw`
* `PCM16ToF64 -> Int16ToFloat64`
* `PCM16ToMuLaw -> Int16ToMuLaw`
* `PCM32ToF64 -> Int32ToFloat64`
* `MuLawToPCM16 -> MuLawToInt16`
* `PCM8ToF64 -> Uint8ToFloat64`
* Single-sample types were replaced by their direct Go type (see [#6](https://github.com/azul3d/audio/issues/6)):
* `PCM8 -> uint8`
* `PCM16 -> int16`
* `PCM32 -> int32`
* `ALaw -> uint8`
* `MuLaw -> uint8`
* Slices of samples types were renamed (see [#6](https://github.com/azul3d/audio/issues/6)):
* `PCM8 -> type Uint8 []uint8`
* `PCM16 -> type Int16 []int16`
* `PCM32 -> type Int32 []int32`
* `ALaw -> type ALaw []uint8`
* `MuLawSamples -> type MuLaw []uint8`
* Conversion functions were renamed (see [#6](https://github.com/azul3d/audio/issues/6)):
* `ALawToPCM16 -> ALawToInt16`
* `F64ToPCM16 -> Float64ToInt16`
* `F64ToPCM32 -> Float64ToInt32`
* `F64ToPCM8 -> Float64ToUint8`
* `PCM16ToALaw -> Int16ToALaw`
* `PCM16ToF64 -> Int16ToFloat64`
* `PCM16ToMuLaw -> Int16ToMuLaw`
* `PCM32ToF64 -> Int32ToFloat64`
* `MuLawToPCM16 -> MuLawToInt16`
* `PCM8ToF64 -> Uint8ToFloat64`

# Version 1 #
* Documentation
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