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react-elmish

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This library brings the elmish pattern to react.

Installation

npm install react-elmish

Basic Usage

An elmish component basically consists of the following parts:

  • The Model holding the state of the component.
  • The Props for the component.
  • The Init function to create the initial model based on the props.
  • The Messages to dispatch which modify the model.
  • The Update function to modify the model based on a specific message.
  • The View which renders the component based on the current model.

App.ts:

First import everything from react-elmish and declare the Message discriminated union type:

import { Cmd, InitResult, UpdateReturnType, UpdateMap } from "react-elmish";

export type Message =
    | { name: "increment" }
    | { name: "decrement" };

You can also create some convenience functions to create message objects:

export const Msg = {
    increment: (): Message => ({ name: "increment" }),
    decrement: (): Message => ({ name: "decrement" }),
};

Next, declare the model:

export interface Model {
    value: number,
}

The props are optional:

export interface Props {
    initialValue: number,
}

To create the initial model we need an init function:

export function init (props: Props): InitResult<Model, Message> {
    return [
        {
            value: props.initialValue,
        }
    ];
};

To update the model based on a message we need an UpdateMap object:

export const update: UpdateMap<Props, Model, Message> = {
    increment (msg, model, props) {
        return [{ value: model.value + 1 }];
    },

    decrement (msg, model, props) {
        return [{ value: model.value - 1 }];
    },
};

Note: When using an UpdateMap it is recommended to use camelCase for message names (e.g. "increment" instead of "Increment").

Alternatively we can use an update function:

export const update = (model: Model, msg: Msg, props: Props): UpdateReturnType<Model, Message> => {
    switch (msg.name) {
        case "increment":
            return [{ value: model.value + 1 }];

        case "decrement":
            return [{ value: model.value - 1 }];
    }
};

Note: If you are using typescript and typescript-eslint you should enable the switch-exhaustive-check rule.

App.tsx:

To put all this together and to render our component, we need a React component.

As a function component:

// Import everything from the App.ts
import { init, update, Msg, Props } from "../App";
// Import the useElmish hook
import { useElmish } from "react-elmish";

function App (props: Props): JSX.Element {
    // Call the useElmish hook, it returns the current model and the dispatch function
    const [model, dispatch] = useElmish({ props, init, update, name: "App" });

    return (
        <div>
            {/* Display our current value */}
            <p>{model.value}</p>

            {/* dispatch messages */}
            <button onClick={() => dispatch(Msg.increment())}>Increment</button>
            <button onClick={() => dispatch(Msg.decrement())}>Decrement</button>
        </div>
    );
}

You can also write the component as a class component:

// Import everything from the App.ts
import { Model, Message, Props, init, update, Msg } as Shared from "../App";
// Import the ElmComponent which extends React.Component
import { ElmComponent } from "react-elmish";
import React from "react";

// Create an elmish class component
class App extends ElmComponent<Model, Message, Props> {
    // Construct the component with the props and init function
    constructor(props: Props) {
        super(props, init, "App");
    }

    // Assign our update function to the component
    update = update;

    render(): React.ReactNode {
        // Access the model
        const { value } = this.model;

        return (
            <div>
                {/* Display our current value */}
                <p>{value}</p>

                {/* Dispatch messages */}
                <button onClick={() => this.dispatch(Msg.increment())}>Increment</button>
                <button onClick={() => this.dispatch(Msg.decrement())}>Decrement</button>
            </div>
        );
    }

Note: When using a class component, you can only use an update function. Class components do not support UpdateMaps.

You can use these components like any other React component.

Note: It is recommended to separate business logic and the view into separate modules. Here we put the Messages, Model, Props, init, and update functions into App.ts. The elmish React Component resides in a Components subfolder and is named App.tsx.

You can even split the contents of the App.ts into two files: Types.ts (Message, Model, and Props) and State.ts (init and update).

More about messages

Message parameters

Messages can also have parameters. You can modify the example above and pass an optional step value to the Increment message:

export type Message =
    | { name: "increment", step?: number }
    ...

export const Msg = {
    increment: (step?: number): Message => ({ name: "increment", step }),
    ...
}

Then use this parameter in the update handler:

{
    // ...
    // We destructure the message parameter here
    increment ({ step }) {
        return [{ value: model.value + (step ?? 1)}]
    }
    // ...
};

In the render method you can add another button to increment the value by 10:

...
<button onClick={() => this.dispatch(Shared.Msg.increment(10))}>Increment by 10</button>
...

Dispatch commands in the update map or update function

In addition to modifying the model, you can dispatch new commands here.

To do so, you can use the cmd object:

import { cmd } from "react-elmish";

You can call one of the functions of that object:

Function Description
cmd.ofMsg Dispatches a new message.
cmd.batch Aggregates an array of messages.
cmd.ofEither Calls a function (sync or async) and maps the result into a message.
cmd.ofSuccess Same as ofEither but ignores the error case.
cmd.ofError Same as ofEither but ignores the success case.
cmd.ofSub Use this function to trigger a command in a subscription.

Dispatch a message

Let's assume you have a message to display the description of the last called message:

export type Message =
    ...
    | { name: "printLastMessage", message: string }
    ...

export const Msg = {
    ...
    printLastMessage: (message: string): Message => ({ name: "printLastMessage", message }),
    ...
}

In the update map or update function you can dispatch that message like this:

{
    increment () {
        return [{ value: model.value + 1 }, cmd.ofMsg(Msg.printLastMessage("Incremented by one"))];
    }
}

This new message will immediately be dispatched after returning from the update handler.

Call an async function

This way you can also call functions and async operations. For an async function like:

const loadSettings = async (arg1: string, arg2: number): Promise<Settings> => {
    const settings = await Storage.loadSettings();
    return settings;
}

you can define the following messages:

export type Messages =
    ...
    | { name: "loadSettings" },
    | { name: "settingsLoaded", settings: Settings }
    | ErrorMessage
    ...

export const Msg = {
    ...
    loadSettings: (): Message => ({ name: "loadSettings" }),
    settingsLoaded: (settings: Settings): Message => ({ name: "settingsLoaded", settings }),
    ...errorMsg,
    ...
};

and handle the messages in the update function:

{
    // ...
    loadSettings () {
        // Create a command out of the async function with the provided arguments
        // If loadSettings resolves it dispatches "SettingsLoaded"
        // If it fails it dispatches "Error"
        // The return type of loadSettings must fit Msg.settingsLoaded
        return [{}, cmd.ofEither(loadSettings, Msg.settingsLoaded, Msg.error, "firstArg", 123)];
    },

    settingsLoaded () {
        return [{ settings: msg.settings }];
    },

    error () {
        return handleError(msg.error);
    },
    // ...
};

Dispatch a command from init

The same way as in the update map or function, you can also dispatch an initial command in the init function:

export function init (props: Props): InitResult {
    return [
        {
            value: props.initialValue,
        },
        cmd.ofMsg(Msg.loadData())
    ];
};

Dispatching multiple commands

To dispatch more than one command from init or update you can either use the cmd.batch function or simply return multiple commands:

return [{}, cmd.ofMsg(Msg.loadData()), cmd.ofEither(doStuff, Msg.success, Msg.error)];

Subscriptions

Working with external sources of events

If you want to use external sources of events (e.g. a timer), you can use a subscription. With this those events can be processed by our update handler.

Let's define a Model and a Message:

type Message =
    | { name: "timer", date: Date };

interface Model {
    date: Date,
}

const Msg = {
    timer: (date: Date): Message => ({ name: "timer", date }),
};

Now we define the init function and the update object:

function init (props: Props): InitResult<Model, Message> {
    return [{
        date: new Date(),
    }];
}

const update: UpdateMap<Props, Model, Message> = {
    timer ({ date }) {
        return [{ date }];
    },
};

Then we write our subscription function:

function subscription (model: Model): SubscriptionResult<Message> {
    const sub = (dispatch: Dispatch<Message>): void => {
        setInterval(() => dispatch(Msg.timer(new Date())), 1000) as unknown as number;
    }

    return [cmd.ofSub(sub)];
}

This function gets the initialized model as parameter and returns a command.

In the function component we call useElmish and pass the subscription to it:

const [{ date }] = useElmish({ name: "Subscriptions", props, init, update, subscription })

You can define and aggregate multiple subscriptions with a call to cmd.batch(...).

Cleanup subscriptions

In the solution above setInterval will trigger events even if the component is removed from the DOM. To cleanup subscriptions, we can return a destructor function from the subscription the same as in the useEffect hook.

Let's rewrite our subscription function:

function subscription (model: Model): SubscriptionResult<Message> {
    let timer: NodeJS.Timer;

    const sub = (dispatch: Dispatch<Message>): void => {
        timer = setInterval(() => dispatch(Msg.timer(new Date())), 1000);
    }

    const destructor = () => {
        clearInterval(timer);
    }

    return [cmd.ofSub(sub), destructor];
}

Here we save the return value of setInterval and clear that interval in the returned destructor function.

Setup

react-elmish works without a setup. But if you want to use logging or some middleware, you can setup react-elmish at the start of your program.

import { init } from "react-elmish";

const myLogger = {
    debug(...args: unknown []) {
        console.debug(...args);
    },
    info(...args: unknown []) {
        console.info(...args);
    },
    error(...args: unknown []) {
        console.error(...args);
    },
}

init({
    logger: myLogger,
    errorMiddleware: error => Toast.error(error.message),
    dispatchMiddleware: msg => myLogger.debug(msg),
});

The error middleware function is called by the handleError function (see Error handling).

The dispatch middleware function is called whenever a Message is dispatched.

Error handling

You can handle errors easily with the following pattern.

  1. Add an error message:

    import { ErrorMessage, errorHandler, errorMsg, handleError } from "react-elmish";
    
    export type Message =
        // | ...
        | ErrorMessage;
  2. Optionally add the convenient function to the Msg object:

    export const Msg = {
        // ...
        ...errorMsg,
    }
  3. Handle the error message

    1. In the update function:

      // ...
      case "error":
          return handleError(msg.error);
      // ...
    2. Or in the UpdateMap:

      const updateMap = {
          // ...
          error ({ error }) {
              return handleError(error);
          }
      };

      You can also use the errorHandler helper function:

      const updateMap = {
          // ...
          ...errorHandler()
      };

The handleError function then calls your error handling middleware.

React life cycle management

If you want to use componentDidMount or componentWillUnmount in a class component, don't forget to call the base class implementation of it as the ElmComponent is using them internally.

class App extends ElmComponent<Shared.Model, Shared.Message, Shared.Props> {
    ...
    componentDidMount() {
        super.componentDidMount();

        // your code
    }

    componentWillUnmount() {
        super.componentWillUnmount();

        // your code
    }
    ...
}

In a functional component you can use the useEffect hook as normal.

Deferring model updates and messages

Sometimes you want to always dispatch a message or update the model in all cases. You can use the defer function from the options parameter to do this. The options parameter is the fourth parameter of the update function.

Without the defer function, you would have to return the model and the command in all cases:

const update: UpdateMap<Props, Model, Message> = {
    deferSomething (_msg, model) {
        if (model.someCondition) {
            return [{ alwaysUpdate: "someValue", extra: "extra" }, cmd.ofMsg(Msg.alwaysExecute())];
        }

        return [{ alwaysUpdate: "someValue" }, cmd.ofMsg(Msg.doSomethingElse()), cmd.ofMsg(Msg.alwaysExecute())];
    },

    ...LoadSettings.update,
};

Here we always want to update the model with the alwaysUpdate property and always dispatch the alwaysExecute message.

With the defer function, you can do this:

const update: UpdateMap<Props, Model, Message> = {
    deferSomething (_msg, model, _props, { defer }) {
        defer({ alwaysUpdate: "someValue" }, cmd.ofMsg(Msg.alwaysExecute()));

        if (model.someCondition) {
            return [{ extra: "extra" }];
        }

        return [{}, cmd.ofMsg(Msg.doSomethingElse())];
    },

    ...LoadSettings.update,
};

The defer function can be called multiple times. Model updates and commands are then aggregated. Model updates by the return value overwrite the deferred model updates, while deferred messages are dispatched after the returned messages.

Call back parent components

Since each component has its own model and messages, communication with parent components is done via callback functions.

To inform the parent component about some action, let's say to close a dialog form, you do the following:

  1. Create a message

    export type Message =
        ...
        | { name: "close" }
        ...
    
    export const Msg = {
        ...
        close: (): Message => ({ name: "close" }),
        ...
    }
  2. Define a callback function property in the Props:

    export type Props = {
        onClose: () => void,
    };
  3. Handle the message and call the callback function:

    {
        // ...
        close () {
            return [{}, cmd.ofError(props.onClose, Msg.error)];
        }
        // ...
    };
  4. In the render method of the parent component pass the callback as prop

    ...
    <Dialog onClose={() => this.dispatch(Msg.closeDialog())}>
    ...

Composition

If you have some business logic that you want to reuse in other components, you can do this by using different sources for messages.

With an UpdateMap

Let's say you want to load some settings, you can write a module like this:

import { cmd, ErrorMessage, UpdateMap, handleError } from "react-elmish";

export interface Settings {
    // ...
}

export type Message =
    | { name: "loadSettings" }
    | { name: "settingsLoaded", settings: Settings }
    | ErrorMessage;

export const Msg = {
    loadSettings: (): Message => ({ name: "loadSettings" }),
    settingsLoaded: (settings: Settings): Message => ({ name: "settingsLoaded", settings }),
    error: (error: Error): Message => ({ name: "error", error }),
};

export interface Model {
    settings: Settings | null,
}

export function init (): Model {
    return {
        settings: null
    };
}

export const update: UpdateMap<Props, Model, Message> = {
    loadSettings () {
        return [{}, cmd.ofEither(loadSettings, Msg.settingsLoaded, Msg.error)];
    }

    settingsLoaded ({ settings }) {
        return [{ settings }];
    }

    error ({ error }) {
        return handleError(error);
    }
};

async function loadSettings (): Promise<Settings> {
    // Call some service (e.g. database or backend)
    return {};
}

Note: This module has no View.

Now let's integrate the LoadSettings module in our component:

// Import the LoadSettings module
import * as LoadSettings from "./LoadSettings";
import { cmd, InitResult, UpdateMap } from "react-elmish";

// Here we define our local messages
type Message =
    | { name: "myMessage" }
    | LoadSettings.Message;

// And spread the Msg of LoadSettings object
export const Msg = {
    myMessage: (): Message => ({ name: "myMessage" }),
    ...LoadSettings.Msg,
};

interface Props {}

// Extend the LoadSettings model
interface Model extends LoadSettings.Model {
    // ...
}

function init (): InitResult<Model, Message> {
    // Return the model and dispatch the LoadSettings message
    return [
        {
            // Spread the initial model from LoadSettings
            ...LoadSettings.init(),
            // ...
        },
        cmd.ofMsg(Msg.loadSettings())
    ];
};

// Spread the UpdateMap of LoadSettings into our update map
const update: UpdateMap<Props, Model, Message> = {
    myMessage () {
        return [{}];
    },

    ...LoadSettings.update,

    // You can overwrite the LoadSettings messages handlers here

    settingsLoaded (_msg, _model, _props, { defer, callBase }) {
        // Use defer and callBase to execute the original handler function:
        defer(...callBase(LoadSettings.settingsLoaded));

        // Do additional stuff
        return [{ /* ... */ }];
    }
};

With an update function

Let's say you want to load some settings, you can write a module like this:

import { cmd, InitResult, MsgSource, ErrorMessage, UpdateReturnType, handleError } from "react-elmish";

export type Settings = {
    // ...
};

// We use a MsgSource to differentiate between the messages
type MessageSource = MsgSource<"LoadSettings">;

// Add that MessageSource to all the messages
export type Message =
    | { name: "loadSettings" } & MessageSource
    | { name: "settingsLoaded", settings: Settings } & MessageSource
    | ErrorMessage & MessageSource

// Do the same for the convenient functions
const MsgSource: MessageSource = { source: "LoadSettings" };

export const Msg = {
    loadSettings: (): Message => ({ name: "loadSettings", ...MsgSource }),
    settingsLoaded: (settings: Settings): Message => ({ name: "settingsLoaded", settings, ...MsgSource }),
    error: (error: Error): Message => ({ name: "error", error, ...MsgSource }),
};

export interface Model {
    settings: Settings | null,
}

export function init (): InitResult<Model, Message> {
    return [{ settings: null }];
}

export function update (_model: Model, msg: Message): UpdateReturnType<Model, Message> {
    switch (msg.name) {
        case "loadSettings":
            return [{}, cmd.ofEither(loadSettings, Msg.settingsLoaded, Msg.error)];

        case "settingsLoaded":
            return [{ settings: msg.settings }];

        case "error":
            return handleError(msg.error);
    }
}

async function loadSettings (): Promise<Settings> {
    // Call some service (e.g. database or backend)
    return {};
}

Note: This module has no View.

In other components where we want to use this LoadSettings module, we also need a message source:

import { cmd, InitResult, MsgSource, UpdateReturnType } from "react-elmish";
// Import the LoadSettings module
import * as LoadSettings from "./LoadSettings";

// Create a message source for this module
type MessageSource = MsgSource<"Composition">;

// Here we define our local messages
// We don't need to export them
type CompositionMessage =
    | { name: "myMessage" } & MessageSource;

// Combine the local messages and the ones from LoadSettings
export type Message =
    | CompositionMessage
    | LoadSettings.Message;

const MsgSource: MessageSource = { source: "Composition" };

export const Msg = {
    myMessage: (): Message => ({ name: "myMessage", ...MsgSource }),
    ...LoadSettings.Msg,
};

// Include the LoadSettings Model
export interface Model extends LoadSettings.Model {
    // ...
}

export function init (): InitResult<Model, Message> {
    // Return the model and dispatch the LoadSettings message
    return [
        {
            // Spread the initial model from LoadSettings
            ...LoadSettings.init(),
            // ...
        },
        cmd.ofMsg(Msg.loadSettings())
    ];
}

// In our update function, we first distinguish between the sources of the messages
export function update (model: Model, msg: Message): UpdateReturnType<Model, Message> {
    switch (msg.source) {
        case "Composition":
            // Then call the update function for the local messages
            return updateComposition(model, msg);

        case "LoadSettings":
            // Or call the update function for the LoadSettings messages
            return LoadSettings.update(model, msg);
    }
}

// For the msg parameter we use the local CompositionMessage type
const updateComposition = (model: Model, msg: CompositionMessage): Elm.UpdateReturnType<Model, Message> => {
    switch (msg.name) {
        case "myMessage":
            return [{}];
    }
}

Merge multiple subscriptions

If you use composition and thus have multiple subscriptions, you can merge them with the mergeSubscriptions function:

import { mergeSubscriptions } from "react-elmish";
import * as LoadSettings from "./LoadSettings";

function localSubscription (model: Model): SubscriptionResult<Message> {
    // ...
}

const subscription = mergeSubscriptions(LoadSettings.subscription, localSubscription);

Testing

To test your update handler you can use some helper functions in react-elmish/dist/Testing:

Function Description
initAndExecCmd Calls the init function with the provided props and executes the returned commands.
getUpdateFn Returns an update function for your update map object.
getUpdateAndExecCmdFn Returns an update function for your update map object, which immediately executes the command.
getCreateUpdateArgs Creates a factory function to create a message, a model, and props in a test.
createUpdateArgsFactory This is an alternative for getCreateUpdateArgs. Creates a factory function to create a message, a model, and props in a test.
execCmd Executes the provided command and returns an array of all messages.

Testing the init function

import { initAndExecCmd } from "react-elmish/dist/Testing";
import { init, Msg } from "./MyComponent";

it("initializes the model correctly", async () => {
    // arrange
    const props = { /* Create initial props */ };

    // act
    const [model, messages] = await initAndExecCmd(init, props);

    // assert
    expect(model).toStrictEqual({ /* what you expect in the model */ });
    expect(messages).toEqual([Msg.loadData()]);
});

Testing the update handler

Note: When using an UpdateMap, you can get an update function by calling getUpdateFn:

import { getUpdateFn } from "react-elmish/dist/Testing";
import { updateMap } from "./MyComponent";

const updateFn = getUpdateFn(updateMap);

// Call the update function in the test
const [model, cmd] = updateFn(msg, model, props);

A simple test:

import { getCreateUpdateArgs, createUpdateArgsFactory, execCmd } from "react-elmish/dist/Testing";
import { init, Msg } from "./MyComponent";

const createUpdateArgs = getCreateUpdateArgs(init, () => ({ /* initial props */ }));
// Or: const createUpdateArgs = createUpdateArgsFactory(() => ({ /* initial model */ }), () => ({ /* initial props */ }));

it("returns the correct model and cmd", async () => {
    // arrange
    const args = createUpdateArgs(Msg.test(), { /* optionally override model here */ }, { /* optionally override props here */ }, { /* optionally override options here */ });

    // act
    // Call the update handler
    const [newModel, cmd] = updateFn(...args);
    const messages = await execCmd(cmd);

    // assert
    expect(newModel).toStrictEqual({ /* what you expect in the model */ });
    expect(messages).toEqual([
        Msg.expectedMsg1("arg"),
        Msg.expectedMsg2(),
    ]);
});

With execCmd you can execute all commands in a test scenario. All functions are called and awaited. The function returns all new messages (success or error messages).

It also resolves for attempt functions if the called functions succeed. And it rejects for perform functions if the called functions fail.

Combine update and execCmd

There is an alternative function getUpdateAndExecCmdFn to get the update function for an update map, which immediately invokes the command and returns the messages.

import { createUpdateArgs, getUpdateAndExecCmdFn } from "react-elmish/dist/Testing";

const updateAndExecCmdFn = getUpdateAndExecCmdFn(updateMap);

...
it("returns the correct cmd", async () => {
    // arrange
    const args = createUpdateArgs(Msg.asyncTest());

    // mock function which is called when the "AsyncTest" message is handled
    const functionMock = jest.fn();

    // act
    const [, messages] = await updateAndExecCmdFn(...args);

    // assert
    expect(functionMock).toBeCalled();
    expect(messages).toEqual([Msg.asyncTestSuccess()])
});
...

Testing subscriptions

It is almost the same as testing the update function. You can use the getCreateModelAndProps function to create a factory for the model and the props. Then use execSubscription to execute the subscriptions:

import { getCreateModelAndProps, execSubscription } from "react-elmish/dist/Testing";
import { init, Msg, subscription } from "./MyComponent";

const createModelAndProps = getCreateModelAndProps(init, () => ({ /* initial props */ }));

it("dispatches the eventTriggered message", async () => {
    // arrange
    const mockDispatch = jest.fn();
    const args = createModelAndProps({ /* optionally override model here */ }, { /* optionally override props here */ });
    const dispose = execSubscription(subscription, mockDispatch, ...args);

    // act
    // Trigger events

    // assert
    expect(mockDispatch).toHaveBeenCalledWith(Msg.eventTriggered());

    // Dispose the subscriptions if required
    dispose();
});

UI Tests

To test UI components with a fake model you can use renderWithModel from the Testing namespace. The first parameter is a function to render your component (e.g. with @testing-library/react). The second parameter is the fake model. The third parameter is an optional options object, where you can also pass a fake dispatch function.

import { renderWithModel } from "react-elmish/dist/Testing";
import { fireEvent, render, screen } from "@testing-library/react";

it("renders the correct value", () => {
    // arrange
    const model: Model = { value: "It works" };

    // act
    renderWithModel(() => render(<TestComponent />), model);

    // assert
    expect(screen.getByText("It works")).not.toBeNull();
});

it("dispatches the correct message", async () => {
    // arrange
    const model: Model = { value: "" };
    const mockDispatch = jest.fn();

    renderWithModel(() => render(<TestComponent />), model, { dispatch: mockDispatch });

    // act
    fireEvent.click(screen.getByText("Click"));

    // assert
    expect(mockDispatch).toHaveBeenCalledWith({ name: "click" });
});

This works for function components using the useElmish hook and class components.

Migrations

From v1.x to v2.x

  • Use Logger and Message instead of ILogger and IMessage.

  • The global declaration of the Nullable type was removed, because it is unexpected for this library to declare such a type. You can declare this type for yourself if needed:

    declare global {
        type Nullable<T> = T | null;
    }

From v2.x to v3.x

The signature of useElmish has changed. It takes an options object now. Thus there is no need for the useElmishMap function. Use the new useElmish hook with an UpdateMap instead.

To use the old useElmish and useElmishMap functions, import them from the legacy namespace:

import { useElmish } from "react-elmish/dist/legacy/useElmish";
import { useElmishMap } from "react-elmish/dist/legacy/useElmishMap";

Notice: These functions are marked as deprecated and will be removed in a later release.

From v3.x to v4.x

Because the legacy useElmish and useElmishMap have been removed, you have to convert all usages of useElmish to use the parameter object.

From v6.x to v7.x

The function createCmd has been removed. Instead, import the cmd object.

The test function getOfMsgParams has been removed. Use execCmd instead, or use the getUpdateAndExecCmdFn function and use the returned update function. To test the init function, use initAndExecCmd.

VS Code Snippets Extension

You can install a snippet extension to create common elmish boilerplate code:

React Elmish Snippets (atheck.react-elmish-snippets)