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A testing framework for automatically finding and simplifying bugs in graphics shader compilers.

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GraphicsFuzz

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GraphicsFuzz is a testing framework for shader compilers

GraphicsFuzz provides tools to automatically find and simplify bugs in graphics shader compilers. It operates on GLSL shaders, and uses glslangValidator and spirv-tools to additionally target SPIR-V.

Tools

  • glsl-reduce: a stand-alone GLSL shader reducer
  • spirv-reduce: a stand-alone SPIR-V shader reducer
  • glsl-fuzz: a family of tools for testing GLSL shader compilers using randomized metamorphic testing

glsl-reduce

spirv-reduce

glsl-fuzz

Get the GraphicsFuzz tools

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Further reading

GraphicsFuzz blog posts:

Academic research project blog posts:

Academic publications:

This is not an officially supported Google product.

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A testing framework for automatically finding and simplifying bugs in graphics shader compilers.

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  • Java 75.6%
  • GLSL 9.7%
  • Python 6.1%
  • C++ 3.5%
  • JavaScript 1.8%
  • Shell 1.2%
  • Other 2.1%