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Hey! Thanks for your good work on this port.
I was completely baffled because it worked first go, but the odometry was reversed. My laser tf is pointing backwards, so I assumed this had something to do with it.
Eventually I figured out that the laser pose tf was being requested based on
last_scan
, but at the time the object is created, that scan hasn't arrived yet, so the laser tf ends up being unity. I can see how this could be missed in testing if your laser faces forward.My solution moves the pose initialisation until after the first scan is received. I can't see any downsides to this, but I don't know the code all that well.