Welcome to Siege, an exhilarating and fast-paced board game that challenges your strategic thinking and agility! Developed during BoilerMake XI, this 4-player game combines real-time action with strategic decision-making for an intense gaming experience.
Siege is a 4-player online board game. Rather than being turn-based, each player will be able to complete actions at the same time as the other players. There are several actions that a player can make:
- Move: Players can move to any adjacent tile. The only exception to this is water, as players will need to build a bridge to cross over water.
- Claim: A player can claim a tile (a) if it is a resource tile, or (b) if it is neighboring a tile that the player already owns. Claiming a tile costs money.
- Build: A player can build on resource tiles that they have claimed. Building costs materials and money.
- Attack: A player can attack other players if they are able
- Upgrade: A player can choose to upgrade the range of their attacks. Upgrading costs money and stone.
- Sell: Players can sell items at a trading post which is located in the corners of the map. If players choose to sell, all their items will be sold and they will be compensated with money.
There are two attributes that a player has:
- Range: (Base 0) A measure that can can be upgraded
- Fighting power: (Base 0)
There are several resources that a player can obtain:
- Wood: (If sold, 3$ per)
- Stone: (If sold, 5$ per)
- Food: (If sold, 2$ per)
- Money: Obtained by selling other resources
How to Win: The first player to obtain 50 Victory Points wins the game.
- Each tile a player owns is worth 1 Victory Point
- Each building a player owns is worth 2 Victory Points