Optimize fast movement in vectorized job #305
Merged
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This should optimize travel distance when executing
quite extreme example:
10 minutes
to
4 minutes
I'm using VS2017 and to avoid upgrading the solution I've made all changes by hand (designer and resx files). So I've not modified the resources files for multi-language, that should be easy to fix.
Also the name for the option is ambiguous with other "optimizations"
please feel free to refactor the way you prefer