Releases: appsinacup/godot-rapier-physics
Godot Rapier v0.7.6
What's Changed
- Fix shape scale issue and extra contacts reported. Also update rigidbodies to use collision groups by @Ughuuu in #128
- Add enchanced determinism flag for math by @Ughuuu in #132
Full Changelog: https://github.com/appsinacup/godot-rapier-physics/compare/v0.7.5...
Godot Rapier v0.7.5
What's Changed
Full Changelog: https://github.com/appsinacup/godot-rapier-physics/compare/v0.7.4...
Godot Rapier v0.7.4
What's Changed
- Fix order of results from shape result by @Ughuuu in #120
- Fix windows build with missing symbols by @Ughuuu in #121
Full Changelog: https://github.com/appsinacup/godot-rapier-physics/compare/v0.7.3...
Godot Rapier v0.7.3
What's Changed
Full Changelog: https://github.com/appsinacup/godot-rapier-physics/compare/v0.7.2...
Godot Rapier v0.7.2
What's Changed
- Fix not destroying objects by @Ughuuu in #115
- Fix borrow issues for joints by @Ughuuu in #116
- Small update for areas. Also look into reenabling character body. Also small fix for shapes removed. by @Ughuuu in #118
Full Changelog: https://github.com/appsinacup/godot-rapier-physics/compare/v0.7.1...
Godot Rapier v0.7.1
Godot Rapier v0.7.0
What's Changed
NOTE - this release happens after a big release from c++ to rust. Expect it to be in an alpha state.
- Remove error message when body/area already monitored. by @Ughuuu in #100
- Migrate to gdext by @Ughuuu in #84
Full Changelog: https://github.com/appsinacup/godot-rapier-physics/compare/v0.6.21...
Godot Rapier 2D v0.6.21
What's Changed
Full Changelog: https://github.com/appsinacup/godot-rapier-2d/compare/v0.6.20...
Godot Rapier 2D v0.6.20
What's Changed
- Fix parent scale not getting applied correctly by @Ughuuu in #94
- Fix destroy shape race condition by @Ughuuu in #95
Full Changelog: https://github.com/appsinacup/godot-rapier-2d/compare/v0.6.19...