fix: iOS 13.1 touch coordinates calculation in landscape mode #220
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It appears as if in iOS 13.1 the
frame.size
property ofXCUIApplication
is now returned in accordance to the orientation of the UI, as opposed to previously where it was always returned in a portrait orientation, causingFBInvertPointForApplication
to return incorrect touch coordinates when the UI is in landscape (either states).The logic of the function remains the same, however now the needed dimension is used when calculating the new point:
UIInterfaceOrientationLandscapeLeft
.UIInterfaceOrientationLandscapeRight
.