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Introduce a common trait TreeNode for ExecutionPlan, PhysicalExpr, Lo…
…gicalExpr, LogicalPlan (#5630) * Repalce the TreeNodeVisitor with Closure and change the TreeNodeRewritable to TreeNode * Reuse TreeNode for physical expression * Implement TreeNode for logical Expr * Implement TreeNode for logical plan * Remove ExprRewriter * Rename transform_using to rewrite and collect_using to visit in TreeNode * Remove PlanVisitor * Fix merge main branch * Remove the rewrite.rs introduced by 258af4b * Fix PR comments * Minor fix * Remove duplicated `TreeNode` definition in physical-expr * Remove duplication in physical_plan * Introduce enum Transformed to avoid clone in the TreeNode * Rename the trait ArcWithChildren to DynTreeNode --------- Co-authored-by: yangzhong <[email protected]> Co-authored-by: Andrew Lamb <[email protected]>
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// Licensed to the Apache Software Foundation (ASF) under one | ||
// or more contributor license agreements. See the NOTICE file | ||
// distributed with this work for additional information | ||
// regarding copyright ownership. The ASF licenses this file | ||
// to you under the Apache License, Version 2.0 (the | ||
// "License"); you may not use this file except in compliance | ||
// with the License. You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, | ||
// software distributed under the License is distributed on an | ||
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY | ||
// KIND, either express or implied. See the License for the | ||
// specific language governing permissions and limitations | ||
// under the License. | ||
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//! This module provides common traits for visiting or rewriting tree nodes easily. | ||
use std::sync::Arc; | ||
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use crate::Result; | ||
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/// Trait for tree node. It can be [`ExecutionPlan`], [`PhysicalExpr`], [`LogicalPlan`], [`Expr`], etc. | ||
pub trait TreeNode: Sized { | ||
/// Use preorder to iterate the node on the tree so that we can stop fast for some cases. | ||
/// | ||
/// [`op`] can be used to collect some info from the tree node | ||
/// or do some checking for the tree node. | ||
fn apply<F>(&self, op: &mut F) -> Result<VisitRecursion> | ||
where | ||
F: FnMut(&Self) -> Result<VisitRecursion>, | ||
{ | ||
match op(self)? { | ||
VisitRecursion::Continue => {} | ||
// If the recursion should skip, do not apply to its children. And let the recursion continue | ||
VisitRecursion::Skip => return Ok(VisitRecursion::Continue), | ||
// If the recursion should stop, do not apply to its children | ||
VisitRecursion::Stop => return Ok(VisitRecursion::Stop), | ||
}; | ||
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self.apply_children(&mut |node| node.apply(op)) | ||
} | ||
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/// Visit the tree node using the given [TreeNodeVisitor] | ||
/// It performs a depth first walk of an node and its children. | ||
/// | ||
/// For an node tree such as | ||
/// ```text | ||
/// ParentNode | ||
/// left: ChildNode1 | ||
/// right: ChildNode2 | ||
/// ``` | ||
/// | ||
/// The nodes are visited using the following order | ||
/// ```text | ||
/// pre_visit(ParentNode) | ||
/// pre_visit(ChildNode1) | ||
/// post_visit(ChildNode1) | ||
/// pre_visit(ChildNode2) | ||
/// post_visit(ChildNode2) | ||
/// post_visit(ParentNode) | ||
/// ``` | ||
/// | ||
/// If an Err result is returned, recursion is stopped immediately | ||
/// | ||
/// If [`VisitRecursion::Stop`] is returned on a call to pre_visit, no | ||
/// children of that node will be visited, nor is post_visit | ||
/// called on that node. Details see [`TreeNodeVisitor`] | ||
/// | ||
/// If using the default [`post_visit`] with nothing to do, the [`apply`] should be preferred | ||
fn visit<V: TreeNodeVisitor<N = Self>>( | ||
&self, | ||
visitor: &mut V, | ||
) -> Result<VisitRecursion> { | ||
match visitor.pre_visit(self)? { | ||
VisitRecursion::Continue => {} | ||
// If the recursion should skip, do not apply to its children. And let the recursion continue | ||
VisitRecursion::Skip => return Ok(VisitRecursion::Continue), | ||
// If the recursion should stop, do not apply to its children | ||
VisitRecursion::Stop => return Ok(VisitRecursion::Stop), | ||
}; | ||
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match self.apply_children(&mut |node| node.visit(visitor))? { | ||
VisitRecursion::Continue => {} | ||
// If the recursion should skip, do not apply to its children. And let the recursion continue | ||
VisitRecursion::Skip => return Ok(VisitRecursion::Continue), | ||
// If the recursion should stop, do not apply to its children | ||
VisitRecursion::Stop => return Ok(VisitRecursion::Stop), | ||
} | ||
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visitor.post_visit(self) | ||
} | ||
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/// Convenience utils for writing optimizers rule: recursively apply the given `op` to the node tree. | ||
/// When `op` does not apply to a given node, it is left unchanged. | ||
/// The default tree traversal direction is transform_up(Postorder Traversal). | ||
fn transform<F>(self, op: &F) -> Result<Self> | ||
where | ||
F: Fn(Self) -> Result<Transformed<Self>>, | ||
{ | ||
self.transform_up(op) | ||
} | ||
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/// Convenience utils for writing optimizers rule: recursively apply the given 'op' to the node and all of its | ||
/// children(Preorder Traversal). | ||
/// When the `op` does not apply to a given node, it is left unchanged. | ||
fn transform_down<F>(self, op: &F) -> Result<Self> | ||
where | ||
F: Fn(Self) -> Result<Transformed<Self>>, | ||
{ | ||
let after_op = op(self)?.into(); | ||
after_op.map_children(|node| node.transform_down(op)) | ||
} | ||
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/// Convenience utils for writing optimizers rule: recursively apply the given 'op' first to all of its | ||
/// children and then itself(Postorder Traversal). | ||
/// When the `op` does not apply to a given node, it is left unchanged. | ||
fn transform_up<F>(self, op: &F) -> Result<Self> | ||
where | ||
F: Fn(Self) -> Result<Transformed<Self>>, | ||
{ | ||
let after_op_children = self.map_children(|node| node.transform_up(op))?; | ||
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let new_node = op(after_op_children)?.into(); | ||
Ok(new_node) | ||
} | ||
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/// Transform the tree node using the given [TreeNodeRewriter] | ||
/// It performs a depth first walk of an node and its children. | ||
/// | ||
/// For an node tree such as | ||
/// ```text | ||
/// ParentNode | ||
/// left: ChildNode1 | ||
/// right: ChildNode2 | ||
/// ``` | ||
/// | ||
/// The nodes are visited using the following order | ||
/// ```text | ||
/// pre_visit(ParentNode) | ||
/// pre_visit(ChildNode1) | ||
/// mutate(ChildNode1) | ||
/// pre_visit(ChildNode2) | ||
/// mutate(ChildNode2) | ||
/// mutate(ParentNode) | ||
/// ``` | ||
/// | ||
/// If an Err result is returned, recursion is stopped immediately | ||
/// | ||
/// If [`false`] is returned on a call to pre_visit, no | ||
/// children of that node will be visited, nor is mutate | ||
/// called on that node | ||
/// | ||
/// If using the default [`pre_visit`] with [`true`] returned, the [`transform`] should be preferred | ||
fn rewrite<R: TreeNodeRewriter<N = Self>>(self, rewriter: &mut R) -> Result<Self> { | ||
let need_mutate = match rewriter.pre_visit(&self)? { | ||
RewriteRecursion::Mutate => return rewriter.mutate(self), | ||
RewriteRecursion::Stop => return Ok(self), | ||
RewriteRecursion::Continue => true, | ||
RewriteRecursion::Skip => false, | ||
}; | ||
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let after_op_children = self.map_children(|node| node.rewrite(rewriter))?; | ||
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// now rewrite this node itself | ||
if need_mutate { | ||
rewriter.mutate(after_op_children) | ||
} else { | ||
Ok(after_op_children) | ||
} | ||
} | ||
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/// Apply the closure `F` to the node's children | ||
fn apply_children<F>(&self, op: &mut F) -> Result<VisitRecursion> | ||
where | ||
F: FnMut(&Self) -> Result<VisitRecursion>; | ||
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/// Apply transform `F` to the node's children, the transform `F` might have a direction(Preorder or Postorder) | ||
fn map_children<F>(self, transform: F) -> Result<Self> | ||
where | ||
F: FnMut(Self) -> Result<Self>; | ||
} | ||
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/// Implements the [visitor | ||
/// pattern](https://en.wikipedia.org/wiki/Visitor_pattern) for recursively walking [`TreeNode`]s. | ||
/// | ||
/// [`TreeNodeVisitor`] allows keeping the algorithms | ||
/// separate from the code to traverse the structure of the `TreeNode` | ||
/// tree and makes it easier to add new types of tree node and | ||
/// algorithms. | ||
/// | ||
/// When passed to[`TreeNode::visit`], [`TreeNode::pre_visit`] | ||
/// and [`TreeNode::post_visit`] are invoked recursively | ||
/// on an node tree. | ||
/// | ||
/// If an [`Err`] result is returned, recursion is stopped | ||
/// immediately. | ||
/// | ||
/// If [`VisitRecursion::Stop`] is returned on a call to pre_visit, no | ||
/// children of that tree node are visited, nor is post_visit | ||
/// called on that tree node | ||
/// | ||
/// If [`VisitRecursion::Stop`] is returned on a call to post_visit, no | ||
/// siblings of that tree node are visited, nor is post_visit | ||
/// called on its parent tree node | ||
/// | ||
/// If [`VisitRecursion::Skip`] is returned on a call to pre_visit, no | ||
/// children of that tree node are visited. | ||
pub trait TreeNodeVisitor: Sized { | ||
/// The node type which is visitable. | ||
type N: TreeNode; | ||
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/// Invoked before any children of `node` are visited. | ||
fn pre_visit(&mut self, node: &Self::N) -> Result<VisitRecursion>; | ||
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/// Invoked after all children of `node` are visited. Default | ||
/// implementation does nothing. | ||
fn post_visit(&mut self, _node: &Self::N) -> Result<VisitRecursion> { | ||
Ok(VisitRecursion::Continue) | ||
} | ||
} | ||
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/// Trait for potentially recursively transform an [`TreeNode`] node | ||
/// tree. When passed to `TreeNode::rewrite`, `TreeNodeRewriter::mutate` is | ||
/// invoked recursively on all nodes of a tree. | ||
pub trait TreeNodeRewriter: Sized { | ||
/// The node type which is rewritable. | ||
type N: TreeNode; | ||
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/// Invoked before (Preorder) any children of `node` are rewritten / | ||
/// visited. Default implementation returns `Ok(Recursion::Continue)` | ||
fn pre_visit(&mut self, _node: &Self::N) -> Result<RewriteRecursion> { | ||
Ok(RewriteRecursion::Continue) | ||
} | ||
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/// Invoked after (Postorder) all children of `node` have been mutated and | ||
/// returns a potentially modified node. | ||
fn mutate(&mut self, node: Self::N) -> Result<Self::N>; | ||
} | ||
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/// Controls how the [TreeNode] recursion should proceed for [`rewrite`]. | ||
#[derive(Debug)] | ||
pub enum RewriteRecursion { | ||
/// Continue rewrite this node tree. | ||
Continue, | ||
/// Call 'op' immediately and return. | ||
Mutate, | ||
/// Do not rewrite the children of this node. | ||
Stop, | ||
/// Keep recursive but skip apply op on this node | ||
Skip, | ||
} | ||
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/// Controls how the [TreeNode] recursion should proceed for [`visit`]. | ||
#[derive(Debug)] | ||
pub enum VisitRecursion { | ||
/// Continue the visit to this node tree. | ||
Continue, | ||
/// Keep recursive but skip applying op on the children | ||
Skip, | ||
/// Stop the visit to this node tree. | ||
Stop, | ||
} | ||
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pub enum Transformed<T> { | ||
/// The item was transformed / rewritten somehow | ||
Yes(T), | ||
/// The item was not transformed | ||
No(T), | ||
} | ||
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impl<T> Transformed<T> { | ||
pub fn into(self) -> T { | ||
match self { | ||
Transformed::Yes(t) => t, | ||
Transformed::No(t) => t, | ||
} | ||
} | ||
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pub fn into_pair(self) -> (T, bool) { | ||
match self { | ||
Transformed::Yes(t) => (t, true), | ||
Transformed::No(t) => (t, false), | ||
} | ||
} | ||
} | ||
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/// Helper trait for implementing [`TreeNode`] that have children stored as Arc's | ||
/// | ||
/// If some trait object, such as `dyn T`, implements this trait, | ||
/// its related Arc<dyn T> will automatically implement [`TreeNode`] | ||
pub trait DynTreeNode { | ||
/// Returns all children of the specified TreeNode | ||
fn arc_children(&self) -> Vec<Arc<Self>>; | ||
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/// construct a new self with the specified children | ||
fn with_new_arc_children( | ||
&self, | ||
arc_self: Arc<Self>, | ||
new_children: Vec<Arc<Self>>, | ||
) -> Result<Arc<Self>>; | ||
} | ||
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/// Blanket implementation for Arc for any tye that implements | ||
/// [`DynTreeNode`] (such as Arc<dyn PhysicalExpr>) | ||
impl<T: DynTreeNode + ?Sized> TreeNode for Arc<T> { | ||
fn apply_children<F>(&self, op: &mut F) -> Result<VisitRecursion> | ||
where | ||
F: FnMut(&Self) -> Result<VisitRecursion>, | ||
{ | ||
for child in self.arc_children() { | ||
match op(&child)? { | ||
VisitRecursion::Continue => {} | ||
VisitRecursion::Skip => return Ok(VisitRecursion::Continue), | ||
VisitRecursion::Stop => return Ok(VisitRecursion::Stop), | ||
} | ||
} | ||
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Ok(VisitRecursion::Continue) | ||
} | ||
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fn map_children<F>(self, transform: F) -> Result<Self> | ||
where | ||
F: FnMut(Self) -> Result<Self>, | ||
{ | ||
let children = self.arc_children(); | ||
if !children.is_empty() { | ||
let new_children: Result<Vec<_>> = | ||
children.into_iter().map(transform).collect(); | ||
let arc_self = Arc::clone(&self); | ||
self.with_new_arc_children(arc_self, new_children?) | ||
} else { | ||
Ok(self) | ||
} | ||
} | ||
} |
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