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Fix #465 y fix #518
Varios cambios acá. Principalmente las validaciones para enviar los personajes invisibles al cliente no eran las mismas en los dos lados que se usan. Queda pendiente reescribirlo mejor esto algún día.
Si un usuario invisible se alejaba de otro usuario, debe borrarse el char en el cliente. Esto no funcionaba.
Faltaba también controlar el caso que un usuario se mueva cerca de otro estando invisible. Es necesario mandar paquetes al cliente acá para que no se quede bloqueado en una posición.
Esto va mergeado con un PR en el cliente que se llama igual. Mergear ambos a la vez ya que hay cambios de paquetes.