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* chore: threedlib init * chore: add test cases & examples * fix: move shape & mark utils here
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node_modules | ||
.DS_Store | ||
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esm | ||
lib |
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{ | ||
"printWidth": 120 | ||
} |
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<!doctype html> | ||
<head> | ||
<meta charset="utf-8" /> | ||
</head> | ||
<script type="module"> | ||
import * as plots from "./plots/index.ts"; | ||
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const select = createSelect(() => { | ||
const { value } = select; | ||
history.pushState({ value }, "", `?name=${value}`); | ||
render(); | ||
}); | ||
const options = Object.keys(plots).map(createOption); | ||
document.body.append(select); | ||
select.append(...options); | ||
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const initialValue = new URL(location).searchParams.get("name"); | ||
if (plots[initialValue]) select.value = initialValue; | ||
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let preClear = null; | ||
let preNode = null; | ||
render(); | ||
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function createSelect(onchange) { | ||
const select = document.createElement("select"); | ||
select.style.margin = "1em"; | ||
select.onchange = onchange; | ||
select.style.display = "block"; | ||
return select; | ||
} | ||
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function createOption(key) { | ||
const option = document.createElement("option"); | ||
option.value = key; | ||
option.textContent = key; | ||
return option; | ||
} | ||
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async function render() { | ||
if (typeof preClear === "function") preClear(); | ||
const fn = plots[select.value]; | ||
const [finished, destroy] = await fn({ container: "container" }); | ||
preClear = destroy; | ||
} | ||
</script> | ||
<div id="container"></div> |
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import { CameraType } from "@antv/g"; | ||
import { Renderer as WebGLRenderer } from "@antv/g-webgl"; | ||
import { Plugin as ThreeDPlugin, DirectionalLight } from "@antv/g-plugin-3d"; | ||
import { Plugin as ControlPlugin } from "@antv/g-plugin-control"; | ||
import { Runtime, extend, corelib } from "@antv/g2"; | ||
import { threedlib } from "../../src"; | ||
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export function BarPerspective(context) { | ||
const { container } = context; | ||
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// Create a WebGL renderer. | ||
const renderer = new WebGLRenderer(); | ||
renderer.registerPlugin(new ThreeDPlugin()); | ||
renderer.registerPlugin(new ControlPlugin()); | ||
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const Chart = extend(Runtime, { ...corelib(), ...threedlib() }); | ||
const chart = new Chart({ | ||
container, | ||
renderer, | ||
depth: 400, | ||
}); | ||
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const data: { x: string; z: string; y: number; color: number }[] = []; | ||
for (let x = 0; x < 5; ++x) { | ||
for (let z = 0; z < 5; ++z) { | ||
data.push({ | ||
x: `x-${x}`, | ||
z: `z-${z}`, | ||
y: 10 - x - z, | ||
color: Math.random() < 0.33 ? 0 : Math.random() < 0.67 ? 1 : 2, | ||
}); | ||
} | ||
} | ||
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chart | ||
.interval3D() | ||
.data({ | ||
type: "inline", | ||
value: data, | ||
}) | ||
.encode("x", "x") | ||
.encode("y", "y") | ||
.encode("z", "z") | ||
.encode("color", "color") | ||
.encode("shape", "cube") | ||
.coordinate({ type: "cartesian3D" }) | ||
.scale("x", { nice: true }) | ||
.scale("y", { nice: true }) | ||
.scale("z", { nice: true }) | ||
.legend(false) | ||
.axis("x", { gridLineWidth: 2 }) | ||
.axis("y", { gridLineWidth: 2, titleBillboardRotation: -Math.PI / 2 }) | ||
.axis("z", { gridLineWidth: 2 }) | ||
.style("opacity", 0.7) | ||
.style("cursor", "pointer"); | ||
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const finished = chart.render().then(() => { | ||
const { canvas } = chart.getContext(); | ||
if (!canvas) return; | ||
const camera = canvas.getCamera(); | ||
camera.setPerspective(0.1, 5000, 50, 1280 / 960); | ||
camera.setType(CameraType.ORBITING); | ||
camera.rotate(-20, -20, 0); | ||
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// Add a directional light into scene. | ||
const light = new DirectionalLight({ | ||
style: { | ||
intensity: 2.5, | ||
fill: "white", | ||
direction: [-1, 0, 1], | ||
}, | ||
}); | ||
canvas.appendChild(light); | ||
}); | ||
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return { finished, destroy: () => chart.destroy() }; | ||
} |
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import { CameraType } from "@antv/g"; | ||
import { Renderer as WebGLRenderer } from "@antv/g-webgl"; | ||
import { Plugin as ThreeDPlugin, DirectionalLight } from "@antv/g-plugin-3d"; | ||
import { Plugin as ControlPlugin } from "@antv/g-plugin-control"; | ||
import { Runtime, extend, corelib } from "@antv/g2"; | ||
import { threedlib } from "../../src"; | ||
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export function Bar(context) { | ||
const { container } = context; | ||
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// Create a WebGL renderer. | ||
const renderer = new WebGLRenderer(); | ||
renderer.registerPlugin(new ThreeDPlugin()); | ||
renderer.registerPlugin(new ControlPlugin()); | ||
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const Chart = extend(Runtime, { ...corelib(), ...threedlib() }); | ||
const chart = new Chart({ | ||
container, | ||
renderer, | ||
depth: 400, | ||
padding: 50, | ||
}); | ||
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const data: { x: string; z: string; y: number; color: number }[] = []; | ||
for (let x = 0; x < 5; ++x) { | ||
for (let z = 0; z < 5; ++z) { | ||
data.push({ | ||
x: `x-${x}`, | ||
z: `z-${z}`, | ||
y: 10 - x - z, | ||
color: Math.random() < 0.33 ? 0 : Math.random() < 0.67 ? 1 : 2, | ||
}); | ||
} | ||
} | ||
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chart | ||
.interval3D() | ||
.data({ | ||
type: "inline", | ||
value: data, | ||
}) | ||
.encode("x", "x") | ||
.encode("y", "y") | ||
.encode("z", "z") | ||
.encode("color", "color") | ||
.encode("shape", "cube") | ||
.coordinate({ type: "cartesian3D" }) | ||
.scale("x", { nice: true }) | ||
.scale("y", { nice: true }) | ||
.scale("z", { nice: true }) | ||
.legend(false) | ||
.axis("x", { gridLineWidth: 2 }) | ||
.axis("y", { gridLineWidth: 2, titleBillboardRotation: -Math.PI / 2 }) | ||
.axis("z", { gridLineWidth: 2 }) | ||
.style("opacity", 0.7); | ||
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const finished = chart.render().then(() => { | ||
const { canvas } = chart.getContext(); | ||
if (!canvas) return; | ||
const camera = canvas.getCamera(); | ||
camera.setType(CameraType.ORBITING); | ||
camera.rotate(-20, -20, 0); | ||
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// Add a directional light into scene. | ||
const light = new DirectionalLight({ | ||
style: { | ||
intensity: 2.5, | ||
fill: "white", | ||
direction: [-1, 0, 1], | ||
}, | ||
}); | ||
canvas.appendChild(light); | ||
}); | ||
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return { finished, destroy: () => chart.destroy() }; | ||
} |
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export { Scatter } from "./scatter"; | ||
export { ScatterPerspective } from "./scatter-perspective"; | ||
export { ScatterLegend } from "./scatter-legend"; | ||
export { Line } from "./line"; | ||
export { LinePerspective } from "./line-perspective"; | ||
export { Bar } from "./bar"; | ||
export { BarPerspective } from "./bar-perspective"; |
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import { CameraType } from "@antv/g"; | ||
import { Renderer as WebGLRenderer } from "@antv/g-webgl"; | ||
import { Plugin as ThreeDPlugin } from "@antv/g-plugin-3d"; | ||
import { Plugin as ControlPlugin } from "@antv/g-plugin-control"; | ||
import { Runtime, extend, corelib } from "@antv/g2"; | ||
import { threedlib } from "../../src"; | ||
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export function LinePerspective(context) { | ||
const { container } = context; | ||
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// Create a WebGL renderer. | ||
const renderer = new WebGLRenderer(); | ||
renderer.registerPlugin(new ThreeDPlugin()); | ||
renderer.registerPlugin(new ControlPlugin()); | ||
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const Chart = extend(Runtime, { ...corelib(), ...threedlib() }); | ||
const chart = new Chart({ | ||
container, | ||
renderer, | ||
depth: 400, | ||
}); | ||
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/** | ||
* 3D Spiral | ||
* @see https://plotly.com/javascript/3d-line-plots/ | ||
*/ | ||
const pointCount = 500; | ||
let r: number; | ||
const data: { x: number; y: number; z: number }[] = []; | ||
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for (let i = 0; i < pointCount; i++) { | ||
r = i * (pointCount - i); | ||
data.push({ | ||
x: r * Math.cos(i / 30), | ||
y: r * Math.sin(i / 30), | ||
z: i, | ||
}); | ||
} | ||
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chart | ||
.line3D() | ||
.data(data) | ||
.encode("x", "x") | ||
.encode("y", "y") | ||
.encode("z", "z") | ||
.encode("size", 4) | ||
.coordinate({ type: "cartesian3D" }) | ||
.scale("x", { nice: true }) | ||
.scale("y", { nice: true }) | ||
.scale("z", { nice: true }) | ||
.legend(false) | ||
.axis("x", { gridLineWidth: 2 }) | ||
.axis("y", { gridLineWidth: 2, titleBillboardRotation: -Math.PI / 2 }) | ||
.axis("z", { gridLineWidth: 2 }); | ||
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const finished = chart.render().then(() => { | ||
const { canvas } = chart.getContext(); | ||
const camera = canvas!.getCamera(); | ||
camera.setPerspective(0.1, 5000, 45, 500 / 500); | ||
camera.setType(CameraType.ORBITING); | ||
}); | ||
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return { finished, destroy: () => chart.destroy() }; | ||
} |
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---|---|---|
@@ -0,0 +1,64 @@ | ||
import { CameraType } from "@antv/g"; | ||
import { Renderer as WebGLRenderer } from "@antv/g-webgl"; | ||
import { Plugin as ThreeDPlugin } from "@antv/g-plugin-3d"; | ||
import { Plugin as ControlPlugin } from "@antv/g-plugin-control"; | ||
import { Runtime, extend, corelib } from "@antv/g2"; | ||
import { threedlib } from "../../src"; | ||
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export function Line(context) { | ||
const { container } = context; | ||
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// Create a WebGL renderer. | ||
const renderer = new WebGLRenderer(); | ||
renderer.registerPlugin(new ThreeDPlugin()); | ||
renderer.registerPlugin(new ControlPlugin()); | ||
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const Chart = extend(Runtime, { ...corelib(), ...threedlib() }); | ||
const chart = new Chart({ | ||
container, | ||
renderer, | ||
depth: 400, | ||
}); | ||
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/** | ||
* 3D Line | ||
* @see https://plotly.com/javascript/3d-line-plots/ | ||
*/ | ||
const pointCount = 31; | ||
let r: number; | ||
const data: { x: number; y: number; z: number }[] = []; | ||
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for (let i = 0; i < pointCount; i++) { | ||
r = 10 * Math.cos(i / 10); | ||
data.push({ | ||
x: r * Math.cos(i), | ||
y: r * Math.sin(i), | ||
z: i, | ||
}); | ||
} | ||
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chart | ||
.line3D() | ||
.data(data) | ||
.encode("x", "x") | ||
.encode("y", "y") | ||
.encode("z", "z") | ||
.encode("size", 4) | ||
.coordinate({ type: "cartesian3D" }) | ||
.scale("x", { nice: true }) | ||
.scale("y", { nice: true }) | ||
.scale("z", { nice: true }) | ||
.legend(false) | ||
.axis("x", { gridLineWidth: 2 }) | ||
.axis("y", { gridLineWidth: 2, titleBillboardRotation: -Math.PI / 2 }) | ||
.axis("z", { gridLineWidth: 2 }); | ||
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const finished = chart.render().then(() => { | ||
const { canvas } = chart.getContext(); | ||
const camera = canvas!.getCamera(); | ||
camera.setType(CameraType.ORBITING); | ||
camera.rotate(-20, -20, 0); | ||
}); | ||
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return { finished, destroy: () => chart.destroy() }; | ||
} |
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