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This is a quality-of-life feature for profile developers and will not directly affect users.
Adds a new class
AutoJsonNode
which is a subclass ofNode
and dynamically creates a constructor based on the fields it has. This constructor is compiled with LINQ and only created once (therefore only incurring the expensive reflection penalty once).Adds a new method to both
Node
andGameState
calledNodeFor<T>
which simplifies the creation and caching of sub-nodes inside nodes/gamesstates for the profile dev.The various
GetX
methods in the Node (such asGetBool
) have been made case-insensitive.The Minecraft profile has been altered to use these automatic nodes as a demonstration.