A simple shell script to switch out textures in Mashpoe's 4D Miner
- View .4dmeta info
- Change game path from command line
- Applyies
- Audio
- Recipes
- Shaders
- Textures
- Texture Stacking
- Automatically add symlinks to missing textures
- Path autofill if it isn't too complex
- Download the source code from the latest release
- Extract it
- Run
./4dm-resource-picker.sh -c
and enter the path to 4D Miner's folder (eg./home/anton/.local/Steam/steamapps/common/4D Miner Demo
)
- Create a
texturepacks
folder in the game folder. - Put each texture's folder inside.
- Run one of the list commands to make sure everything went right
Run ./4dm-resource-picker.sh
without any flags
To show the help prompt run ./4dm-resource-picker.sh -h
Run ./4dm-resource-picker.sh -l
to view a basic list of the folder names or ./4dm-resource-picker.sh -d
to view a table with data from pack.4dmeta