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kconfig.h: Include compiler types to avoid missed struct attributes
The header files for some structures could get included in such a way that struct attributes (specifically __randomize_layout from path.h) would be parsed as variable names instead of attributes. This could lead to some instances of a structure being unrandomized, causing nasty GPFs, etc. This patch makes sure the compiler_types.h header is included in kconfig.h so that we've always got types and struct attributes defined, since kconfig.h is included from the compiler command line. Reported-by: Patrick McLean <[email protected]> Root-caused-by: Maciej S. Szmigiero <[email protected]> Suggested-by: Linus Torvalds <[email protected]> Tested-by: Maciej S. Szmigiero <[email protected]> Fixes: 3859a27 ("randstruct: Mark various structs for randomization") Signed-off-by: Kees Cook <[email protected]> Signed-off-by: Linus Torvalds <[email protected]>
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