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fix(ngClick): subract processing time of the click action #13447
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I feel like this way of calculating the processing time is not reliable, since it depends on factors that vary over time. E.g. due to the asynchronicity of |
CLAs look good, thanks! |
subract the time it takes for the browser to process the click action for preventing the ghost click. long running processes or slower devices where a lot of rendering is happening would get the ghost click every time.
I'm not sure I understand what you mean by "the current processing load will determine the processing time for a future click event". It should calculate independently for each tap, it doesn't store the time and reuse it for future events. I added a test to show what I mean for the long running process. Thanks for taking the time to look though :) |
Do I miss something ? |
I don't think you are missing anything... It is true that there is no guarantee(because it depends on the browser for how timeouts are queued up), but in theory it should be added to the timeout queue to be executed before the click(which is something like 300 milliseconds). In the case that the browser executes click without respecting the timeout queue, it has a processing time of 0(which is how it worked before). I'm really not sure which way to go with this... because timeout and events are so dependent on the browser. I just know that this is an issue that I have run into(only when doing things inefficiently though). Sorry for the long delay. Holidays... |
This commit removes the ngClick directive from the ngTouch module. The directive was conceived to remove the 300ms delay for click events on mobile browsers, by sending a synthetic click event on touchstart. It also tried to make sure that the original click event that the browser sends after 300ms was "busted", so that no redundant "ghost-clicks" appear. There are various reasons why this feature has been removed: - "This is an ugly, terrible hack!" (says so in the source) - It is plagued by various bugs that are hard to fix / test for all platforms (see below) - Simply including ngTouch activates the ngClick override, which means even if you simply want to use ngSwipe, you may break parts of your app - There exist alternatives for removing the 300ms delay, that can be used very well with Angular: [FastClick](https://github.com/ftlabs/fastclick), [Tappy!](https://github.com/filamentgroup/tappy/) (There's also hammer.js for touch events / gestures) - The 300ms delay itself is on the way out - Chrome and Firefox for Android remove the 300ms delay when the usual `<meta name="viewport" content="width=device-width">` is set. In IE, the `touch-action` css property can be set to `none` or `manipulation` to remove the delay. Finally, since iOs 8, Safari doesn't delay "slow" taps anymore. There are some caveats though, which can be found in this excellent article on which this summary is based: http://developer.telerik.com/featured/300-ms-click-delay-ios-8/ Note that this change does not affect the `ngSwipe` directive. Issues with interactive elements (input, a etc.) when parent element has ngClick: Closes angular#13287 Closes angular#13558 Closes angular#12392 Closes angular#12153 Closes angular#11358 Closes angular#6432 Closes angular#12867 Closes angular#7231 Closes angular#13213 Closes angular#12082 Closes angular#4030 Closes angular#12545 Closes angular#6001 Closes angular#5307 Other issues: - incorrect event order - incorrect event propagation - ghost-clicks / failing clickbusting with corner cases - browser specific bugs - et al. Closes angular#12734 Closes angular#12455 Closes angular#11197 Closes angular#11261 Closes angular#12150 Closes angular#10918 Closes angular#10366 Closes angular#9872 Closes angular#9744 Closes angular#6251 Closes angular#4428 Closes angular#3999 Closes angular#3347 Closes angular#3296 Closes angular#7935 Closes angular#13272 Closes angular#13447 Closes angular#13122 Closes angular#12317 Closes angular#11577 Closes angular#11342 Closes angular#10211 Closes angular#9724 Closes angular#7134 Closes angular#6330 Closes angular#3447 BREAKING CHANGE: The `ngClick` override from the `ngTouch` module has been removed. This means that on touch-based devices, users might experience a 300ms delay before an ngClick event is fired. If you rely on this behavior, consider using [FastClick](https://github.com/ftlabs/fastclick) or [Tappy!](https://github.com/filamentgroup/tappy/). Also note that modern browsers remove the 300ms delay under some circumstances: - Chrome and Firefox for Android remove the 300ms delay when the well-known `<meta name="viewport" content="width=device-width">` is set - Internet Explorer removes the delay when `touch-action` css property is set to `none` or `manipulation` - Since iOs 8, Safari removes the delay on so-called "slow taps" See this article for more info on the topic: http://developer.telerik.com/featured/300-ms-click-delay-ios-8/
This commit removes the ngClick directive from the ngTouch module. The directive was conceived to remove the 300ms delay for click events on mobile browsers, by sending a synthetic click event on touchstart. It also tried to make sure that the original click event that the browser sends after 300ms was "busted", so that no redundant "ghost-clicks" appear. There are various reasons why this feature has been removed: - "This is an ugly, terrible hack!" (says so in the source) - It is plagued by various bugs that are hard to fix / test for all platforms (see below) - Simply including ngTouch activates the ngClick override, which means even if you simply want to use ngSwipe, you may break parts of your app - There exist alternatives for removing the 300ms delay, that can be used very well with Angular: [FastClick](https://github.com/ftlabs/fastclick), [Tappy!](https://github.com/filamentgroup/tappy/) (There's also hammer.js for touch events / gestures) - The 300ms delay itself is on the way out - Chrome and Firefox for Android remove the 300ms delay when the usual `<meta name="viewport" content="width=device-width">` is set. In IE, the `touch-action` css property can be set to `none` or `manipulation` to remove the delay. Finally, since iOs 8, Safari doesn't delay "slow" taps anymore. There are some caveats though, which can be found in this excellent article on which this summary is based: http://developer.telerik.com/featured/300-ms-click-delay-ios-8/ Note that this change does not affect the `ngSwipe` directive. Issues with interactive elements (input, a etc.) when parent element has ngClick: Closes angular#13287 Closes angular#13558 Closes angular#12392 Closes angular#12153 Closes angular#11358 Closes angular#6432 Closes angular#12867 Closes angular#7231 Closes angular#13213 Closes angular#12082 Closes angular#4030 Closes angular#12545 Closes angular#6001 Closes angular#5307 Other issues: - incorrect event order - incorrect event propagation - ghost-clicks / failing clickbusting with corner cases - browser specific bugs - et al. Closes angular#12734 Closes angular#12455 Closes angular#11197 Closes angular#11261 Closes angular#12150 Closes angular#10918 Closes angular#10366 Closes angular#9872 Closes angular#9744 Closes angular#6251 Closes angular#4428 Closes angular#3999 Closes angular#3347 Closes angular#3296 Closes angular#7935 Closes angular#13272 Closes angular#13447 Closes angular#13122 Closes angular#12317 Closes angular#11577 Closes angular#11342 Closes angular#10211 Closes angular#9724 Closes angular#7134 Closes angular#6330 Closes angular#3447 BREAKING CHANGE: The `ngClick` override from the `ngTouch` module has been removed. This means that on touch-based devices, users might experience a 300ms delay before an ngClick event is fired. If you rely on this behavior, consider using [FastClick](https://github.com/ftlabs/fastclick) or [Tappy!](https://github.com/filamentgroup/tappy/). Also note that modern browsers remove the 300ms delay under some circumstances: - Chrome and Firefox for Android remove the 300ms delay when the well-known `<meta name="viewport" content="width=device-width">` is set - Internet Explorer removes the delay when `touch-action` css property is set to `none` or `manipulation` - Since iOs 8, Safari removes the delay on so-called "slow taps" See this article for more info on the topic: http://developer.telerik.com/featured/300-ms-click-delay-ios-8/
This commit removes the ngClick directive from the ngTouch module. The directive was conceived to remove the 300ms delay for click events on mobile browsers, by sending a synthetic click event on touchstart. It also tried to make sure that the original click event that the browser sends after 300ms was "busted", so that no redundant "ghost-clicks" appear. There are various reasons why this feature has been removed: - "This is an ugly, terrible hack!" (says so in the source) - It is plagued by various bugs that are hard to fix / test for all platforms (see below) - Simply including ngTouch activates the ngClick override, which means even if you simply want to use ngSwipe, you may break parts of your app - There exist alternatives for removing the 300ms delay, that can be used very well with Angular: [FastClick](https://github.com/ftlabs/fastclick), [Tappy!](https://github.com/filamentgroup/tappy/) (There's also hammer.js for touch events / gestures) - The 300ms delay itself is on the way out - Chrome and Firefox for Android remove the 300ms delay when the usual `<meta name="viewport" content="width=device-width">` is set. In IE, the `touch-action` css property can be set to `none` or `manipulation` to remove the delay. Finally, since iOs 8, Safari doesn't delay "slow" taps anymore. There are some caveats though, which can be found in this excellent article on which this summary is based: http://developer.telerik.com/featured/300-ms-click-delay-ios-8/ Note that this change does not affect the `ngSwipe` directive. Issues with interactive elements (input, a etc.) when parent element has ngClick: Closes angular#4030 Closes angular#5307 Closes angular#6001 Closes angular#6432 Closes angular#7231 Closes angular#11358 Closes angular#12082 Closes angular#12153 Closes angular#12392 Closes angular#12545 Closes angular#12867 Closes angular#13213 Closes angular#13558 Other issues: - incorrect event order - incorrect event propagation - ghost-clicks / failing clickbusting with corner cases - browser specific bugs - et al. Closes angular#3296 Closes angular#3347 Closes angular#3447 Closes angular#3999 Closes angular#4428 Closes angular#6251 Closes angular#6330 Closes angular#7134 Closes angular#7935 Closes angular#9724 Closes angular#9744 Closes angular#9872 Closes angular#10211 Closes angular#10366 Closes angular#10918 Closes angular#11197 Closes angular#11261 Closes angular#11342 Closes angular#11577 Closes angular#12150 Closes angular#12317 Closes angular#12455 Closes angular#12734 Closes angular#13122 Closes angular#13272 Closes angular#13447 BREAKING CHANGE: The `ngClick` override directive from the `ngTouch` module has been removed. This means that on touch-based devices, users might now experience a 300ms delay before a click event is fired. If you rely on this behavior, consider using [FastClick](https://github.com/ftlabs/fastclick) or [Tappy!](https://github.com/filamentgroup/tappy/). Also note that modern browsers remove the 300ms delay under some circumstances: - Chrome and Firefox for Android remove the 300ms delay when the well-known `<meta name="viewport" content="width=device-width">` is set - Internet Explorer removes the delay when `touch-action` css property is set to `none` or `manipulation` - Since iOs 8, Safari removes the delay on so-called "slow taps" See this article for more info on the topic: http://developer.telerik.com/featured/300-ms-click-delay-ios-8/
…ault This commit deprecates the ngClick directive from the ngTouch module. Additionally, it disables it by default. It can be enabled in the new $touchProvider with $touchProvider.ngClickOverrideEnabled() method. The directive was conceived to remove the 300ms delay for click events on mobile browsers, by sending a synthetic click event on touchstart. It also tried to make sure that the original click event that the browser sends after 300ms was "busted", so that no redundant "ghost-clicks" appear. There are various reasons why the directive is being deprecated. - "This is an ugly, terrible hack!" (says so in the source) - It is plagued by various bugs that are hard to fix / test for all platforms (see below) - Simply including ngTouch activates the ngClick override, which means even if you simply want to use ngSwipe, you may break parts of your app - There exist alternatives for removing the 300ms delay, that can be used very well with Angular: [FastClick](https://github.com/ftlabs/fastclick), [Tappy!](https://github.com/filamentgroup/tappy/) (There's also hammer.js for touch events / gestures) - The 300ms delay itself is on the way out - Chrome and Firefox for Android remove the 300ms delay when the usual `<meta name="viewport" content="width=device-width">` is set. In IE, the `touch-action` css property can be set to `none` or `manipulation` to remove the delay. Finally, since iOs 8, Safari doesn't delay "slow" taps anymore. There are some caveats though, which can be found in this excellent article on which this summary is based: http://developer.telerik.com/featured/300-ms-click-delay-ios-8/ Note that this change does not affect the `ngSwipe` directive. Issues with interactive elements (input, a etc.) when parent element has ngClick: Closes angular#4030 Closes angular#5307 Closes angular#6001 Closes angular#6432 Closes angular#7231 Closes angular#11358 Closes angular#12082 Closes angular#12153 Closes angular#12392 Closes angular#12545 Closes angular#12867 Closes angular#13213 Closes angular#13558 Other issues: - incorrect event order - incorrect event propagation - ghost-clicks / failing clickbusting with corner cases - browser specific bugs - et al. Closes angular#3296 Closes angular#3347 Closes angular#3447 Closes angular#3999 Closes angular#4428 Closes angular#6251 Closes angular#6330 Closes angular#7134 Closes angular#7935 Closes angular#9724 Closes angular#9744 Closes angular#9872 Closes angular#10211 Closes angular#10366 Closes angular#10918 Closes angular#11197 Closes angular#11261 Closes angular#11342 Closes angular#11577 Closes angular#12150 Closes angular#12317 Closes angular#12455 Closes angular#12734 Closes angular#13122 Closes angular#13272 Closes angular#13447 BREAKING CHANGE: The `ngClick` override directive from the `ngTouch` module is **deprecated and disabled by default**. This means that on touch-based devices, users might now experience a 300ms delay before a click event is fired. If you rely on this directive, you can still enable it with the `$touchProvider.ngClickOverrideEnabled()`method: ```js angular.module('myApp').config(function($touchProvider) { $touchProvider.ngClickOverrideEnabled(true); }); ``` For migration, we recommend using [FastClick](https://github.com/ftlabs/fastclick). Also note that modern browsers remove the 300ms delay under some circumstances: - Chrome and Firefox for Android remove the 300ms delay when the well-known `<meta name="viewport" content="width=device-width">` is set - Internet Explorer removes the delay when `touch-action` css property is set to `none` or `manipulation` - Since iOs 8, Safari removes the delay on so-called "slow taps" See this [article by Telerik](http://developer.telerik.com/featured/300-ms-click-delay-ios-8/) for more info on the topic. Note that this change does not affect the `ngSwipe` directive.
…ault This commit deprecates the ngClick directive from the ngTouch module. Additionally, it disables it by default. It can be enabled in the new $touchProvider with $touchProvider.ngClickOverrideEnabled() method. The directive was conceived to remove the 300ms delay for click events on mobile browsers, by sending a synthetic click event on touchstart. It also tried to make sure that the original click event that the browser sends after 300ms was "busted", so that no redundant "ghost-clicks" appear. There are various reasons why the directive is being deprecated. - "This is an ugly, terrible hack!" (says so in the source) - It is plagued by various bugs that are hard to fix / test for all platforms (see below) - Simply including ngTouch activates the ngClick override, which means even if you simply want to use ngSwipe, you may break parts of your app - There exist alternatives for removing the 300ms delay, that can be used very well with Angular: [FastClick](https://github.com/ftlabs/fastclick), [Tappy!](https://github.com/filamentgroup/tappy/) (There's also hammer.js for touch events / gestures) - The 300ms delay itself is on the way out - Chrome and Firefox for Android remove the 300ms delay when the usual `<meta name="viewport" content="width=device-width">` is set. In IE, the `touch-action` css property can be set to `none` or `manipulation` to remove the delay. Finally, since iOs 8, Safari doesn't delay "slow" taps anymore. There are some caveats though, which can be found in this excellent article on which this summary is based: http://developer.telerik.com/featured/300-ms-click-delay-ios-8/ Note that this change does not affect the `ngSwipe` directive. Issues with interactive elements (input, a etc.) when parent element has ngClick: Closes angular#4030 Closes angular#5307 Closes angular#6001 Closes angular#6432 Closes angular#7231 Closes angular#11358 Closes angular#12082 Closes angular#12153 Closes angular#12392 Closes angular#12545 Closes angular#12867 Closes angular#13213 Closes angular#13558 Other issues: - incorrect event order - incorrect event propagation - ghost-clicks / failing clickbusting with corner cases - browser specific bugs - et al. Closes angular#3296 Closes angular#3347 Closes angular#3447 Closes angular#3999 Closes angular#4428 Closes angular#6251 Closes angular#6330 Closes angular#7134 Closes angular#7935 Closes angular#9724 Closes angular#9744 Closes angular#9872 Closes angular#10211 Closes angular#10366 Closes angular#10918 Closes angular#11197 Closes angular#11261 Closes angular#11342 Closes angular#11577 Closes angular#12150 Closes angular#12317 Closes angular#12455 Closes angular#12734 Closes angular#13122 Closes angular#13272 Closes angular#13447 BREAKING CHANGE: The `ngClick` override directive from the `ngTouch` module is **deprecated and disabled by default**. This means that on touch-based devices, users might now experience a 300ms delay before a click event is fired. If you rely on this directive, you can still enable it with the `$touchProvider.ngClickOverrideEnabled()`method: ```js angular.module('myApp').config(function($touchProvider) { $touchProvider.ngClickOverrideEnabled(true); }); ``` For migration, we recommend using [FastClick](https://github.com/ftlabs/fastclick). Also note that modern browsers remove the 300ms delay under some circumstances: - Chrome and Firefox for Android remove the 300ms delay when the well-known `<meta name="viewport" content="width=device-width">` is set - Internet Explorer removes the delay when `touch-action` css property is set to `none` or `manipulation` - Since iOs 8, Safari removes the delay on so-called "slow taps" See this [article by Telerik](http://developer.telerik.com/featured/300-ms-click-delay-ios-8/) for more info on the topic. Note that this change does not affect the `ngSwipe` directive.
…ault This commit deprecates the ngClick directive from the ngTouch module. Additionally, it disables it by default. It can be enabled in the new $touchProvider with $touchProvider.ngClickOverrideEnabled() method. The directive was conceived to remove the 300ms delay for click events on mobile browsers, by sending a synthetic click event on touchstart. It also tried to make sure that the original click event that the browser sends after 300ms was "busted", so that no redundant "ghost-clicks" appear. There are various reasons why the directive is being deprecated. - "This is an ugly, terrible hack!" (says so in the source) - It is plagued by various bugs that are hard to fix / test for all platforms (see below) - Simply including ngTouch activates the ngClick override, which means even if you simply want to use ngSwipe, you may break parts of your app - There exist alternatives for removing the 300ms delay, that can be used very well with Angular: [FastClick](https://github.com/ftlabs/fastclick), [Tappy!](https://github.com/filamentgroup/tappy/) (There's also hammer.js for touch events / gestures) - The 300ms delay itself is on the way out - Chrome and Firefox for Android remove the 300ms delay when the usual `<meta name="viewport" content="width=device-width">` is set. In IE, the `touch-action` css property can be set to `none` or `manipulation` to remove the delay. Finally, since iOs 8, Safari doesn't delay "slow" taps anymore. There are some caveats though, which can be found in this excellent article on which this summary is based: http://developer.telerik.com/featured/300-ms-click-delay-ios-8/ Note that this change does not affect the `ngSwipe` directive. Issues with interactive elements (input, a etc.) when parent element has ngClick: Closes angular#4030 Closes angular#5307 Closes angular#6001 Closes angular#6432 Closes angular#7231 Closes angular#11358 Closes angular#12082 Closes angular#12153 Closes angular#12392 Closes angular#12545 Closes angular#12867 Closes angular#13213 Closes angular#13558 Other issues: - incorrect event order - incorrect event propagation - ghost-clicks / failing clickbusting with corner cases - browser specific bugs - et al. Closes angular#3296 Closes angular#3347 Closes angular#3447 Closes angular#3999 Closes angular#4428 Closes angular#6251 Closes angular#6330 Closes angular#7134 Closes angular#7935 Closes angular#9724 Closes angular#9744 Closes angular#9872 Closes angular#10211 Closes angular#10366 Closes angular#10918 Closes angular#11197 Closes angular#11261 Closes angular#11342 Closes angular#11577 Closes angular#12150 Closes angular#12317 Closes angular#12455 Closes angular#12734 Closes angular#13122 Closes angular#13272 Closes angular#13447 BREAKING CHANGE: The `ngClick` override directive from the `ngTouch` module is **deprecated and disabled by default**. This means that on touch-based devices, users might now experience a 300ms delay before a click event is fired. If you rely on this directive, you can still enable it with the `$touchProvider.ngClickOverrideEnabled()`method: ```js angular.module('myApp').config(function($touchProvider) { $touchProvider.ngClickOverrideEnabled(true); }); ``` For migration, we recommend using [FastClick](https://github.com/ftlabs/fastclick). Also note that modern browsers remove the 300ms delay under some circumstances: - Chrome and Firefox for Android remove the 300ms delay when the well-known `<meta name="viewport" content="width=device-width">` is set - Internet Explorer removes the delay when `touch-action` css property is set to `none` or `manipulation` - Since iOs 8, Safari removes the delay on so-called "slow taps" See this [article by Telerik](http://developer.telerik.com/featured/300-ms-click-delay-ios-8/) for more info on the topic. Note that this change does not affect the `ngSwipe` directive.
…ault This commit deprecates the ngClick directive from the ngTouch module. Additionally, it disables it by default. It can be enabled in the new $touchProvider with $touchProvider.ngClickOverrideEnabled() method. The directive was conceived to remove the 300ms delay for click events on mobile browsers, by sending a synthetic click event on touchstart. It also tried to make sure that the original click event that the browser sends after 300ms was "busted", so that no redundant "ghost-clicks" appear. There are various reasons why the directive is being deprecated. - "This is an ugly, terrible hack!" (says so in the source) - It is plagued by various bugs that are hard to fix / test for all platforms (see below) - Simply including ngTouch activates the ngClick override, which means even if you simply want to use ngSwipe, you may break parts of your app - There exist alternatives for removing the 300ms delay, that can be used very well with Angular: [FastClick](https://github.com/ftlabs/fastclick), [Tappy!](https://github.com/filamentgroup/tappy/) (There's also hammer.js for touch events / gestures) - The 300ms delay itself is on the way out - Chrome and Firefox for Android remove the 300ms delay when the usual `<meta name="viewport" content="width=device-width">` is set. In IE, the `touch-action` css property can be set to `none` or `manipulation` to remove the delay. Finally, since iOs 8, Safari doesn't delay "slow" taps anymore. There are some caveats though, which can be found in this excellent article on which this summary is based: http://developer.telerik.com/featured/300-ms-click-delay-ios-8/ Note that this change does not affect the `ngSwipe` directive. Issues with interactive elements (input, a etc.) when parent element has ngClick: Closes angular#4030 Closes angular#5307 Closes angular#6001 Closes angular#6432 Closes angular#7231 Closes angular#11358 Closes angular#12082 Closes angular#12153 Closes angular#12392 Closes angular#12545 Closes angular#12867 Closes angular#13213 Closes angular#13558 Other issues: - incorrect event order - incorrect event propagation - ghost-clicks / failing clickbusting with corner cases - browser specific bugs - et al. Closes angular#3296 Closes angular#3347 Closes angular#3447 Closes angular#3999 Closes angular#4428 Closes angular#6251 Closes angular#6330 Closes angular#7134 Closes angular#7935 Closes angular#9724 Closes angular#9744 Closes angular#9872 Closes angular#10211 Closes angular#10366 Closes angular#10918 Closes angular#11197 Closes angular#11261 Closes angular#11342 Closes angular#11577 Closes angular#12150 Closes angular#12317 Closes angular#12455 Closes angular#12734 Closes angular#13122 Closes angular#13272 Closes angular#13447 BREAKING CHANGE: The `ngClick` override directive from the `ngTouch` module is **deprecated and disabled by default**. This means that on touch-based devices, users might now experience a 300ms delay before a click event is fired. If you rely on this directive, you can still enable it with the `$touchProvider.ngClickOverrideEnabled()`method: ```js angular.module('myApp').config(function($touchProvider) { $touchProvider.ngClickOverrideEnabled(true); }); ``` For migration, we recommend using [FastClick](https://github.com/ftlabs/fastclick). Also note that modern browsers remove the 300ms delay under some circumstances: - Chrome and Firefox for Android remove the 300ms delay when the well-known `<meta name="viewport" content="width=device-width">` is set - Internet Explorer removes the delay when `touch-action` css property is set to `none` or `manipulation` - Since iOs 8, Safari removes the delay on so-called "slow taps" See this [article by Telerik](http://developer.telerik.com/featured/300-ms-click-delay-ios-8/) for more info on the topic. Note that this change does not affect the `ngSwipe` directive.
This commit deprecates the ngClick directive from the ngTouch module. Additionally, it disables it by default. It can be enabled in the new $touchProvider with $touchProvider.ngClickOverrideEnabled() method. The directive was conceived to remove the 300ms delay for click events on mobile browsers, by sending a synthetic click event on touchstart. It also tried to make sure that the original click event that the browser sends after 300ms was "busted", so that no redundant "ghost-clicks" appear. There are various reasons why the directive is being deprecated. - "This is an ugly, terrible hack!" (says so in the source) - It is plagued by various bugs that are hard to fix / test for all platforms (see below) - Simply including ngTouch activates the ngClick override, which means even if you simply want to use ngSwipe, you may break parts of your app - There exist alternatives for removing the 300ms delay, that can be used very well with Angular: [FastClick](https://github.com/ftlabs/fastclick), [Tappy!](https://github.com/filamentgroup/tappy/) (There's also hammer.js for touch events / gestures) - The 300ms delay itself is on the way out - Chrome and Firefox for Android remove the 300ms delay when the usual `<meta name="viewport" content="width=device-width">` is set. In IE, the `touch-action` css property can be set to `none` or `manipulation` to remove the delay. Finally, since iOs 8, Safari doesn't delay "slow" taps anymore. There are some caveats though, which can be found in this excellent article on which this summary is based: http://developer.telerik.com/featured/300-ms-click-delay-ios-8/ Note that this change does not affect the `ngSwipe` directive. Issues with interactive elements (input, a etc.) when parent element has ngClick: Closes angular#4030 Closes angular#5307 Closes angular#6001 Closes angular#6432 Closes angular#7231 Closes angular#11358 Closes angular#12082 Closes angular#12153 Closes angular#12392 Closes angular#12545 Closes angular#12867 Closes angular#13213 Closes angular#13558 Other issues: - incorrect event order - incorrect event propagation - ghost-clicks / failing clickbusting with corner cases - browser specific bugs - et al. Closes angular#3296 Closes angular#3347 Closes angular#3447 Closes angular#3999 Closes angular#4428 Closes angular#6251 Closes angular#6330 Closes angular#7134 Closes angular#7935 Closes angular#9724 Closes angular#9744 Closes angular#9872 Closes angular#10211 Closes angular#10366 Closes angular#10918 Closes angular#11197 Closes angular#11261 Closes angular#11342 Closes angular#11577 Closes angular#12150 Closes angular#12317 Closes angular#12455 Closes angular#12734 Closes angular#13122 Closes angular#13272 Closes angular#13447 BREAKING CHANGE: The `ngClick` override directive from the `ngTouch` module is **deprecated and disabled by default**. This means that on touch-based devices, users might now experience a 300ms delay before a click event is fired. If you rely on this directive, you can still enable it with the `$touchProvider.ngClickOverrideEnabled()`method: ```js angular.module('myApp').config(function($touchProvider) { $touchProvider.ngClickOverrideEnabled(true); }); ``` For migration, we recommend using [FastClick](https://github.com/ftlabs/fastclick). Also note that modern browsers remove the 300ms delay under some circumstances: - Chrome and Firefox for Android remove the 300ms delay when the well-known `<meta name="viewport" content="width=device-width">` is set - Internet Explorer removes the delay when `touch-action` css property is set to `none` or `manipulation` - Since iOs 8, Safari removes the delay on so-called "slow taps" See this [article by Telerik](http://developer.telerik.com/featured/300-ms-click-delay-ios-8/) for more info on the topic. Note that this change does not affect the `ngSwipe` directive.
This commit deprecates the ngClick directive from the ngTouch module. Additionally, it disables it by default. It can be enabled in the new $touchProvider with $touchProvider.ngClickOverrideEnabled() method. The directive was conceived to remove the 300ms delay for click events on mobile browsers, by sending a synthetic click event on touchstart. It also tried to make sure that the original click event that the browser sends after 300ms was "busted", so that no redundant "ghost-clicks" appear. There are various reasons why the directive is being deprecated. - "This is an ugly, terrible hack!" (says so in the source) - It is plagued by various bugs that are hard to fix / test for all platforms (see below) - Simply including ngTouch activates the ngClick override, which means even if you simply want to use ngSwipe, you may break parts of your app - There exist alternatives for removing the 300ms delay, that can be used very well with Angular: [FastClick](https://github.com/ftlabs/fastclick), [Tappy!](https://github.com/filamentgroup/tappy/) (There's also hammer.js for touch events / gestures) - The 300ms delay itself is on the way out - Chrome and Firefox for Android remove the 300ms delay when the usual `<meta name="viewport" content="width=device-width">` is set. In IE, the `touch-action` css property can be set to `none` or `manipulation` to remove the delay. Finally, since iOs 8, Safari doesn't delay "slow" taps anymore. There are some caveats though, which can be found in this excellent article on which this summary is based: http://developer.telerik.com/featured/300-ms-click-delay-ios-8/ Note that this change does not affect the `ngSwipe` directive. Issues with interactive elements (input, a etc.) when parent element has ngClick: Closes angular#4030 Closes angular#5307 Closes angular#6001 Closes angular#6432 Closes angular#7231 Closes angular#11358 Closes angular#12082 Closes angular#12153 Closes angular#12392 Closes angular#12545 Closes angular#12867 Closes angular#13213 Closes angular#13558 Other issues: - incorrect event order - incorrect event propagation - ghost-clicks / failing clickbusting with corner cases - browser specific bugs - et al. Closes angular#3296 Closes angular#3347 Closes angular#3447 Closes angular#3999 Closes angular#4428 Closes angular#6251 Closes angular#6330 Closes angular#7134 Closes angular#7935 Closes angular#9724 Closes angular#9744 Closes angular#9872 Closes angular#10211 Closes angular#10366 Closes angular#10918 Closes angular#11197 Closes angular#11261 Closes angular#11342 Closes angular#11577 Closes angular#12150 Closes angular#12317 Closes angular#12455 Closes angular#12734 Closes angular#13122 Closes angular#13272 Closes angular#13447 BREAKING CHANGE: The `ngClick` override directive from the `ngTouch` module is **deprecated and disabled by default**. This means that on touch-based devices, users might now experience a 300ms delay before a click event is fired. If you rely on this directive, you can still enable it with the `$touchProvider.ngClickOverrideEnabled()`method: ```js angular.module('myApp').config(function($touchProvider) { $touchProvider.ngClickOverrideEnabled(true); }); ``` For migration, we recommend using [FastClick](https://github.com/ftlabs/fastclick). Also note that modern browsers remove the 300ms delay under some circumstances: - Chrome and Firefox for Android remove the 300ms delay when the well-known `<meta name="viewport" content="width=device-width">` is set - Internet Explorer removes the delay when `touch-action` css property is set to `none` or `manipulation` - Since iOs 8, Safari removes the delay on so-called "slow taps" See this [article by Telerik](http://developer.telerik.com/featured/300-ms-click-delay-ios-8/) for more info on the topic. Note that this change does not affect the `ngSwipe` directive.
This commit deprecates the ngClick directive from the ngTouch module. Additionally, it disables it by default. It can be enabled in the new $touchProvider with $touchProvider.ngClickOverrideEnabled() method. The directive was conceived to remove the 300ms delay for click events on mobile browsers, by sending a synthetic click event on touchstart. It also tried to make sure that the original click event that the browser sends after 300ms was "busted", so that no redundant "ghost-clicks" appear. There are various reasons why the directive is being deprecated. - "This is an ugly, terrible hack!" (says so in the source) - It is plagued by various bugs that are hard to fix / test for all platforms (see below) - Simply including ngTouch activates the ngClick override, which means even if you simply want to use ngSwipe, you may break parts of your app - There exist alternatives for removing the 300ms delay, that can be used very well with Angular: [FastClick](https://github.com/ftlabs/fastclick), [Tappy!](https://github.com/filamentgroup/tappy/) (There's also hammer.js for touch events / gestures) - The 300ms delay itself is on the way out - Chrome and Firefox for Android remove the 300ms delay when the usual `<meta name="viewport" content="width=device-width">` is set. In IE, the `touch-action` css property can be set to `none` or `manipulation` to remove the delay. Finally, since iOs 8, Safari doesn't delay "slow" taps anymore. There are some caveats though, which can be found in this excellent article on which this summary is based: http://developer.telerik.com/featured/300-ms-click-delay-ios-8/ Note that this change does not affect the `ngSwipe` directive. Issues with interactive elements (input, a etc.) when parent element has ngClick: Closes angular#4030 Closes angular#5307 Closes angular#6001 Closes angular#6432 Closes angular#7231 Closes angular#11358 Closes angular#12082 Closes angular#12153 Closes angular#12392 Closes angular#12545 Closes angular#12867 Closes angular#13213 Closes angular#13558 Other issues: - incorrect event order - incorrect event propagation - ghost-clicks / failing clickbusting with corner cases - browser specific bugs - et al. Closes angular#3296 Closes angular#3347 Closes angular#3447 Closes angular#3999 Closes angular#4428 Closes angular#6251 Closes angular#6330 Closes angular#7134 Closes angular#7935 Closes angular#9724 Closes angular#9744 Closes angular#9872 Closes angular#10211 Closes angular#10366 Closes angular#10918 Closes angular#11197 Closes angular#11261 Closes angular#11342 Closes angular#11577 Closes angular#12150 Closes angular#12317 Closes angular#12455 Closes angular#12734 Closes angular#13122 Closes angular#13272 Closes angular#13447 BREAKING CHANGE: The `ngClick` override directive from the `ngTouch` module is **deprecated and disabled by default**. This means that on touch-based devices, users might now experience a 300ms delay before a click event is fired. If you rely on this directive, you can still enable it with the `$touchProvider.ngClickOverrideEnabled()`method: ```js angular.module('myApp').config(function($touchProvider) { $touchProvider.ngClickOverrideEnabled(true); }); ``` For migration, we recommend using [FastClick](https://github.com/ftlabs/fastclick). Also note that modern browsers remove the 300ms delay under some circumstances: - Chrome and Firefox for Android remove the 300ms delay when the well-known `<meta name="viewport" content="width=device-width">` is set - Internet Explorer removes the delay when `touch-action` css property is set to `none` or `manipulation` - Since iOs 8, Safari removes the delay on so-called "slow taps" See this [article by Telerik](http://developer.telerik.com/featured/300-ms-click-delay-ios-8/) for more info on the topic. Note that this change does not affect the `ngSwipe` directive.
This commit deprecates the ngClick directive from the ngTouch module. Additionally, it disables it by default. It can be enabled in the new $touchProvider with $touchProvider.ngClickOverrideEnabled() method. The directive was conceived to remove the 300ms delay for click events on mobile browsers, by sending a synthetic click event on touchstart. It also tried to make sure that the original click event that the browser sends after 300ms was "busted", so that no redundant "ghost-clicks" appear. There are various reasons why the directive is being deprecated. - "This is an ugly, terrible hack!" (says so in the source) - It is plagued by various bugs that are hard to fix / test for all platforms (see below) - Simply including ngTouch activates the ngClick override, which means even if you simply want to use ngSwipe, you may break parts of your app - There exist alternatives for removing the 300ms delay, that can be used very well with Angular: [FastClick](https://github.com/ftlabs/fastclick), [Tappy!](https://github.com/filamentgroup/tappy/) (There's also hammer.js for touch events / gestures) - The 300ms delay itself is on the way out - Chrome and Firefox for Android remove the 300ms delay when the usual `<meta name="viewport" content="width=device-width">` is set. In IE, the `touch-action` css property can be set to `none` or `manipulation` to remove the delay. Finally, since iOs 8, Safari doesn't delay "slow" taps anymore. There are some caveats though, which can be found in this excellent article on which this summary is based: http://developer.telerik.com/featured/300-ms-click-delay-ios-8/ Note that this change does not affect the `ngSwipe` directive. Issues with interactive elements (input, a etc.) when parent element has ngClick: Closes angular#4030 Closes angular#5307 Closes angular#6001 Closes angular#6432 Closes angular#7231 Closes angular#11358 Closes angular#12082 Closes angular#12153 Closes angular#12392 Closes angular#12545 Closes angular#12867 Closes angular#13213 Closes angular#13558 Other issues: - incorrect event order - incorrect event propagation - ghost-clicks / failing clickbusting with corner cases - browser specific bugs - et al. Closes angular#3296 Closes angular#3347 Closes angular#3447 Closes angular#3999 Closes angular#4428 Closes angular#6251 Closes angular#6330 Closes angular#7134 Closes angular#7935 Closes angular#9724 Closes angular#9744 Closes angular#9872 Closes angular#10211 Closes angular#10366 Closes angular#10918 Closes angular#11197 Closes angular#11261 Closes angular#11342 Closes angular#11577 Closes angular#12150 Closes angular#12317 Closes angular#12455 Closes angular#12734 Closes angular#13122 Closes angular#13272 Closes angular#13447 BREAKING CHANGE: The `ngClick` override directive from the `ngTouch` module is **deprecated and disabled by default**. This means that on touch-based devices, users might now experience a 300ms delay before a click event is fired. If you rely on this directive, you can still enable it with the `$touchProvider.ngClickOverrideEnabled()`method: ```js angular.module('myApp').config(function($touchProvider) { $touchProvider.ngClickOverrideEnabled(true); }); ``` For migration, we recommend using [FastClick](https://github.com/ftlabs/fastclick). Also note that modern browsers remove the 300ms delay under some circumstances: - Chrome and Firefox for Android remove the 300ms delay when the well-known `<meta name="viewport" content="width=device-width">` is set - Internet Explorer removes the delay when `touch-action` css property is set to `none` or `manipulation` - Since iOs 8, Safari removes the delay on so-called "slow taps" See this [article by Telerik](http://developer.telerik.com/featured/300-ms-click-delay-ios-8/) for more info on the topic. Note that this change does not affect the `ngSwipe` directive.
subract the time it takes for the browser to process the click action for preventing the ghost click. long running processes or slower devices where a lot of rendering is happening would get the ghost click every time.