Made in 48 hours by The Monkey Team for Global Game Jam 2018 (Honolulu).
(Due to the time constraints, the code will be messy, models may have poor topology and inefficient UV mapping, and folders will be disorganized. Do not follow this as an example for the proper way to make your project.)
Game's page for Global Game Jam 2018
Gamejolt page for the latest build of the game
The theme for the game jam was: TRANSMISSION. We applied this by making a game about the risks of disease transmission vs. social interaction.
For the project, we used Unity 2017.3. Models were made in Blender and Substance Designer, or Maya and exported to .FBX format for compatibility.
Team:
- Andrew Wang
- Mika Dumont
- Shaun Oliquiano
- John Zhou
- Nicholas Hines
- Fabian Fabro Music
3rd Party Attributions:
Sounds: Tom Driven by EKVelika (Creative Commons); Acoustic_tom1.wav by mhc (Creative Commons); Lo tom.wav by Veiler (Public Domain); River + waterfall 2 .WAV by Ninafoletti (Creative Commons); Howler monkey and other… by sethlind (Public Domain); Iwan Gabovitch - Monkey by TeamMasaka (Creative Commons); Texting with i-phone.wav by saam18 (Public Domain); Bleeech.wav by scuzzpuck (Creative Commons); Fake Monkey Chatter 001.wav by sandyrb (Creative Commons);
Icons (from thenounproject.com): Heart by TMD (Creative Commons); Red Cross by H Alberto Gongora (Creative Commons); Virus Icon by Delwar Hossein (Creative Commons)
Font: Senang Banyol by Adien Gunarta