Highlights
- Pro
Pinned Loading
-
PetResort
PetResort PublicEmployee web portal for a pet boarding & grooming business, with authentication and access management. | Full-stack web application built with TypeScript, EJS, Bootstrap, Express, MongoDB, NodeJS.
EJS
-
DOOM-NewGamePlusCustomizer
DOOM-NewGamePlusCustomizer PublicCustom simulated NG+ mod generation utility for DOOM (2016). | Creates a user-defined .decl file which modifes parameters at new game start. | Allows bypassing of rune limit restrictions.
Python 1
-
ActionRPGProject
ActionRPGProject PublicDemo length, third-person action RPG focused on Souls-like combat and systems. Features a modular equipment system and 5 enemy AI classes + 1 boss encounter. Developed in Unreal Engine 4.
-
SurvivalHorrorProject
SurvivalHorrorProject PublicA short survival horror game developed in Unreal Engine 5. Project lead in a group of three. Features 9 environmental puzzles, 3rd person combat, map and inventory management systems.
-
PongClone
PongClone Publica classic game, written in C++ | single or multi-player | basic opponent AI | spatialized gameplay SFX | pause/resume | system menus
C++
-
RE8_AimDependentCrosshair
RE8_AimDependentCrosshair PublicREFramework script for Resident Evil Village. Prevents the crosshair reticle from being drawn unless configurable conditions are met.
Lua
If the problem persists, check the GitHub status page or contact support.