Version 1.8.3
Installer unitypackage for this version is here.
Fixed
- Prefab overrides on the scene are reverted on first load of the scene at first launch
#1372
- Animating transform with C# named properties are broken by merge bone
#1373
- Animator window won't create such animation but some script generates and it works surprisingly
- Errors with blendShapes with exactly same name in a mesh
#1374
- Such mesh can be generated with Autodesk Maya or 3ds Max
- Unity API denies generating such mesh with C# so AAO will rename such blendShapes to unique name to support.
- Unity Animator does animate first blendshale only so second shape would generally removed by remove unused blendShapes.