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chore: mention initially not configured viseme / eyelids #1139

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Aug 8, 2024
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10 changes: 8 additions & 2 deletions Localization/en-us.po
Original file line number Diff line number Diff line change
Expand Up @@ -687,10 +687,16 @@ msgstr "Most features of Optimize Animator is not supported on Unity 2019. Pleas
#region ApplyObjectMapping

msgid "ApplyObjectMapping:VRCAvatarDescriptor:eyelids BlendShape Removed"
msgstr "BlendShape(s) for eyelids are Removed / frozen."
msgstr "BlendShape(s) for eyelids are removed / frozen, or not configured."

msgid "ApplyObjectMapping:VRCAvatarDescriptor:eyelids BlendShape Removed:description"
msgstr "If some BlendShapes are missing or unset, all eyelids BlendShapes would not work."

msgid "ApplyObjectMapping:VRCAvatarDescriptor:viseme BlendShape Removed"
msgstr "BlendShape(s) for viseme are Removed / frozen."
msgstr "BlendShape(s) for viseme are removed / frozen, or not configured."

msgid "ApplyObjectMapping:VRCAvatarDescriptor:viseme BlendShape Removed:description"
msgstr "If some BlendShapes are missing or unset, all viseme BlendShapes would not work."

#endregion

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10 changes: 8 additions & 2 deletions Localization/ja-jp.po
Original file line number Diff line number Diff line change
Expand Up @@ -598,10 +598,16 @@ msgstr "Unity 2019では、Optimize Animatorの多くの機能がサポートさ
#region ApplyObjectMapping

msgid "ApplyObjectMapping:VRCAvatarDescriptor:eyelids BlendShape Removed"
msgstr "瞬き用のBlendShapeが固定・除去されています"
msgstr "瞬き用のBlendShapeが固定・除去されているか、設定されていません。"

msgid "ApplyObjectMapping:VRCAvatarDescriptor:eyelids BlendShape Removed:description"
msgstr "VRChatでは、瞬き用のBlendShapeとして存在しないものが指定されているか、設定されていない項目がある場合、瞬きが全く機能しなくなります。"

msgid "ApplyObjectMapping:VRCAvatarDescriptor:viseme BlendShape Removed"
msgstr "リップシンク用のBlendShapeが固定・除去されています"
msgstr "リップシンク用のBlendShapeが固定・除去されているか、設定されていません。"

msgid "ApplyObjectMapping:VRCAvatarDescriptor:viseme BlendShape Removed:description"
msgstr "VRChatでは、リップシンク用のBlendShapeとして存在しないものが指定されているか、設定されていない項目がある場合、すべてのリップシンク用のBlendShapeが機能しなくなります。"

msgid "MergeSkinnedMesh:warning:animation-mesh-hide"
msgstr ""
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