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docs(changelog): update changelog
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anatawa12 authored Aug 19, 2023
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5 changes: 5 additions & 0 deletions CHANGELOG-PRERELEASE.md
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Expand Up @@ -18,6 +18,11 @@ The format is based on [Keep a Changelog].
### Fixed
- Unity Editor may freezes when there are circular dependency `#329`
- Network ID is not assigned for newly created PBs `#331`
- Internally assigned animator controller is not skipped for default choosen playable layer in Trace and Optimize `#332`
- VRCSDK assigned default animators are not considered in Trace and Optimize `#332`
- This bug doesn't create bad behavior for now but will does in the feature.
- Humanoid Animation are not considered in Trace and Optimize `#332`
- This bug doesn't create bad behavior for now but will does in the feature.

### Security

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5 changes: 5 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,11 @@ The format is based on [Keep a Changelog].
### Fixed
- Unity Editor may freezes when there are circular dependency `#329`
- Network ID is not assigned for newly created PBs `#331`
- Internally assigned animator controller is not skipped for default choosen playable layer in Trace and Optimize `#332`
- VRCSDK assigned default animators are not considered in Trace and Optimize `#332`
- This bug doesn't create bad behavior for now but will does in the feature.
- Humanoid Animation are not considered in Trace and Optimize `#332`
- This bug doesn't create bad behavior for now but will does in the feature.

### Security

Expand Down

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