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.docs/content/docs/reference/remove-zero-sized-polygon/index.ja.md
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--- | ||
title: Remove Zero Sized Polygon | ||
weight: 100 | ||
--- | ||
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# Remove Zero Sized Polygon | ||
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面積がゼロのポリゴンを削除します。 | ||
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このコンポーネントは、SkinnedMeshRendererコンポーネントのあるGameObjectに追加してください。 | ||
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{{< hint warning >}} | ||
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このコンポーネントはビルドの最後の方で実行されるため、[Modifying Edit Skinned Mesh Component](../../component-kind/edit-skinned-mesh-components#modifying-component) では**ありません**。 | ||
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このコンポーネントを[Merge Skinned Mesh](../merge-skinned-mesh)の統合対象となるSkinnedMeshRendererに追加しても効果がありません。 | ||
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{{< /hint >}} | ||
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## 利点 {#benefits} | ||
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面積がゼロのポリゴンを削除することで、描画負荷を減らすことができます。 | ||
見た目に影響を与えることはほとんどありません。 | ||
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## 備考 {#notes} | ||
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モデルファイルでのポリゴンの大きさがゼロであっても、シェーダーによって何かを描画していることがあるため、見た目に影響が出ることがあります。 | ||
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## 設定 {#settings} | ||
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今のところ、このコンポーネントに設定項目はありません。 | ||
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![component.png](component.png) | ||
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## 備考 {#notes} | ||
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このコンポーネントは[Trace and Optimize](../trace-and-optimize)コンポーネントによって自動的に追加されます。 | ||
このコンポーネントを手動で追加するよりも、Trace and Optimizeを使うことをお勧めします。 |
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.docs/content/docs/reference/remove-zero-sized-polygon/index.md
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--- | ||
title: Remove Zero Sized Polygon | ||
weight: 100 | ||
--- | ||
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# Remove Zero Sized Polygon | ||
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Remove polygons whose area are zero. | ||
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This component should be added to a GameObject which has a SkinnedMeshRenderer component. | ||
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{{< hint warning >}} | ||
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Since this component works very late in the build process, this component is **NOT** [Modifying Edit Skinned Mesh Component](../../component-kind/edit-skinned-mesh-components#modifying-component). | ||
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Adding this component to the SkinnedMeshRenderers to be merged by [Merge Skinned Mesh](../merge-skinned-mesh) component has no effect. | ||
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{{< /hint >}} | ||
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## Benefits | ||
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By removing polygons whose area are zero, you can reduce rendering cost. | ||
This will have almost zero effect on the appearance. | ||
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## Notes | ||
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In some shaders, even if size of polygon in model file is zero, something can be rendered so | ||
there may be effect on the appearance. | ||
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## Settings | ||
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This Component doesn't have any configuration for now. | ||
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![component.png](component.png) | ||
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## Notes | ||
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This component will be added by [Trace and Optimize](../trace-and-optimize) component. | ||
I recommend you to use Trace and Optimize instead of adding this component manually. |
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