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Apply modified properties before draw custom editor (#220)
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hitsub committed Jun 13, 2023
1 parent cf846f7 commit 00bda58
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2 changes: 2 additions & 0 deletions Editor/MergePhysBoneEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -32,6 +32,8 @@ protected override void OnInspectorGUIInner()

EditorGUILayout.PropertyField(_componentsSetProp);

serializedObject.ApplyModifiedProperties();

// draw custom editor
_renderer.DoProcess();

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