fix: AAO not enabled if all components are on inactive GameObjects #2888
Workflow file for this run
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on: | |
pull_request: | |
branches: [ master, master-* ] | |
types: [ opened, synchronize, reopened, ready_for_review, labeled, unlabeled ] | |
jobs: | |
check-conventional-commit: | |
runs-on: ubuntu-latest | |
if: ${{ !contains(github.event.pull_request.labels.*.name, 'NO-COMMIT-CHECK') }} | |
steps: | |
- uses: anatawa12/sh-actions/conventional-commitlint@master |