fix: IndexOutOfRange with remove mesh in box #2680
gameci.yml
on: pull_request_target
Matrix: build-and-test
conclude-gameci
0s
Annotations
16 errors and 2 warnings
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Anatawa12.AvatarOptimizer.Test.ComponentWhitelistTest.TestNameList:
Assets/Test/Basic/ComponentWhitelistTest.cs#L23
Expected: all items value matching Contains
But was: < "DynamicBone", "DynamicBoneCollider", "RootMotion.FinalIK.IKExecutionOrder", "RootMotion.FinalIK.VRIK", "RootMotion.FinalIK.FullBodyBipedIK", "RootMotion.FinalIK.LimbIK", "RootMotion.FinalIK.AimIK", "RootMotion.FinalIK.BipedIK", "RootMotion.FinalIK.GrounderIK", "RootMotion.FinalIK.GrounderFBBIK"... >
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build-and-test (2022)
Test(s) Failed! Check 'Test results 2022' for details.
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conclude-gameci
Process completed with exit code 1.
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Anatawa12.AvatarOptimizer.Test.ComponentWhitelistTest.TestNameList:
Assets/Test/Basic/ComponentWhitelistTest.cs#L23
Expected: all items value matching Contains
But was: < "DynamicBone", "DynamicBoneCollider", "RootMotion.FinalIK.IKExecutionOrder", "RootMotion.FinalIK.VRIK", "RootMotion.FinalIK.FullBodyBipedIK", "RootMotion.FinalIK.LimbIK", "RootMotion.FinalIK.AimIK", "RootMotion.FinalIK.BipedIK", "RootMotion.FinalIK.GrounderIK", "RootMotion.FinalIK.GrounderFBBIK"... >
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build-and-test (2019)
The following actions uses Node.js version which is deprecated and will be forced to run on node20: game-ci/unity-test-runner@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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build-and-test (2022)
The following actions uses Node.js version which is deprecated and will be forced to run on node20: game-ci/unity-test-runner@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Artifacts
Produced during runtime
Name | Size | |
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Coverage results 2019
Expired
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2.79 MB |
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Coverage results 2022
Expired
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3.01 MB |
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Test results 2019
Expired
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194 KB |
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Test results 2022
Expired
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369 KB |
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